BOINC@AUSTRALIA FORUM

Active BOINC projects => WORLD COMMUNITY GRID => Topic started by: Cruncher Pete on May 06, 2009, 04:47:29 PM

Title: Project Update
Post by: Cruncher Pete on May 06, 2009, 04:47:29 PM
Influenza Antiviral Drug Search - From World Community Grid Webside (http://www.worldcommunitygrid.org/forums/wcg/viewthread?thread=25446)

5 May 09:

World Community Grid is pleased to announce the launch of the Influenza Antiviral Drug Search project by Dr. Stan Watowich and his research team at The University of Texas Medical Branch (Galveston, Texas, USA). They are collaborating with researchers from the Galveston National Laboratory at UTMB (Galveston, Texas, USA) for testing of drug candidates. The mission of the Influenza Antiviral Drug Search project is to find new drugs that can stop the spread of an influenza infection in the body. The research will specifically address the influenza strains that have become drug resistant as well as new strains that are appearing. Identifying the chemical compounds that are the best candidates will accelerate the efforts to develop treatments that would be useful in managing seasonal influenza outbreaks, and future influenza epidemics and even pandemics. For more information click on the link above.

Note from Cruncher Pete.  In view of the current Influenza scare, whatever you like to call it weather Swine flue or H1N1, I am going to donate most of my resources to this project for awhile.  I had a relative who died of Influenza (some years ago) so in a way it effects me personally.  However, some of you might  question and in fact have done so, as to why we promote projects of questionable value to the community, hence wasting money on Electricity.  I submit and recommend all of our members to think about the value of this research, and if you consider it worthwhile donate some or all of your resources to this project.
Title: Re: Project Update
Post by: Mysteron347 on May 06, 2009, 08:30:29 PM
I've heard the current term is "Hamthrax."
Title: Re: Project Update
Post by: yoda on May 06, 2009, 08:48:47 PM
I have been supporting WCG on a small scale over the past month or two and will continue to do so - might even allocate a few more cores next week. 

I am currently concentrating on the two sub-projects dealing with Cancer in WCG since I have known quite a few people (including an uncle) who have died of it.  But I will add the influenza research once I get to silver badge status in "Help Fight Childhood Cancer" (probably early next week)
Title: Re: Project Update
Post by: Dataman on September 01, 2009, 07:03:35 AM
After only five years,  :rofl: WCG installed the long awaited upgrade to their forum software today. The search facility is better and you can now page backward. It fixed a lot of annoying bugs.
Title: Re: Project Update
Post by: Mike Mitchell on September 01, 2009, 07:11:59 AM
If only they would fix up their website now.  :furious:
Title: Re: Project Update
Post by: Dataman on September 01, 2009, 08:23:54 AM
If only they would fix up their website now.  :furious:

... And their credits.  :rofl:
Title: Re: Project Update
Post by: veebee on September 01, 2009, 05:26:21 PM
well, I have a heap of WU's sitting here which wont upload for some reason.... that wouldn't have anything to do with their recent work woul it ?
Title: Re: Project Update
Post by: WikiWill on September 01, 2009, 05:33:44 PM
I had some upload fine about 30 mins ago. Might be a temporary issue.
Title: Re: Project Update
Post by: Dataman on September 19, 2009, 02:11:56 AM
FYI: There was a rather large SPAM assult on the WCG forum today. Also some member question on forum security. This was knreed's response.

"
I want to comment on this statement. This is not a security issue. World Community Grid is designed to allow easy registration and open forum discussions. This can be abused as occurred in this case but this is very different than it being a security issue. At no time was user information exposed that members didn't want exposed nor was ever a thread to any of our servers that could have allowed someone access to our servers.

However, as we do not desire to have abuse such as this on our forums, we have tightened some policies regarding posts and quick registrations like this. We will watch to see what happens going forward. The forums software and the website registration has additional tools available to us that we can use to prevent this from happening. However, these tools all increase the chance that we will inadvertently prevent someone who is real and wants to join from having that opportunity. So we will proceed cautiously and only when necessary.

If this had been an actual security issue we would have acted swift and decisively."

Cheers!
Title: Re: Project Update
Post by: Dataman on September 30, 2009, 03:03:41 AM
Apprently Didactylos has either quit or was removed as Community Advisor at WCG.  :yahoo: His Facebook app seems to be the proverable straw the broke the camel's back. It's been long over due, IMHO.
Title: Re: Project Update
Post by: LoneWolf_53 on September 30, 2009, 06:30:18 AM
 :cheers: :cheers: :cheers:
w00t!!!!!
Title: Re: Project Update
Post by: A novice2 on October 02, 2009, 07:41:15 AM
Apprently Didactylos has either quit or was removed as Community Advisor at WCG.  :yahoo: His Facebook app seems to be the proverable straw the broke the camel's back. It's been long over due, IMHO.

Best news I have had in a long time.  ;D  I can't say what I thought of him, because I would probably get banned
   Rob 
Title: Re: Project Update
Post by: Dataman on November 06, 2009, 04:26:12 AM
From Stan Watowich (IADS & DDDT) on estimates for the Phase 2 of these projects:

"Here are my preliminary estimates (this will likely change when we finish beta testing) that should hold for either project. These estimates may be on the optimistic side.

WCG CPU time: 41 days/ligand x 2000 ligands/target x 10 targets x 2 (redundancy) so ~4500 WCG CPU yrs

Wall time: assuming 30 WCG CPU yrs/day gives ~150 days to complete Phase 2

Workunits: 200 WU/ligand x 2000 ligands/target x 10 targets x 2 (redundancy) so ~8,000,000 WU

I hope my math skills are intact this morning...."

150 days is a very short life for a project and those seeking a phase 2 badge should be aware of it. Cheers!
Title: Re: Project Update
Post by: veebee on November 06, 2009, 04:40:52 PM
so when are these phase 2 projects starting??
Title: Re: Project Update
Post by: Dataman on November 07, 2009, 01:02:33 AM
so when are these phase 2 projects starting??
Don't know as they never say. But the second round of Beta testing has not started so it will be at least a couple of weeks.

 :oz:
Title: Re: Project Update
Post by: veebee on November 07, 2009, 08:26:51 AM
thanks D-man. Shall keep an eye open for them.
Title: Re: Project Update
Post by: Dataman on November 17, 2009, 03:43:56 AM
Today was WCG's 5th birthday!
And mine too.  :thumbsup:
Registered Member Since: 11/16/04 13:53:14
Title: Re: Project Update
Post by: Tin Man on November 17, 2009, 12:01:29 PM
 :hapbirth:
Title: Re: Project Update
Post by: Dingo on November 18, 2009, 03:19:26 AM
 :hapbirth:

Took me a few months to register I guess.    Registered Member Since: 02/11/05 12:40:10
Title: Re: Project Update
Post by: veebee on November 18, 2009, 07:45:37 AM
Today was WCG's 5th birthday!
And mine too.  :thumbsup:


HAPPY FIFTH BIRTHDAY DATAMAN !!!!
Title: Re: Project Update
Post by: WikiWill on February 10, 2010, 02:37:31 PM
Hi all, just a heads up for the badge collectors, WCG is currently issuing beta WUs for 32 bit Windows XP platforms, and possibly others but not 64 bit Win 7.  These are for phase 2 of Discovering Dengue Drugs Together and are about 20-40 minutes work each.  So it's looking positive for a new project to launch there soon.  I haven't checked their forums but there may be more info there.
Title: Re: Project Update
Post by: Dataman on August 07, 2010, 03:29:11 AM
Beta'a at WCG for (hopefully) the next 24 hours.

EDIT: I received 52 on the first round.  :wiggle: Looks like the run times are about 4 hours. Maybe  I'll get some more in about 2 hours.  :mwalk:
Title: Re: Project Update
Post by: Dataman on August 08, 2010, 03:18:23 AM
Apparently the "engine" powering the new WCG projects is this:

http://lammps.sandia.gov/

Sandia is one of the US Govt. labs. I don't know if the project will be from Sandia or some University working with them.
Title: Re: Project Update
Post by: Dataman on August 24, 2010, 02:31:48 AM
The Computing for Clean Water project was just launched. Lots of work for everyone.
Title: Re: Project Update
Post by: Dataman on September 08, 2010, 09:15:05 AM
More new projects. Not sure when.

http://www-03.ibm.com/press/us/en/pressrelease/32422.wss

 :aus1:
Title: Re: Project Update
Post by: Dataman on September 21, 2010, 02:20:57 AM
Aussie universities join IBM @ China in Clean Water Project.

http://www.voiceanddata.com.au/news/43255-Aussie-universities-join-IBM-s-clean-water-research-program
Title: Re: Project Update
Post by: Dingo on January 20, 2011, 01:42:31 PM
BOINC

Jeopardy! to benefit volunteer computing (http://boinc.berkeley.edu/dev/forum_thread.php?id=6303)
On January 13th IBM announced that World Community Grid will receive half of the winnings from a man vs. machine contest on the Jeopardy! game show, to air February 14, 15 and 16, 2011.
Source: BOINC
Published: 2011-01-20 00:42:23 GMT
Title: Re: Project Update
Post by: WikiWill on February 03, 2011, 10:25:40 AM
The BOINCstats "Year of the Rabbit" sprint is off and running!  Five days to go.  Add some World Community Grid time in your crunching if you can, and keep us on the chart.

(http://boincstats.com/signature/team_6218_challenges96.gif)

http://boincstats.com/bam/challengeChat.php?chid=96
Title: Re: Project Update
Post by: veebee on February 03, 2011, 12:22:17 PM
for the WCG sprint, you only have to crunch it ? not register or anything ?
Title: Re: Project Update
Post by: WikiWill on February 03, 2011, 01:24:28 PM
for the WCG sprint, you only have to crunch it ? not register or anything ?

Yes, it's as easy as just crunching.  It's done entirely on the team's output, because Dingo has registered the team.

Any work counts, although aim for WCG sub-projects that return credit quickly rather than sit in pending for days.
Title: Re: Project Update
Post by: Dingo on February 03, 2011, 06:36:37 PM
I have all my CPU crunching power, that is running, crunching WCG.  :thumbsup:
Title: Re: Project Update
Post by: Scott T on February 03, 2011, 09:25:26 PM
On January 13th IBM announced that World Community Grid will receive half of the winnings from a man vs. machine contest on the Jeopardy! game show, to air February 14, 15 and 16, 2011.

I found out about 'Watson' about a week or two ago - absolutely incredible.  Linky (http://www-03.ibm.com/innovation/us/watson/)
Title: Re: Project Update
Post by: WikiWill on February 09, 2011, 07:59:21 PM
Congrats everyone who added some WCG credit to the Challenge!  We finished a credible 7th of 57 teams!  :congrats
http://boincstats.com/bam/challengeChat.php?chid=96

Our top individual scorer was Xerenity, placing 21 out of 3717, and who amassed 80,870 points - which is more points than two thirds of the teams managed!  Dingo and miw also finished in the top 50.  Congrats to you all  :congrats

 :rocks
Title: Re: Project Update
Post by: Dataman on March 03, 2011, 05:13:43 AM
From Fight Aids @ Home project:

Yes, you are correct. Some of the money that Watson won on Jeopardy! will be donated to two different projects in the Olson lab at TSRI: 1) money to purchase compounds from FightAIDSatHome experiments (so that the best-ranked "candidates" can be assayed in test tubes), and 2) some funds for personnel and a server on which to store data, to help us jump-start a malaria project on World Community Grid. It's a bit too early for us to know all the logistical details yet (such as what % of our two proposals got funded, when the money will arrive, and how long it will take us to launch our new malaria project on World Community Grid). But the ball is now rolling. After a couple years of persistence, we finally get to start our AMFM project (AutoDocking Molecules to Fight Malaria)!!! We'll keep you posted.

Thank you very much for your support,
Alex Perryman, Ph.D.
Title: Re: Project Update
Post by: tazzduke on September 25, 2011, 10:39:37 PM
Greetings team members,

I might be a bit behind on this one, but a new sub project at WCG is going, its called

Drug Search for Leishmaniasis

For those that don't often check the WCG Website.

Regards
Title: Re: Project Update
Post by: kashi on September 26, 2011, 05:35:25 AM
Yep I'm on it. Got a brown, heading for a silver. ;D

Never heard of Leichmaniasis until I got the email a little while ago.
Title: Re: Project Update
Post by: Mysteron347 on September 26, 2011, 09:00:39 AM
Never heard of it before.

Then I got a couple of RNA units named ...Leichmania braziliosis... or somesuch.

Déjà vu, I thunk.
Title: Re: Project Update
Post by: Mike Mitchell on September 26, 2011, 01:36:13 PM
Got a brown, heading for a silver.

Is "brown" the new "copper"?  :rofl:
Title: Re: Project Update
Post by: Furlozza on September 26, 2011, 03:29:47 PM
Hmmmmmmmmmmmm........

Copper Eye.


Nah, just doesn't have the same ring to it, does it?
Title: Re: Project Update
Post by: Mysteron347 on September 26, 2011, 05:16:38 PM
I'll leave that one to the ring-experts.
Title: Re: Project Update
Post by: danhtruong on January 06, 2012, 03:13:24 PM
2 days left on the team WCG challenge - HFCC.
Looks like we'll finish 3rd when the challenge ends on the 8th Jan.

http://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=4544

Good work!   :thumbsup:

Next project challenge is on 15th Jan for GO Fight against malaria
Title: Re: Project Update
Post by: Dataman on January 13, 2012, 03:40:24 AM
There are ~15 days of DDDT2 wu's being released today. Also note there will be an extended outage tomorrow for maintenance. Enjoy.

(PS: I still have not left for South Padre yet. Can't get my act together.)
Title: Re: Project Update
Post by: Dataman on February 23, 2012, 04:28:29 AM
New project at WCG:

http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,32615
Title: Re: Project Update
Post by: Dingo on February 23, 2012, 09:05:10 AM
I have the join new projects clicked and I have one work unit downloaded........

EDIT:  looks like it will run for about 9 to 10 hours on my Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz.
Title: Re: Project Update
Post by: kashi on February 23, 2012, 01:16:09 PM
Ooh, missed the start, had WCG on NNW because of funny buffer settings in BOINC 7.0.xx versions. Not to worry, snail badge here I come. :crazy

Looks like the first batch have a variable runtime, 3 are now running and one will finish in about 3 hours, one in 4 and one in 5.
Title: Re: Project Update
Post by: tazzduke on February 23, 2012, 08:53:19 PM
I have had a short break from WCG, cleaning out large work caches (running boinc 7.0.15) and had incorrect settings I forgot about.  But now am back to WCG only, well I am after my GOLD on HCMD2 since that has been extended.

Also trying a few tasks of the new project as well

Regards
tazzduke
Title: Re: Project Update
Post by: veebee on February 23, 2012, 10:07:16 PM
Wow Kashi... 4, 5  or 6 hours !! Your machine/s must be flying !

I have completed 6 (on i7-920 running at 3.4 GHz) onone of my machines, ranging in duration from 8.26 to 10.1 hours - averaging 9.06 hrs each.. and they appear to be claiming around 25 credits per hour (it SAYS "Boinc credits" too !)

It looks liek it will take a while for the credit to start dripping through.

(Also, managed to get to the Emerald Badge in "Drug Search for Leishmaniasis" ).

I will give 100 % of my machines to this new project. as the credit rate (if paying close to what it is claiming) is better than anything they have had for a while !
Title: Re: Project Update
Post by: Dingo on February 24, 2012, 12:40:49 AM
Congrats veebe on the Emerald Badge, +1 :congrats :congrats
Title: Re: Project Update
Post by: kashi on February 24, 2012, 12:56:01 AM
Congratulations veebee on the Emerald DSFL.+1        :congrats     :congrats

The Schistosoma tasks are possibly different batches with different runtimes, I've completed 10 now; fastest was 2.39 hours, slowest was 5.34 hours, average was 3.72 hours according to WCGDAWS.

None have validated yet so I don't know if I'm doing them any faster than my wingmen or not. ;D
Don't know about the credit yet,  granted credit for new WCG quorum projects is sometimes higher at first and then goes down as more low claiming computers join.
Title: Re: Project Update
Post by: Dataman on February 24, 2012, 02:30:44 AM
Not to worry, snail badge here I come. :crazy


Too late ... I got the first one. Halfway to silver.  v:
Title: Re: Project Update
Post by: kashi on February 24, 2012, 02:59:22 AM
Perhaps they'll make another one for me too. :angel:

I've got a fair bit of one in my cache already I think, I got a small batch of shorter AAA type tasks first, but topped up with large batch of longer A types so my 1 day cache is probably actually a 2 day cache as the GFLOPS value is the same. ???
Title: Re: Project Update
Post by: Dataman on February 24, 2012, 04:32:28 AM
Yep, I've had runtimes from 3 hours to over 16 hours. Seems like they are trying to adjust them now. All of my VINA projects seems to have big variations.
Title: Re: Project Update
Post by: LawryB on February 24, 2012, 11:41:42 PM


Here we go with the snails again.  Damn!!!!!
Title: Re: Project Update
Post by: Dataman on March 07, 2012, 04:25:15 AM
I checked in at WCG and their upgrade seems to be going fine. Reminder: If you want to participate in the GPU Beta for HCC (which should be a long one and will probably start next week) then you must go to your device profile and check the box marked:

" If my computer can process work on my graphics card, then please send me work to run on my graphics card for the projects that I have selected above."

Cheers
Title: Re: Project Update
Post by: kashi on March 07, 2012, 08:10:41 AM
You also need to click Beta Testing in the left hand column and check the box on the page you go to.

Some delay with their upgrade:
"We have completed the database backup and installed the new software. Unfortunately, the changes to the database are taking longer than expected. There is a chance that this outage may last longer than originally planned."
Title: Re: Project Update
Post by: Dingo on March 08, 2012, 06:42:51 PM
Are they sending out any work for GPU's yest?  I haven't sen anything on their site and I have three PC's setup to accept them when they come.
Title: Re: Project Update
Post by: kashi on March 08, 2012, 08:27:36 PM
Not yet. Not sure, but I suspect they may now delay until at least after the next scheduled outage on the 15th, (starts early on the 16th here in Aus).
Title: Re: Project Update
Post by: kashi on March 14, 2012, 03:27:48 AM
Beta HCC GPU live now. You need to select Beta Testing and also " If my computer can process work on my graphics card, then please send me work to run on my graphics card for the projects that I have selected above." in the main projects section.

Apparently you don't need to have HCC project selected but you may receive Beta HCC CPU tasks as well as GPU tasks.

My first one took 179 seconds on a HD 5870 at default 870/1250. First 3 all claimed exactly 32 credits, 4th one claimed 100.3, none validated yet. Haven't been able to get any more so far.

Windows only at this stage.
Title: Re: Project Update
Post by: danhtruong on March 14, 2012, 03:01:44 PM
Hi kashi,

I signed up for that too, the beta testing and process work on my graphics card options.

I also run Collatz on my graphics cards via BOINC.
Do you know what happens with WCG if it gets a beta HCC wu, does it jump the Collatz queue and gets processed immediately?

Not sure if the video cards should be in idle for it to work properly across BOINC/WCG.
(Haven't received a beta wu yet)
Title: Re: Project Update
Post by: kashi on March 14, 2012, 08:30:06 PM
I wasn't doing another GPU project so not sure but it should process in received order I suppose unless it goes into high priority mode. The 8 tasks I received all ran in high priority mode because I am using BOINC development version 7.0.20 which has a different work fetch system to released versions. Because "connect about every x.xx days" has now become "Minimum work buffer" tasks with a short deadline tend to go into high priority mode if that setting is higher than about 0.8 days. High priority mode often causes other non high priority tasks to be swapped out and remain "waiting to run" until all high priority tasks have completed.
Title: Re: Project Update
Post by: Dataman on March 16, 2012, 01:54:55 PM
For those of you who are awake now, they are putting out GPU BETA's at WCG. This should be a longer test. Also they have the first list of cards that work and those that do not.

 http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,32825_lastpage,yes#lastpost

 :aus1:
Title: Re: Project Update
Post by: kashi on March 16, 2012, 04:19:45 PM
Can't get many tasks again, worse work availability than POEM GPU had. Only received 2 tasks since they announced work going out almost 3 hours ago. :hbang: Hopefully it may improve one day.

Those Tahiti cards are pretty brisk at WCG. My HD 5870 @ 925MHz took 188 seconds for a task, my wingman with a Tahiti @ 1125MHz took 66 seconds. The majority of that was CPU, the GPU only ran for 14 seconds!
Title: Re: Project Update
Post by: tazzduke on March 16, 2012, 05:01:41 PM
Talk about a fluke of timing, just did an update and got myself a HCC GPU BETA

Regards
Tazzduke
Title: Re: Project Update
Post by: LawryB on March 16, 2012, 06:02:31 PM

Yep I downloaded 1 as well.    271 seconds of GPU processing (Afterburner's trace bouncing up and down from 54 to 73 percent). last 58 seconds was pure CPU.
Using 6600 quad with an ATI 5850.
Title: Re: Project Update
Post by: tazzduke on March 16, 2012, 07:17:37 PM
Unfortunately mine was marked invalid, so I am still thinking about what may have gone wrong, I am using

Win 7 x64
Was on Catalyst 12.1 now am on 12.2
HD 5850 1GB

Boinc 7.0.20 x64 version.

It may be due to Boinc Version, or I didnt have a CPU free, who knows till the next one pops into my queue.

By the way I am doing ALBERT GPU tasks and they are validating no worries.

All my CPU tasks on above validate as well

Oh well, will keep on trying when I get them though

Regards
Tazzduke

P.S I got my Bronze Snail, but being a Snail, it will take awhile to show up on signature  :rofl:
Title: Re: Project Update
Post by: kashi on March 16, 2012, 08:53:35 PM
Congratulations on your Bronze Snail tazzdule. +1      :congrats     :congrats

I wouldn't be concerned about invalids yet, there are many more invalids than valids so far. I've completed 12 tasks, 5 have been valid, 5 invalid and 2 Too Late even though they were completed and reported within 5 minutes of being received. Either the application itself is still a bit wonky, does not have the necessary precision and produces invalids or the validator is using strange settings that mean only a few replications match sufficiently. Some of my tasks that were marked invalid had another 5 wingmen that were also marked invalid and only 2 wingmen matched and were marked valid. Lots of tuning still necessary. Once again it's likely that the application was developed on slower class GPUs and doesn't scale properly with fast current cards. A HD 7970 running for only 14 seconds in a 66 second task clearly demonstrates the limitations of developing for the lowest common denominator. Still it's early days yet and it's only a beta, so there's hope for some improvement. There needs to be some, the percentage of invalid tasks is far too high to release the current application/validator settings to production status.
Title: Re: Project Update
Post by: tazzduke on March 16, 2012, 09:34:24 PM
Greetings Kashi, thanks for the info, got that impression as well from reading the WCG forums.  Always glad to help out with the beta stuff.

Thanks on the karma as well

Regards
Tazzduke

Title: Re: Project Update
Post by: Mike Mitchell on March 16, 2012, 11:04:43 PM
Congratulations on the Bronze Snail Tazzdule. :congrats  :congrats  :congrats Plus one.
Title: Re: Project Update
Post by: Dataman on March 17, 2012, 02:33:42 AM
Yes, I would not worry about invalids as WCG usually makes good on them. I only got four and one errored. I ran one on a GTX460 SE and it immediatly errored as an unknown device. Then the same card got another one and it ran successfully. They have a lot of work to do before before GPU is ready for "prime time". Mo' beta's ... mo' better!  biggrin

 :aus1:
Title: Re: Project Update
Post by: Dingo on March 17, 2012, 08:39:04 PM
All I get on my PC's, Windows and Linux, is the following:

17/03/2012 9:37:58 PM | World Community Grid | Requesting new tasks for GPU
17/03/2012 9:38:01 PM | World Community Grid | Scheduler request completed: got 0 new tasks
17/03/2012 9:38:01 PM | World Community Grid | Message from server: No tasks sent
17/03/2012 9:38:01 PM | World Community Grid | Message from server: No tasks are available for Say No to Schistosoma
17/03/2012 9:38:01 PM | World Community Grid | Message from server: No tasks are available for The Clean Energy Project - Phase 2
17/03/2012 9:38:01 PM | World Community Grid | Message from server: No tasks are available for Help Conquer Cancer
17/03/2012 9:38:01 PM | World Community Grid | Message from server: No tasks are available for Discovering Dengue Drugs - Together - Phase 2
17/03/2012 9:38:01 PM | World Community Grid | Message from server: No tasks are available for Discovering Dengue Drugs - Together - Phase 2 (Type A)
Title: Re: Project Update
Post by: Sean on March 17, 2012, 10:12:35 PM
I just checked, I get a similar thing...

17/03/2012 11:09:48 PM | World Community Grid | No tasks sent
17/03/2012 11:09:48 PM | World Community Grid | No tasks are available for Say No to Schistosoma
17/03/2012 11:09:48 PM | World Community Grid | No tasks are available for Discovering Dengue Drugs - Together - Phase 2
17/03/2012 11:09:48 PM | World Community Grid | No tasks are available for Discovering Dengue Drugs - Together - Phase 2 (Type A)
Title: Re: Project Update
Post by: kashi on March 17, 2012, 10:19:13 PM
That's what it says when there is no GPU work currently available. Those must be the CPU projects you have selected. I currently only have HCC selected and here's what mine looks like:

Requesting new tasks for ATI
Scheduler request completed: got 0 new tasks
No tasks sent
No tasks are available for Help Conquer Cancer


 
Title: Re: Project Update
Post by: tazzduke on March 17, 2012, 10:29:37 PM
Greetings all

Last night I managed to snag a few GPU Beta tasks, (not many), but during today its been pretty dry and I keep getting this all the time, especially with the last line.  Oh well patience is a virture.

I also think it might be due to that its the weekend now, so maybe things might improve from Monday onwards.  Fingers crossed.


17-03-12 20:21:59 | World Community Grid | Requesting new tasks for ATI
17-03-12 20:22:03 | World Community Grid | Scheduler request completed: got 0 new tasks
17-03-12 20:22:03 | World Community Grid | No tasks sent
17-03-12 20:22:03 | World Community Grid | No tasks are available for Discovering Dengue Drugs - Together - Phase 2
17-03-12 20:22:03 | World Community Grid | No tasks are available for Discovering Dengue Drugs - Together - Phase 2 (Type A)
17-03-12 20:22:03 | World Community Grid | Tasks are committed to other platforms

Regards
Tazzduke
Title: Re: Project Update
Post by: Dingo on March 17, 2012, 11:25:16 PM
I feel better now that there is no work and not just no work for me :)  :crazy
Title: Re: Project Update
Post by: Dataman on March 18, 2012, 12:07:27 AM
I don't think there were ANY wu's for Nvidia in the last group. They really mucked up this test. However there will be lots more as HCC GPU is not even close to being ready for prime time.

 :aus1: :US
Title: Re: Project Update
Post by: veebee on March 19, 2012, 09:13:10 PM
Are WU's (GPU) for nVidia or ATI cards.. or are they going to use both ?

EDIT: sorry - should read earlier posts more often.. especially as I HATE it when others do it on facebook etc !  :hbang:
Title: Re: Project Update
Post by: Dataman on March 22, 2012, 01:15:46 AM
We reached 1 billion "points" at WCG. Does anyone remember what a 'point" is?  :rofl:

 :oz:
Title: Re: Project Update
Post by: LawryB on March 22, 2012, 08:09:29 AM

Somewhere on the WCG website it states the BOINC points and multiplied by 7 to obtain WCG points.   I guess the reverse should apply, divide by 7.   ?????????????????
Title: Re: Project Update
Post by: Dataman on March 22, 2012, 12:27:06 PM

Somewhere on the WCG website it states the BOINC points and multiplied by 7 to obtain WCG points.   I guess the reverse should apply, divide by 7.   ?????????????????
You are correct mate and I was just joking. I'm one of the ones who likes to poke WCG with a sharp stick from time to time to remind them converting to BOINC credits was 'on the list' about ... oh ??? ... three years ago.  :furious: Keeping their old United Devices point system is absurd.  :thumbdown:
Title: Re: Project Update
Post by: LawryB on March 22, 2012, 04:15:19 PM
 Bashhead
Title: Re: Project Update
Post by: veebee on March 23, 2012, 08:22:52 PM
Hmmm - don't think I have seen a single GPU work unit yet...
Title: Re: Project Update
Post by: Dingo on March 27, 2012, 11:53:53 AM
I have not had a GPU work unit yet either, but I see posts on the WCG forum saying people are crunching them  ???
Title: Re: Project Update
Post by: Dataman on March 28, 2012, 03:53:02 AM
I have not had a GPU work unit yet either, but I see posts on the WCG forum saying people are crunching them  ???

No there are no GPU wu's just the occasional resend. I think the next beta's will be for the 3 VINA app fixes. Sekerob posted the next GPU beta's may not be until April. Good news it you will make it to April before I will.  :rofl:
Title: Re: Project Update
Post by: Dataman on April 06, 2012, 01:18:09 PM
Another new project at WCG with a 4/16 launch. Computing for Sustainable Water.

Preliminary details here:

http://faculty.virginia.edu/CSML/projects.html

Badge here:

(https://secure.worldcommunitygrid.org/images/pb/cfsw_5.jpg)

It appears to be a short one ... <year. Get crunching mates. :aus1:
Title: Re: Project Update
Post by: kashi on April 06, 2012, 11:36:27 PM
Hmm, not so many work units, I'll need to get stuck into this one to get some badges on the board before it finishes.

Strange how you can look at the same thing multiple ways. I was concentrating on the green when looking at the badge and wondered what a large tortoise eating a drumstick signified. Then I thought of the project name and realised I should look instead at the blue. :crazy

Arrr, I've had some hearty tankards of red wine and Myers's rum today. Haven't had this much grog for months, cruising really nicely now, everything is fine and mellow.:cheers:
Title: Re: Project Update
Post by: Dataman on April 07, 2012, 01:19:44 AM
Ahhhhh, Myer's ...  :worship

It will be interesting to see how many world-wide crunchers will take on a project affecting only one estuary (largest in USA). This bay went from pristine to highly toxic in the last 100 years and, although some areas have been restored, some areas are so oxygen depleted that few creatures can survive. For those interested, there is more information here:

http://en.wikipedia.org/wiki/Chesapeake_Bay

 :oz:
Title: Re: Project Update
Post by: kashi on April 08, 2012, 01:10:43 AM
Well just because the research focuses on a particular area, doesn't mean it doesn't have implications for water quality in other places in the world. For example CFSW lists a model on the Murray-Darling basin in the Papers section of the website (http://faculty.virginia.edu/CFSW/index.html).

Just checked your Chesapeake link, it's a big 'un, alright!

I've been given a bottle 4 times now and only noticed on the last one that it's Myers's. I've been calling it Myers or Myer's for years. Endings with s's aren't used much at all now, the label design and spelling must be old. They can spell it with a "z" if they want as long as it still tastes good.;D
Title: Re: Project Update
Post by: Dataman on April 16, 2012, 01:11:08 AM
A reminder that Crunching for Sustainable Water apperars clear to launch on Monday. The last Beta seems good. So I am off to the Bay and start crunching. Soft-shell crabs ... yum yum yum!  :yahoo:

 :aus1:

Title: Re: Project Update
Post by: kashi on April 18, 2012, 02:14:12 AM
I'm crunching some right now. No, not soft-shell crabs but CFSW tasks.:crazy
Title: Re: Project Update
Post by: LawryB on April 18, 2012, 08:49:39 AM
Me as well and more when the turmoil that is Harmonious Trees clears my cache (6mins to 40 hours - Yikes  :shock)
Title: Re: Project Update
Post by: tazzduke on April 18, 2012, 05:43:47 PM
Yeah, I have jumped onboard as well, but am off to a slow start, as I have some DSFL's to clear as well as ALBERT GPU Tasks (Now you can run two tasks at a time without an app_info.xml file, change your account preferences on website) which take two cpu's away from me as well.

Another thing, I have just noticed with BOINC V7.0.25, I have 4 cores being used (I only have a quad), when I started running some POEM and ALBERT tasks on GPU (doing two at a time), my cpu tasks will auto drop back to 2, prior to this release, it was a case of manually setting boinc to only use 2 cores for cpu and allowing 2 free for GPU.  Its just something I noticed. 

I would like a 8 core machine, maybe one day I will get one

Happy crunching and badge hunting
Regards
Tazzduke
Title: Re: Project Update
Post by: kashi on April 18, 2012, 08:12:55 PM
Yep, slow start for me too, cache of FAAH won't be completed until tomorrow. I've only finished 3 just to get an idea of how long they take. All 3 took about 4 hours on my Linux VM. None have validated yet, claimed credit is currently about 20% lower than FAAH tasks, I think host scaling is turned off until you have completed 10 tasks.

CFSW tasks use 3-4 times more memory than FAAH ones so I will need to increase the memory allocated to VirtualBox if I want to run all CFSW on Linux. I will give it a go on Windows in a few days and see how it compares.

That's interesting offering the ability to choose 2 concurrent GPU tasks via preferences. I think the difference with 7.0.25 relates to how the maximum ncpus is set. They changed it to prevent idle cores when multi threaded tasks are waiting to run. Then they discovered that change could cause unacceptable slowdown due to CPU overcommitment so they changed it again. I still don't like the 7.0.xx versions at all, not only does the new work fetch cause high priority tasks if one of your projects has a very short deadline but also I experienced a number of "If this happens repeatedly, you may need to reset the project" errors which are a nuisance with CPU applications that have a long checkpoint interval. I thought it was just my computer but I recently saw it mentioned elsewhere.

Some of these new OpenCL GPU apps are very bad with their low GPU load percentage and high CPU usage. POEM requires 3 HT cores to support 4 concurrent tasks and the GPU load percentage is still only 90%. WCG HCC only uses the GPU for a half or less of the task duration and a full CPU core for the rest of the time. Plus it is also CPU bound like POEM, although not nearly as bad but it is still more efficient overall science wise to leave all CPU cores free. Turning off HT and running CPU tasks on 3 physical CPU cores is possibly the best compromise for my setup, but it's pretty crook for badge hunting. Many NVIDIA cards have full or partial busy wait bug so full CPU core is being used for the majority of the task duration. At least the GPU load percentage is better on some of the NVIDIA cards. Busy wait is actually a good idea for WCG, many there are so CPU-centric or new to GPU that they fail to leave a CPU core free to support GPU processing so suffer from CPU overcommitment and the resulting slowdown of both GPU and CPU processing. It doesn't avoid CPU overcommitment slowdown but busy wait ensures the GPU application does not stall due to lack of CPU resources.
Title: Re: Project Update
Post by: Dataman on April 19, 2012, 04:39:20 AM
Got a bronze and probably silver tonight. Helps that it is a single quorum project.
Title: Re: Project Update
Post by: tazzduke on April 19, 2012, 07:21:35 AM
Glad to hear your input Kashi, and to all others that input through this forum, its how I learn things that happen around in here in BOINC world  :rofl:

Regards
Tazzduke
Title: Re: Project Update
Post by: kashi on April 19, 2012, 11:33:33 AM
Got a bronze and probably silver tonight. Helps that it is a single quorum project.

Congrats with karma on your new badges. :thumbsup:

Wish I had known that it's a single quorum project before I downloaded so much work. I've got about 1.5 days worth in my cache and it's all quorum of 2. I've had six validated so far and all but one granted 10-15% less than claimed. Haha, my WCG RAC will drop like a stone with CFSW compared to FAAH.

Strange, when I was doing only a few CFSW tasks at a time the runtime was consistent at about 4 hours but now that I'm doing all CFSW the runtime is varying from 3.1 to 4.1 hours. I've noticed that variability before with other projects such as DNA@Home. Not sure if it's Linux or the virtual machine that causes it. Usually doesn't happen in Windows with no VM, but Windows is often slower.

Title: Re: Project Update
Post by: Dingo on April 19, 2012, 07:38:53 PM
Congrats on the new Badges Dataman +2  :congrats :congrats
Title: Re: Project Update
Post by: Sean on April 19, 2012, 09:24:55 PM
With all these new projects is WCG planning to retire any older ones?  ???


+1 Dataman
Title: Re: Project Update
Post by: tazzduke on April 20, 2012, 12:39:01 AM
Apologies Dataman, congrats on the new badge and badge colour.  +1 for da karma as well  :penguin:

Regards
Title: Re: Project Update
Post by: Dataman on April 20, 2012, 01:36:28 AM
Gold today and doing my "finger & toe" math I will need 8 more days to blue. They are having trouble with stuck wu's on Linux machines. Currently they are limiting Linux to 1 wu/machine.

Just my 2 cents but their GPU project is terribly inefficient. It uses a big chunk of CPU and the GPU starts/stops/starts/stops/ etc. I can't imagine I would crunch it when it goes live.

 :aus1: :US
Title: Re: Project Update
Post by: kashi on April 20, 2012, 04:20:05 AM
Wondered why I was getting the "No tasks are available" message. Thanks for the heads up.:thumbsup:

I'll swap to Windows this afternoon when I finish off the ones in my cache. Linux claimed and granted is going down and down anyway, surely Windows couldn't be any worse. FAAH claims 33 cr/hr and grants 37-45. CFSW is now down to 23.9 cr/hr claimed and 22.8 granted, inconsistent CreditNew strikes again. Haha, I'd just downloaded my first 2 tasks with single replication when the plug was pulled.;D

Running 2 GPU tasks concurrently would possibly fix it up a little, increase GPU utilisation and efficiency plus help to reduce the thermal cycling from the current single task stop/start operation. I made an app_info.xml straight away as soon as the beta was released, it's a corker with lots of <file_name>, <open_name> wrangling. Decided not to test it until the application is released to production though, anonymous platform tasks would probably muck up their testing at this stage. It's got promise if they can do some further development on more recent cards, my HD 5870 takes about 150 seconds to complete a HCC task with HT off which is pretty quick compared to my CPU.

Another karma for your Gold, congrats.
Title: Re: Project Update
Post by: Mike Mitchell on April 20, 2012, 11:01:31 AM
Congratulations Dataman!  :congrats :congrats :congrats Plus two. (one now and another in an hour - hope I remember  :wink ).

edit: Yay, I remembered!
Title: Re: Project Update
Post by: turbo0 on April 20, 2012, 12:05:07 PM
Has there been any word on how GPU cruching will be credited towards badges? Will it just use the same run time system as cpu or be reflective of points?
Title: Re: Project Update
Post by: danhtruong on April 20, 2012, 04:33:15 PM

Dataman: Very inefficient GPU processing!

Beta Testing:
WCG Points: 18,086
Results returned: 14
Total Runtime (y:d:h:m:s): 0:001:02:03:28

Repeat: That's 18k WCG points... not BOINC points! So yeh... that's pretty bad.

That's one full day of processing all up on HD 6870's.
If my math is correct, compared to my CPU, that's 4 times faster, but still.... chews up the whole GPU.
Return on GPU power vs points is very low compared to my other Collatz project that I currently run.
Title: Re: Project Update
Post by: kashi on April 20, 2012, 06:26:56 PM
OK, for CFSW Windows is faster and gives more consistent runtime than Linux on my box. After losing 3 hours crunching time when my Linux VM ran dry while I was sleeping, I switched to Windows. First 6 tasks on Windows are showing exactly the same progress percentage and should all complete in about 3 hours and 17 minutes.:thumbsup:

Dan, I don't understand how your 6870 could take a day to complete 14 GPU tasks. 14 GPU tasks would take about 35 minutes on my 5870, something doesn't add up there. Regardless of that if the credit and (in)efficiency stayed the same as the last batch of betas, WCG GPU would be grudgingly yielding about 10% of what POEM GPU does on my setup.

turbo0, last I saw on the WCG forums before I was attacked and bailed out, the intention is to award badges for GPU work on elapsed time. Currently the beta GPU tasks are being counted as only CPU time, so any GPU time where the CPU is not also contributing is not being counted. A Sapphire badge takes about 3 months on an 8 core computer, but will take 2 years on a GPU if a single concurrent task is run. My GPU would do the the same amount of work that my 8 core computer would process for a Sapphire badge in about 15 days. GPU no  good for badges at WCG, but it avoids upsetting the applecart with CPU only crunchers.
Title: Re: Project Update
Post by: turbo0 on April 20, 2012, 08:32:01 PM
Thanks for the info guys, got excited when it was announced but might just have to stick to other GPU projects
Title: Re: Project Update
Post by: kashi on April 21, 2012, 12:19:01 AM
I share your disappointment but I'm not giving up on it just yet. It's only the beta so far, there will hopefully be some changes before it is released.

In more pleasing news I have now completed 12 CFSW tasks on Windows.:thumbsup:
They all completed in 3.2 hours and claimed 31 cr/hr which doesn't set the world alight but is heaps better than whatever CreditNew host scaling horror was happening with my Linux tasks. Wingmen will drag that down but not as far as some of the last Linux tasks I completed which claimed 23 cr/hr and were granted 21-22 cr/hr. Atrocious. Both OS on the same Nehalem @ 3.6GHz with only 7 cores loaded.
Title: Re: Project Update
Post by: Dataman on April 21, 2012, 04:25:43 AM
I my case I have already crunched my target of 5 years for HCC. I have a lot of work to do for Shisto, Leish, Malaria & SWater. I'm keeping some GPU's busy maping the Galaxy but I am so above my electrical  use for this month.  :cry2:

I have ruby in SWater but they had the validator lock up for 6 hours last night and 2/3 of my wu's didn't validate. It should be a BIG night tonight. :dance: Maybe straight to emerald .... not likely thought.

 :aus1: :US
Title: Re: Project Update
Post by: kashi on April 21, 2012, 01:06:13 PM
+1 for your Ruby.:thumbsup:

Well I was keeping a minimal cache of only enough work for each active core so I wouldn't end up with too many quorum of 2 tasks in my cache before it switches to single replication. So what happens: I go to bed and 1 hour later the tasks finish and the server is out of work. Wake up, have some fish, kiwi fruit and a cup of Precious Eyebrows then stroll back and check the computer. Arghh, idle for 6 hours. Servers have feelings too, after I have criticised the WCG one for slow validation it has decided to get back at me, "right, now he's  asleep we'll starve him of work, cackle, cackle". "We won't give him a proper server status page like other projects because he's too dumb/we can't be bothered/it's too hard."

Have switched to Docking, it's a relief actually, fair dinkum fixed credit again plus I've been neglecting other projects and doing so much badge hunting that I was at severe risk of turning into a badgeaholic.;D
Title: Re: Project Update
Post by: Dataman on April 22, 2012, 01:37:22 AM
WCG is FUBAR this morning. Validator backed up and no SWater.  :furious:
Title: Re: Project Update
Post by: tazzduke on April 22, 2012, 03:29:59 PM
Morning fellow members, too late for me, my name is Tazzduke and I have a mild case of badgeacolism,  :rofl:

Title: Re: Project Update
Post by: kashi on April 22, 2012, 06:17:37 PM
They're back.....

Haha couldn't stay away long, could I. New batch are finishing in 2.9 hours, are single replication and currently claiming/granting 34 cr hr. Now that's more like it.:thumbsup:
Title: Re: Project Update
Post by: Dataman on April 23, 2012, 01:18:43 AM
I have over 350 PV's (on a single quorum project), over 60 invalids and over 60 inconclusives. I turned it off and turned on Schisto. It was a nice project roll out and then the wheels fell off the bus.

 :aus1:
Title: Re: Project Update
Post by: kashi on April 23, 2012, 04:09:19 AM
Urk, invalids, did they only start appearing in recently received tasks? I haven't had any invalids or inconclusives yet but I've only completed 97 tasks so far, 82 valid and 15 pending waiting on wingmen.

Hmm, I wonder if CFSW runs homogeneous redundancy. On one project that had HR I used to get matched with server type Xeons which returned work slowly and claimed low. Even though my CPU was virtually identical to a Q9450, because it was called a Xeon X3350 it got matched with other Xeons because I think BOINC used the processor name string instead of the vendor string together with the CPU ID, which is a more reliable way to match CPU types. Don't know if BOINC still works that way, I remember it caused invalid problems in the past on some projects with different CPU types that had the same/similar name string. If your CPU type was the odd man out in a quorum of 3 after an inconclusive match of the first 2 replications, your task would get marked invalid and you would receive no credit.

My current CPU is a Xeon too, a W3520 which is the equivalent of an i7 920. Maybe that's why I'm not getting any invalids or perhaps it's because I have a one day cache of CFSW work so haven't finished any recently released tasks yet.     

 
Title: Re: Project Update
Post by: danhtruong on April 23, 2012, 01:42:05 PM
Kashi,
You're absolutely right actually.  I didn't even look twice at the WCG Beta results.

I just know that i recently enabled Beta testing and assumed that the beta work units were all processed by the GPU for WCG.

I'm not quite sure how to explain my results... other than there must be some CPU thrown into the mix as well.
Title: Re: Project Update
Post by: kashi on April 23, 2012, 04:27:26 PM
Yep you possibly received a few CPU betas. I must have received one or two also because my beta stats show 156 tasks completed in about 20 hours which is an average of 7.7 minutes per task. The longest beta GPU task I completed had a runtime of about 4 minutes and most were much shorter. Strange, I can't remember receiving any beta CPU tasks, maybe a few sneaked through or I had done some earlier when I first enabled beta and had forgotten about them.

Or perhaps they could have been trying to change the GPU tasks from CPU time to elapsed time and added a little runtime for the first ones they missed. Or something like that, it's only a GPU beta and still quite unpolished in some respects so little quirks like that are possible. It's certainly not going to alarm CPU only people, I've still got less than a day showing for beta for work that if done on my CPU would be almost Bronze badge level.
Title: Re: Project Update
Post by: Dataman on April 23, 2012, 11:37:20 PM
One of WCG's problems is they are 100% date driven to release. They toss out 10K wu's and then put it into production. Most memebrs have no idea what a beta test is and just want a badge.

I do know one thing; since I shut it down yesterday morning I stopped getting invalids, inconclusives, errors and single quorum PV.  I rotated the farm to MW and Einstein. Shut down half the machine as it is getting warm here (88F yesterday).

 :aus1:
Title: Re: Project Update
Post by: kashi on April 24, 2012, 12:43:08 AM
Well I stayed on, I have suspended the 2 tasks with quorum of 2 I have in my cache just in case they get marked invalid which would cause my computer to become untrusted and all single replication tasks from then on to go inconclusive and risk becoming invalid. That could create a vicious circle. I have assumed the single replication tasks are OK if they don't go inconclusive as all mine are validating so far. When the periodical check of trustworthiness comes I may be in strife.

BOINC has wilfully disobeyed my resource share settings so I've set Docking to No new tasks for now and downloaded a few days of CFSW work to ensure I don't run dry again. Fingers crossed that it will soon be time for a Silver song:

And it's hi-ho silver lining
And away you go now, baby
I see your sun is shining
But I won't make a fuss
Though it's obvious

 gm:
Title: Re: Project Update
Post by: tazzduke on April 24, 2012, 07:01:03 PM
Greetings fellow crunchers

So far (knock on wood), I have had no invalids or inconclusives with CFSW, but I did have a outage on my computer over the same period when CFSW was having some glitches causing invalids and such.

Happy crunching
Regards
Tazzduke
Title: Re: Project Update
Post by: Dingo on April 25, 2012, 12:20:00 AM
I only had one inconclusive but it is gone now and validated I think as there are no errors.
Title: Re: Project Update
Post by: JugNut on April 26, 2012, 11:53:38 PM
Hi all, I wonder if I could be so bold as to ask a few questions rattling around in my noggin ?

And I hope you'll excuse my noobish questions & if this is not the right place to ask or it has been asked before err sorry ;D   Questions like........

... I accidentally discovered WCG had a challenge issued by B@A ie: "One week Challenge" in Computing for Sustainable Water that finishes on 29/04/2012.  My question is, is there a central place on the board that one might peruse upcoming challenges for all Boinc projects between AA's so as to help the team?

&... I read somewhere that Kashi said there's very few people doing SIMAP  & then went on to another topic.  Err are we supposed to be doing SIMAP during non AA times? Again is there a way to find out?

Also... I too have now noticed 1 invalid and now 30+ inconclusive cfsw. Is there a way to stop the flow on effect as Dataman & Kashi mentioned, other than stopping?

And even....Kashi you mentioned "tasks with quorum of 2". I understand basically what it means but... is there a way of checking quorum while the task is on your system with out going to WGC & checking & re-checking in boinc manager one by one?

I have read so many posts and help topics that I have square eye's. There was nothing for it but to ask the good & cluey folk here at B@A. Stay tuned to this station more questions to come....

 Thank in advance...(JugNut).......... err was this post to long?......   :boom:             
Title: Re: Project Update
Post by: Mike Mitchell on April 27, 2012, 12:47:36 AM
My question is, is there a central place on the board the one might peruse upcoming challenges for all Boinc projects between AA's so as to help the team?

If you go to this forum: http://forum.boinc-australia.net/index.php?board=114.0 and click on the Notify button near the top right hand corner, you will be asked to okay receiving updates posted in there. Announcements are or should be made in there. Sometimes we forget.  :jester:

err was this post to long?......

No, it's just fine.  :cheer1:

Others are more expert on the other questions, so I'll leave it to them.
Title: Re: Project Update
Post by: Dingo on April 27, 2012, 01:39:04 PM
I created a new Board in the Members Only part for Challenges and moved some posts from here to there.
Title: Re: Project Update
Post by: LawryB on May 11, 2012, 08:09:01 AM

GPU beta test WUs available
Title: Re: Project Update
Post by: JugNut on June 26, 2012, 01:28:55 AM
New ATI GPU beta's just started coming through.  Get em' while there hot...
Title: Re: Project Update
Post by: Sean on June 26, 2012, 02:20:03 PM
I wish my gpu could run those  ;D

I got three 'Discovering Dengue Drugs - Together - Phase 2' work units a few days ago... I didn't know there were any availabe...  ???
Title: Re: Project Update
Post by: Sean on June 26, 2012, 09:30:45 PM
If anyone is interested I think the HCMD2 and HFCC projects are nearing completion, last chance to get those badgers!  ;D

http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,32499_lastpage,yes#lastpost
Title: Re: Project Update
Post by: JugNut on June 27, 2012, 12:44:57 AM
Thanks for the heads up Sean,

I've switched all pc's to HCMD2 to see if I can snag 1 more badge before they close shop. (not likely if there's only a few days to go)

Then i'll do the same to HFCC after that.

Just maybe if I max out the cache......... Oh well nothing ventured ect, ect.

Oh yea, I got a couple of Dengue's P2's also. Just 2 or 3 though.


Cheers ..JN.. 
Title: Re: Project Update
Post by: JugNut on June 27, 2012, 11:50:26 AM
Even though there's supposed to be 18 days left (now 15) work is already sporadic & hard to keep all core's active on both projects.  Even with a huge cache setting.

Maybe just a temporary run on WU's?

EDIT: Nope servers are down ATM
Title: Re: Project Update
Post by: Dingo on June 27, 2012, 07:02:36 PM
Yes moved over to http://ibercivis.es/ till WCG comes back as I am out of work.
Title: Re: Project Update
Post by: JugNut on June 27, 2012, 09:16:08 PM
Just before the outage one of my machines downloaded 57 HCMD2 WU's.   

Now my other 2 pc's have no work (at least as far as WCG goes).  What I was wondering is can I transfer WU's from one machine to another? 

Just copy the HCMD2 WU's across the network to the other pc's that have no work?  Is this possible?  Would it work without disaster?

Cheers ..JN..
Title: Re: Project Update
Post by: Sean on June 27, 2012, 10:21:42 PM
I have never tried it but I don't think it works. I remember reading (maybe on the boinc forum?) that someone wanted to download work units at work and transfer them to their home computer. I think the general consensus was that they would error.
Title: Re: Project Update
Post by: Sean on July 12, 2012, 06:40:41 PM
Found an interesting pie chart that's regularly updated by Sekerob from WCG. I am keeping an eye on the Days Left row...  ;D

http://bit.ly/WCGPI1
Title: Re: Project Update
Post by: JugNut on July 12, 2012, 07:45:03 PM
Well spotted Sean, & just what I was looking for.  :thumbsup:

So + 1 karma to you for your keen eye, and great mind reading skills also. :wink

 :rocks

Cheers & happy crunch'in ..JN..
Title: Re: Project Update
Post by: WikiWill on July 26, 2012, 09:25:43 PM
They are having some issues over at WCG and you might see delayed file uploads or downloads.

More info: http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,33481
Title: Re: Project Update
Post by: tazzduke on October 12, 2012, 11:45:49 PM
By the way for those who do not already know, WCG HCC GPU has gone production, with workunits flowing steadily, happy crunching

Regards
Tazzduke
Title: Re: Project Update
Post by: turbo0 on October 13, 2012, 04:39:55 PM
Got a huge spike in my PPD. GPU folding is awesome, I just wish you could throttle it
Title: Re: Project Update
Post by: JugNut on October 13, 2012, 05:24:08 PM
Hey guys,

And well spotted Tazz,  I seen that posted somewhere last night but then straight away forgot about it,  so thanks for reminding me.

This is my take so far...
  Given 1 x GPU WU = 33cr avg

So...
    GXT 580 =  15,840 max per day
    GTX 670 =    9,504 max per day
    HD 7970 =  31,968 max per day
    These are maximums based on my own cards,  actual credit will be less because of start stop times and other variables.

For WCG as far as credit goes this ain't bad, but as far as every other GPU project goes it's well.......

Now as far as badges go 1 x GPU is equal to a single core CPU. So want a 1 year badge you have to spend 1 year of GPU crunching. mmmm

In some ways this was to be expected and as far as I can tell is still under review ATM.    At least that's the way I understand it after a few hours crunching & another of blurry eyed reading late last night.     Any thoughts?
Title: Re: Project Update
Post by: kashi on October 20, 2012, 01:20:12 AM
Oberleutnant kashi reporting for duty, Stabshauptmann JugNut. :jester:


HD 5870 Vapor-X @ 900 MHz, Xeon W3520 (i7 920) @ 3.6 GHz HT off, no CPU tasks.

330-400 seconds for 3 concurrent tasks, average time per task about 127 seconds.

From WCGDAWS:

Status : Valid (WUs=3,804, CPU=152.52, Claimed=124,294.2, Granted=123,532.8 )

Lowest claimed 17.8 credits
Highest claimed 55.2 credits
Lowest granted 22.3 credits
Highest granted 43.4 credits

Daily credit is about 22k.
Pending has stabilised at 180-200 tasks.
No errors so far in 3,989 tasks completed.
GPU load 99% with all 3 tasks in GPU phase.
VDDC current maximum is 30.2A.
GPU core temp 59-64 °C (varies with ambient).
Title: Re: Project Update
Post by: JugNut on October 20, 2012, 11:44:11 AM
Hi Kashi,  **clears throat & tries to type in German accent** err var vol Oberleutnant kashi you have been tardy & for this I will remove 1 stripe,  also for being impertinent I will remove another,  how dare you talk top secret boinc information at a boinc site,  you are a disgrace to the B@A boinc army.   And for wearing those thongs, shorts and sunglasses & for not being in proper uniform another stripe will be removed.(if there's any left)   
 :jester:
But when housefrau JugNut is not looking I may give you a +1 Karma star & promote you to general for forcing yourself to help one boinc addicted Staff Captain JugNut do his duty.   **clears throat again & says bloody oath mate, not sure why?*** :wink

Thanks for your help..

Cheers ..JN..

PS Sorry I know there was a colonel klink and sergeant schultz joke there somewhere but for the life of me it wouldn't come...
Title: Re: Project Update
Post by: Cruncher Pete on October 20, 2012, 11:57:11 AM
JugNut.  Don't worry about Colonel clink and seargent schultz, your reply was as good as theirs.  I liked it and gave you a + karma. biggrin :congrats
Title: Re: Project Update
Post by: JugNut on October 20, 2012, 01:02:04 PM
Thanks Pete. :thumbsup:
Title: Re: Project Update
Post by: LawryB on October 20, 2012, 02:29:10 PM
Ich bin vom Wahnsinn umgeben. Mein armer Vorfahren in ihren Gräbern rollen.
Title: Re: Project Update
Post by: kashi on October 20, 2012, 02:40:55 PM
Haha JugNut and Lawry. :rofl:

Anyway, thongs, thongs, what are these thongs? Natürlich I wear only Birkenstocks.
As for top secret BOINC information? "I know nothing. I see nothing – NOTHING!" :wavey2:


Title: Re: Project Update
Post by: Sean on October 20, 2012, 09:27:04 PM
Well seeing that we are already off topic, you reminded me of this:

Bill Bailey (youtube) (http://www.youtube.com/watch_popup?v=OfPCfqnQlpM&vq=medium)     ;D
Title: Re: Project Update
Post by: Sean on January 09, 2013, 02:26:10 PM
There is new work for the Computing for Clean Water project (114 days, see link in signature).

Also if anyone is interested I found that I can leave HCC unchecked with the 'If there is no work available...' checked. This way when the GPU asks for work it finds none for the projects selected and is instead sent HCC work units. While the CPU still only downloads the selected projects. Hope that makes sense?
Title: Re: Project Update
Post by: Sean on April 16, 2013, 10:10:39 PM
There are only 10 days of HCC work units left! Get in quick.  ;D

http://bit.ly/WCGPI1
Title: Re: Project Update
Post by: LawryB on April 18, 2013, 05:54:43 AM
Interesting feedback

http://hardware.slashdot.org/story/13/04/16/231237/harvard-grid-computing-project-discovers-20k-organic-photovoltaic-molecules (http://hardware.slashdot.org/story/13/04/16/231237/harvard-grid-computing-project-discovers-20k-organic-photovoltaic-molecules)
Title: Re: Project Update
Post by: veebee on April 18, 2013, 08:39:24 PM
Interesting feedback

http://hardware.slashdot.org/story/13/04/16/231237/harvard-grid-computing-project-discovers-20k-organic-photovoltaic-molecules (http://hardware.slashdot.org/story/13/04/16/231237/harvard-grid-computing-project-discovers-20k-organic-photovoltaic-molecules)

yes, shows the kind of "results" that make the dollars (in both power bills and biuilding our machines) worthwhile...

too bad the thread there dissolved into a bunch of guys in an argumentative poop-fight !
Title: Re: Project Update
Post by: Dataman on May 18, 2013, 12:43:27 AM
All good things must end some day.
http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,33433
Title: Re: Project Update
Post by: Sean on May 18, 2013, 11:49:49 AM
That's very disappointing. Not because it's ending, but because it looks like it's partially due to funding cuts. It was meant to have two years of work left, now it's down to 24 days.


Politicians and their short sighted funding cuts...   :thumbdown:
Title: Re: Project Update
Post by: Sean on June 27, 2013, 04:46:37 PM
Work units for Drug Search for Leishmaniasis are going down quickly. Still a fair bit to go, but hard to say how long they will last...

http://bit.ly/WCGPI1
Title: Re: Project Update
Post by: Sean on August 17, 2013, 12:13:28 PM
Say No to Schistosoma has constant work again, 592 days in fact...  ;D

Here's an update on the project:
http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,35530_offset,0#429879

"Before human testing of the best candidate compounds can proceed, the Brazilian Research Ethics Committee must approve this testing request. The approval process is expected to take 6 to 8 months."


 :rocks
Title: Re: Project Update
Post by: Dingo on October 07, 2013, 12:51:07 PM
I got a message as per below about a Challenge at WCG.   I have joined the Challenge on the WCG web page.

Quote
You have received a new private message at SETI@home.

From: SEARCHER (ID 7821196)
Subject: WCG : 9th Birthday Challenge

Hello Dingo here as Information for your Team :

Dear members of Team BOINC@Australia,

For Nov 16th to Nov 22nd 2013 SETI.Germany (http://www.seti-germany.de) is arranging a challenge at World Community Grid on the occasion of the grids nineth birthday:

The 9th Birthday Challenge (http://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=6195)

We would like to invite Team BOINC@Australia to participate in the challenge and hope that many of you will be joining.

More information and statistics regarding the challenge can be found here (http://www.seti-germany.de/wcg/9th_Birthday_Challenge.html?lang=en).

(http://www.seti-germany.de/wcg/9th_wcg_birthday.png) (http://seti-germany.de/wcg/9th_Birthday_Challenge.html?lang=en)

Your participation is very much appreciated.


Many Greetings SEARCHER
Title: Re: Project Update
Post by: kashi on October 07, 2013, 03:30:04 PM
Good, haven't done any WCG for a while. :thumbsup:

So what's available there now, anything else yet besides Fight AIDS@Home and Clean Energy 2?

Makes the choice easy for me, Clean Energy hammers my hard disk, so I'm up for a little FAAH crunching. ;D
Title: Re: Project Update
Post by: Dingo on October 07, 2013, 05:02:42 PM
The Challenge doesn't start for over a month so maybe there will be more apps by then.  I will probably forget anyway, odtimers is setting in I think  :jester:
Title: Re: Project Update
Post by: Sean on October 19, 2013, 09:29:13 AM
End of the Drug Search for Leishmaniasis Phase 1

http://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=326

"Depending on the results of their work over the next several months, a second phase of the project may be started next year."  :thumbsup:
Title: Re: Project Update
Post by: Sean on November 01, 2013, 04:51:17 PM
New beta testing has started:

http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,35737
Title: Re: Project Update
Post by: Sean on November 09, 2013, 06:12:50 PM
There is a new WCG project "Mapping Cancer Markers".  :drool:

https://secure.worldcommunitygrid.org/research/mcm1/overview.do

https://secure.worldcommunitygrid.org/forums/wcg/viewthread_thread,35773
Title: Re: Project Update
Post by: Sean on May 30, 2014, 08:19:42 PM
There have been some changes to WCG, probably most interesting is there will now be progress bars to indicate how much work remains for each project. As well as new badges for 5, 10, 20, 50 and 100 years of computing time.  :drool:

https://secure.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=361
Title: Re: Project Update
Post by: Dataman on October 15, 2014, 10:43:36 AM
New WCG project. Uncovering Genome Mysteries.
 :greet
Title: Re: Project Update
Post by: Sean on October 15, 2014, 06:21:42 PM
Thanks for the heads up! Also looks like University of NSW is involved with it.  :thumbsup:
Title: Re: Project Update
Post by: kashi on October 17, 2014, 10:43:06 AM
Aha, just got an email about it, then found this thread. :thumbsup:

Switching from Universe@Home right now, long time since I've done any WCG badge hunting. :jester:
Title: Re: Project Update
Post by: JugNut on December 03, 2014, 08:04:37 PM
New project on WCG called,  Outsmart Ebola Together... :crazy
Title: Re: Project Update
Post by: Dataman on December 03, 2014, 10:24:39 PM
Yep, I am on it like white on rice.  :dance:
http://www.worldcommunitygrid.org/research/oet1/overview.do
Title: Re: Project Update
Post by: Sean on May 20, 2015, 12:30:14 PM
The FightAIDS@Home WCG project seems to be coming to an end very soon. Very little time to get those last badges. :'(


https://secure.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=420
Title: Re: Project Update
Post by: Dingo on October 06, 2015, 03:20:00 PM
Received this message today.  I have joined the Challenge for the Team.

Quote
From: Terminator (ID 7779803)
Subject: World Community Grid: 11th Birthday Challenge

Dear members of BOINC@Australia,

For Nov 16th to Nov 22th 2015 SETI.Germany is arranging a challenge at World Community Grid on the occasion of the grids 11th birthday:

(http://www.seti-germany.de/wcg/11thbirthday_logo.png)


We would like to invite BOINC@Australia to participate in the challenge and hope that your team and many members of your team will be joining and participting this event.
!!Be aware, only your WCG-Team-Captain can join your team to the challenge!!
http://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=7496 (http://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=7496)

More information and statistics regarding the challenge can be found here.http://www.seti-germany.de/wcg/1_en_Welcome.html (http://www.seti-germany.de/wcg/1_en_Welcome.html)


Your participation is very much appreciated.

Many Greetings: Terminator
Title: Re: Project Update
Post by: Dingo on November 25, 2015, 05:49:05 PM
Just noticed that the screensaver for Uncovering Genome Mysteries has the Uni of NSW logo on it.  They must be participants in the science somehow.  Always good to see Aussie Universities being part of BOINC.

https://www.youtube.com/watch?v=Q6foFRQC8-E (https://www.youtube.com/watch?v=Q6foFRQC8-E)
Title: Re: Project Update
Post by: Sean on March 25, 2016, 10:14:37 AM
Theres a new WCG sub-project called Help Stop TB.

"Tuberculosis is one of the world's most prevalent and deadly infectious diseases. Researchers from the University of Nottingham, UK, have partnered with World Community Grid to take a close look at the bacterium that causes tuberculosis, so that scientists can develop more effective treatments."

http://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=470

Research Project    Memory Available    Disk Space               Operating Systems
Help Stop TB            250 MB                    100 MB                Windows2, Mac2, Linux1,2

Research Project    One-Time Download    Per Workunit Download    Per Workunit Upload
Help Stop TB             30 MB                     5 MB                            10 MB



 :thumbsup:
Title: Re: Project Update
Post by: Dataman on March 26, 2016, 01:08:03 AM
I started running some ... run time is ~ 14 hours on my machines. Looking good.

 :oz:


Title: Re: Project Update
Post by: Dingo on March 26, 2016, 05:35:18 AM
I ticked the box before bed last night but no work yet.  14 hours is a long time, but it is good science.


EDIT:  I had my settings set to "Minimum work buffer" set to .50 days so I am guessing that is why I didn't get any work.   Reset to 1.00 to see if I get some or one at least.
Title: Re: Project Update
Post by: Sean on March 26, 2016, 09:13:29 AM
Just downloaded my first TB task now (but I'm running other WCG projects too).


Saw this on the WCG forum:

"Runtime for the work units will vary. Some of the first ones will be long, however we will have faster ones similar to what we saw in the recent betas also.

Thanks,
-Uplinger"

https://secure.worldcommunitygrid.org/forums/wcg/viewthread_thread,38933_offset,10
Title: Re: Project Update
Post by: Dataman on May 20, 2016, 02:10:55 AM
New Zika project at WCG. Plenty of wu's on this one unlike TB. Run time around 2-3 hours. Same old low credits.  biggrin
Title: Re: Project Update
Post by: JugNut on May 20, 2016, 02:06:27 PM
Nice that'll come in handy for the AA  :thumbsup:  As for the credits I have no idea why they don't jack them up a bit.  They say they need more crunchers, well jacking up the credit rate even only by 50% would be the easiest way of all to attract some.
Title: Re: Project Update
Post by: Daniel on May 20, 2016, 04:01:49 PM
Thanks for the info Dataman.
I've just downloaded my first workunits.
Title: Re: Project Update
Post by: Dataman on May 20, 2016, 10:59:35 PM
Awakened to find they are out of work.  :furious:  I don't know why I keep trying to run their junk.  :thumbdown: Back to PG for me.

Edit: Uplinger just put another batch in the feeder. This should last through the weekend.

EDIT: Out of work again. I'm done with it.
Title: Re: Project Update
Post by: kashi on May 22, 2016, 03:51:59 AM
Haha, caught me too. I must be a goose, it got me twice, think I'd know better with WCG by now. :pcwhack:
We can only trust the scientists doing the research are more organised than those who administer the BOINC servers.

Will give WCG a miss for now and have another go at Zika badge hunting for the AA.
Title: Re: Project Update
Post by: Dataman on September 09, 2016, 10:42:24 AM
Encouraging news.
https://secure.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=496
Title: Re: Project Update
Post by: Sean on September 13, 2016, 11:21:03 PM
Just a heads up that 'Mapping Cancer Markers' and 'Uncovering Genome Mysteries' are expected to finish soon.
Title: Re: Project Update
Post by: Neil G on September 15, 2016, 07:37:50 AM
Drat!!  Finished with Mapping Cancer Markers, but have some to do with Genome....Thanks for the heads up! :shock :shock
Title: Re: Project Update
Post by: Sean on October 03, 2016, 12:05:07 PM
Drat!!  Finished with Mapping Cancer Markers, but have some to do with Genome....Thanks for the heads up! :shock :shock

Oh no! MCM has had new work added too. UGM is still expected to finish around the end of this month.


Stats on expected completion times here:
http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,39475_offset,10
https://secure.worldcommunitygrid.org/forums/wcg/viewthread_thread,18277
http://www.worldcommunitygrid.org/research/viewAllProjects.do


edit: Sorry Neil G, I didn't notice the date of your post, I thought you had just posted it for some reason
Title: Re: Project Update
Post by: Dingo on October 14, 2016, 04:17:08 PM
I have joined the Team to this Challenge  at WCG.

Quote
Dear members of BOINC@Australia,

For Nov 16th to Nov 22th 2016 SETI.Germany is arranging a challenge at World Community Grid on the occasion of the grids 12th birthday:

 


We would like to invite BOINC@Australia to participate in the challenge and hope that your team and many members of your team will be joining and participting this event.
!!Be aware, only your WCG-Team-Captain can join your team to the challenge!!
https://secure.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=8127

More information and statistics regarding the challenge can be found here.http://www.seti-germany.de/wcg/1_en_Welcome.html

Many Greetings: Terminator




Title: Re: Project Update
Post by: Dataman on October 31, 2016, 01:08:54 AM
UGM @ WCG has completed.
http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,39512
Title: Re: Project Update
Post by: Sean on December 26, 2016, 08:35:45 PM
Good news, FightAIDS@home Phase 1 has reopened, still time to get those badges!   :thumbsup:


https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=507
https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,39624
Title: Re: Project Update
Post by: chooka03 on January 25, 2017, 08:27:28 PM
Sorry for the silly question, but how do I join our team for WCG?
I can't seem to work out how to join the team??
Title: Re: Project Update
Post by: kashi on January 26, 2017, 01:28:51 AM
https://www.worldcommunitygrid.org/help/viewTopic.do?shortName=teams#121

How do I join a team?

Go to the home page (http://www.worldcommunitygrid.org/) and log in. From the My Contribution page, select My Team from the left navigation menu. From the Find a Team page (http://www.worldcommunitygrid.org/team/viewSearchTeams.do), under Keyword Search, Next to "Team" select the "Name" drop down and in the text box next to "Contains:", enter all or portions of the team name of the team that you wish to join, Then press search. If there is more than one team name returned, find the one that you wish to join. Then click on the team name and the system will return the team information. Press "join this team" to become a member of the team.
Title: Re: Project Update
Post by: chooka03 on January 26, 2017, 03:10:01 AM
WOW...thanks mate.
Gee....lol...I found that very difficult to find. I was looking through all my options.

Cheers Kashi  :thumbsup:
Title: Re: Project Update
Post by: kashi on January 26, 2017, 11:52:44 AM
Glad to help.

Have had more trouble with WCG myself than with any other BOINC project. WCG is different to other BOINC projects in many ways, not just the layout of their website, which doesn't follow the standard BOINC template making it difficult to find things.

The inability to merge the same hosts and delete inactive hosts makes your host list very long over the years and increases the complexity and size of stats sites' databases adding to their costs.

Some great projects but more restricted information from and direct interaction with the scientists themselves due to the WCG administration and/or forum admins running interference. Suppose they mean well but it sometimes comes across as annoyingly paternalistic. Have tried to excuse them by reasoning that it is mainly a cultural difference and only the more brash, assertive and competitive mode of expression of some Americans that grates on my Australian sensibilities. Can't fully convince myself though so still avoid the WCG forum unless absolutely necessary.

Their continued use of the illogical, perverted, unreliable "reduce towards zero" credit scheme is shameful. Credit became so bad years ago they had to introduce badges to compensate. They couldn't even do that properly, basing the badges on hours of computation rather than credit just promotes inefficiency meaning many obsolete "boat anchor" computers continue to be used, belching fire into our skies for minimal research benefit. Have occasionally wondered if these hours based badges are actually counterproductive for WCG. Many people including myself set themselves a target of a certain colour in every subproject and then stop when that coloured badge is attained.

They're not alone in any of this of course, a few other projects have redesigned their websites recently and abandoned the easy to navigate BOINC template. Also Folding@Home forum had a young scientist posting there who was so rude, condescending and contemptous of contributors it made me swear off Folding for many years.
 
Sometimes we just have to ignore these shortcomings and crunch for the greater good regardless. There's oodles of different projects to choose from. Still seems a shame that so many valuable, interesting research projects get tarred with the WCG brush.
Title: Re: Project Update
Post by: chooka03 on January 27, 2017, 09:14:34 AM
It certainly is disappointing that the same format can't be used across all projects.
Gee..... you're right... the amount of credits for WCG is woeful and the WU's take AGES!!! One of my WU's has just ticked over 5.5hrs with another 2hrs to go  :faint:
Now whether that's because I haven't free'd up enough CPU cores I'm not sure.

Slow old process.  :thumbdown:
Title: Re: Project Update
Post by: kashi on January 27, 2017, 10:35:34 AM
It's only a minor irritation really. I can understand why they make a website all bright and shiny to attract children and those new to or less committed to distributed computing.

Although I vent now and again about WCG and its long tradition of perverse "anti-BOINC", "holier than BOINC" culture, some of the projects there seek cures for horrid diseases afflicting millions. And even the time based badges, although in theory poor from an efficiency/greenhouse/fairness viewpoint,  I find enjoyable to collect.

So my occasional WCG whinges are related mainly to frustration as these projects deserve better so that I and others could contribute to them more wholeheartedly. As a single BOINC project the credit of the subprojects are combined in the WCG stats. This means that individual subprojects may receive less contributions from some people than if they were separate BOINC projects. Means you can't ever "roar up the charts" to a high ranking like you could attempt if new WCG subprojects were  separate BOINC projects.

Yeh I generally prefer shorter tasks too. But as long as they checkpoint often and don't crash, then reliable work availability becomes a higher preference.
Title: Re: Project Update
Post by: Dataman on January 27, 2017, 11:09:15 AM
I agree with kashi 100%. I started there on the first day they went live. I was one of the first 3 moderators (they called them Community Advisors but had no ability to delete offensive posts or ban spammers) but I gave it up after listening to the perpetual whining and having to answer questions like, "Do I need to have a computer to participate?" and "How can I get points when my computer is turned off?" for the 1,000th time. When they switched their software to BOINC they totally blew it. They tried to meld both systems together and and kept the ridiculous "dog year points" (7 x BOINC credits = WCG points). They continually shoot themselves in the foot and try to recover by shooting the other foot. I could go on and on over the numerous other blunders like their un-moderated forum where people spew anything that comes into their heads. I finally gave up and now only crunch BETA's and new projects.  :thumbdown:
Title: Re: Project Update
Post by: Dataman on January 27, 2017, 11:57:48 AM
Oh BTW, WCG just launched their Smash Childhood Cancer project.
https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,39730
Title: Re: Project Update
Post by: chooka03 on January 27, 2017, 06:40:01 PM
11.5hrs and still going  :faint:
Hmm.... I know what you're saying Kashi. I've only chosen to do the cancer marker WU's (for obvious reasons) and I'm currently running WCG because of the challenge running.
I've got to be honest though, I feel like switching back to my favourite projects already (how quickly my sentiment has changed when you watch the credits creep in)

Oh well... I guess that's the beauty of what we are doing... you can pick & choose whatever you like.  :thumbsup:
Title: Re: Project Update
Post by: kashi on January 28, 2017, 02:30:41 AM
Oh BTW, WCG just launched their Smash Childhood Cancer project.
https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,39730

Thanks for the info, to avoid a split CPID, am attached to all projects with an old defunct email address, so never get email updates from any projects.

A badge huntin' I will go, just as soon as the credit drops again on Community Science Grid. Been a bit of a bonanza there for a few days but inevitably spoilsports have whinged that it is too high and continue to whine after it has been recently reduced. Now I've got my amethyst-ruby bird, bird, bird, when the sun stops shining there I'll stop making hay and start Smashing Childhood Cancer.

Ruby's little challenge now I've got an extra computer with oodles of cores. Will have to graduate to at least emerald, but Smashing Childhood Cancer surely has a "worthiness factor" that is sky high, so sapphire is my aim this time.





Title: Re: Project Update
Post by: Sean on June 13, 2017, 11:24:25 PM
I was going to post to say that the WCG Smash Childhood Cancer project is ending, but it looks like there's actually a lot more work:


"The Open Zika researchers have recently constructed a cleaned-up library of 30 million ligands (drug candidate compounds) for use in their drug search. They have kindly offered this library to the Smash Childhood Cancer project. This will increase the number of drug candidates the Smash Childhood Cancer project can process about ten-fold. I am in the process of transferring this data to them which should finish in a day or so. They will then construct new work units to use these additional ligands. There might be a few day pause while this all happens, but there should be considerably more work for the project on the current targets and any new targets if all goes well."

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,39993

 :crazy
Title: Re: Project Update
Post by: Sean on July 22, 2017, 11:04:33 PM
Mapping Cancer Markers has had more work added, will most likely be a very long project:

"Based on the 30 day running average the current work units should last to about March, 2020. This not an end of project projection, just a projection of a probable end of the current (maybe) known work units."

https://www.worldcommunitygrid.org/forums/wcg/viewpostinthread?post=546395


Smash Childhood Cancer has also had more work added:

https://www.worldcommunitygrid.org/forums/wcg/viewpostinthread?post=546192


 :thumbsup:
Title: Re: Project Update
Post by: Sean on August 23, 2017, 10:06:26 PM
New WCG project: Microbiome Immunity Project

"The project is initially focusing on the genes found in the microbiome of the human gut, and on diseases which have already been shown to be associated with gut bacteria including type 1 diabetes, Crohn’s disease, and ulcerative colitis."

https://www.worldcommunitygrid.org/research/mip1/overview.do
Title: Re: Project Update
Post by: Dingo on August 24, 2017, 11:11:12 AM
I setup a Challenge to last till the end of the month.  I am a badge hunter when these new sub projects start, I am a bad boy.  :holy-moly     https://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=8558 (https://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=8558)

Title: Re: Project Update
Post by: kashi on August 24, 2017, 04:02:27 PM
Aha, was going to sneak a quick Bronze myself before switching to the AA. Now I'll give the Challenge a go and see if I can reach Ruby. It'll be tight as I still have a day or so badge hunting elsewhere first.

Thanks for the heads up Sean.+1 :thumbsup:

And thanks also Dingo for the Challenge allowing me a quick pre AA badge attack, yeeha. v:

Maximum hyperthreading selected, load all cores with WCG, fire!!  :boom:
Title: Re: Project Update
Post by: Dingo on August 28, 2017, 02:57:42 AM
We are coming second on our challenge with Team China (big team) at #1.  Does not look like we will loose second place at this time.  https://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=8558 (https://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=8558)
Title: Re: Project Update
Post by: chooka03 on August 28, 2017, 05:06:09 PM
Oh THERE'S the challenge!! :shock
I couldn't see it on the BOINCSTATS page so flipped between POGS and WCG. Sorry guys..... I'll halt POGS for a bit Bashhead

Edit - Double bugger.... I see the challenge is ONLY for Microbiome Immunity Project is that right?
Because I also selected Smash Childhood Cancer.

I don't think my small effort will help overtake Team China though :/
Title: Re: Project Update
Post by: kashi on August 28, 2017, 07:41:03 PM
Was looking at the signature.statseb.fr BOINC badges signature site and remembered the WCG badges sig site hosted by SETI.Germany I used before. It's still working.

Here's mine: (https://www.seti-germany.de/wcg/badge_kashie_0.png)


Had forgotten there is also a webpage that lists all the WCG badges for the team. Gee it's a big list now:

All badges of the members of BOINC@AUSTRALIA v: (https://www.seti-germany.de/wcg/team_badges.php?team=2MH9NS9PP1)

Title: Re: Project Update
Post by: Cruncher Pete on March 02, 2018, 09:31:23 PM
1 Mar 2018     

Summary
We are performing database updates on our servers on Monday, March 5 beginning at 18:00 UTC.

We will be performing a database update to our servers on Monday, March 5, beginning at 18:00 UTC. We anticipate that the work will take approximately one hour.

During this time, volunteers will not be able to download new work. No action is required by you, as your devices will automatically retry their connections after the maintenance work is completed.

We appreciate your patience and participation.
Title: Re: Project Update
Post by: Dingo on March 02, 2018, 11:30:54 PM
 :thanks1:I would update your BOINC Manager "computing Prefernces" / "Store at least XX days of work" to at least 1.0 so you have work for at least a day as sometimes these maintence works last longer.

Thanks Pete for the info..
Title: Re: Project Update
Post by: chooka03 on March 03, 2018, 06:57:39 AM
Urgh...typical!
Thanks Pete for the update  :thumbsup:
Title: Re: Project Update
Post by: Dataman on May 26, 2018, 03:49:49 AM
If you crunch WCG and use BOINCStats or FreeDC (and probably the other services) you will notice you did not get stats updated. This is due to WCG's changes to comply with GDPR. Willi (BS) says he will make the changes necessary but until then BS will not collect WCG stats.

https://boincstats.com/en/forum/5/11967,1

Bok (FreeDC) indicated he may shut down his site because it is too much effort for a hobby to comply and also because compliance is a "legal agreement".

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,40815_offset,10

As far as I know (with only a limited search), WCG is the only project that is in compliance with GDPR. However if/as others comply your stats may not be imported by these services.

 :panic:
Title: Re: Project Update
Post by: chooka03 on May 26, 2018, 07:19:59 AM
Oh boy...... what will be the point in crunching without stats??  :thumbdown:
Title: Re: Project Update
Post by: JugNut on May 26, 2018, 09:01:34 AM
Oh boy...... what will be the point in crunching without stats??  :thumbdown:

Agreed,  if free DC & boinc stats were ever both forced to shut down then i'd go down with them,  no questions asked.  Credits are not why I crunch but it is a huge part of what keeps me interested from day to day,  without them I imagine crunching would quickly become boring to say the least. :thumbdown:  :thumbdown: 

While it's far from over yet,  it does make you wonder how many others would do the same?
Title: Re: Project Update
Post by: Dataman on May 26, 2018, 09:41:53 AM
Oh boy...... what will be the point in crunching without stats??  :thumbdown:

Agreed,  if free DC & boinc stats were ever both forced to shut down then i'd go down with them,  no questions asked.  Credits are not why I crunch but it is what keeps me interested day after day,  without them crunching would quickly become meaningless. :thumbdown:  :thumbdown: 

While i'm sure i'm jumping the gun here,  it does make you wonder how many would do the same?
I think the issue is the huge amount of work to do this for 50+ projects. In Willy's case he has to sign an agreement with IBM that the stat's extracted from WCG meets GDPR's use requirements and will not be misused (and the same for each other project that complies). This gives IBM (and every other project) legal recourse to BS if the occasion arises. As this is a hobby and not a for-profit business why would he do that? I certainly would not.

Should be an interesting future.
 :fingers
Title: Re: Project Update
Post by: JugNut on May 26, 2018, 11:00:40 AM
LOL You caught me mid edit DM.. 

But your right Interesting times ahead,  still it's at least possible it could end disastrously for the boinc ecosystem.

What do you guys think? Theoretically if there were no stats or bages at all would you still crunch?
Title: Re: Project Update
Post by: Dingo on May 26, 2018, 01:29:36 PM
It was not the stats that interested me when in 1999 I stated crunching SETI, BUT without the statistics sites it will be very hard to keep up to date with how you are going compared to others etc etc etc.  I still try to convince myself that science is the reason I crunch but why did I crunch Belgian beer@home or Bitcoin Utopia ??

I also wonder how this affects the way the Team Founders can get the email addresses of their members if the members authorise it ?

I think that it will work itself out or a new player will start something if their is a vacuum.   I hope so anyway  :rocks
Title: Re: Project Update
Post by: Dataman on May 31, 2018, 12:50:22 AM
IBM's latest excuses for no stat's extracts.  :thumbdown:

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,40823_lastpage,yes#lastpost

Too many lawyers!

 :greet
Title: Re: Project Update
Post by: JugNut on July 14, 2018, 08:51:59 AM
WCG stats have finally exported,  I almost fell off my chair in disbelief :faint:

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,40876_offset,130#588734 (https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,40876_offset,130#588734)
Title: Re: Project Update
Post by: chooka03 on July 14, 2018, 09:39:42 AM
Well they did say on the forum that it was only a matter of time before it was resloved.

Good news then for the scientific community and a win for common sense?

 :cheers:
Title: Re: Project Update
Post by: Dataman on August 03, 2018, 08:48:18 AM
Dr Perryman, project scientist for AIDS1, Malaria and Zika, will be leaving Scripts Institute and will become a Senior Scientist II at Repare Therapeutics, a start-up pharmaceutical company in Montreal, Quebec, Canada.

https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=570

(http://www.planetsmilies.com/smilies/character/character0176.gif)
Title: Re: Project Update
Post by: Cruncher Pete on August 03, 2018, 12:29:02 PM
Dr Perryman, project scientist for AIDS1, Malaria and Zika, will be leaving Scripts Institute and will become a Senior Scientist II at Repare Therapeutics, a start-up pharmaceutical company in Montreal, Quebec, Canada.

https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=570

(http://www.planetsmilies.com/smilies/character/character0176.gif)

So, this is how it works.  The brain behind the project entices us volunteers to do the hard work and hours, days of computations, costing us heaps of money in buying and maintaining our equipment let alone the cost of electricity to run those projects.  We are acknowledge for that by being awarded useless credit and badges worth not one cent of monetary value.. Now that he found an answer that is commercially viable he joins a pharmaceutical Company without as much as saying thank you suckers.
Title: Re: Project Update
Post by: shift on August 03, 2018, 01:09:45 PM
Yep, this is how it works.
Title: Re: Project Update
Post by: JugNut on August 03, 2018, 02:41:54 PM
The writers of the article couldn't resist sprooking some last minute merchandising.
https://www.zazzle.com/openzika+gifts (https://www.zazzle.com/openzika+gifts)
Zika speakers & coffee cups? Really?

That puts the icing on the cake.
Title: Re: Project Update
Post by: Dataman on August 04, 2018, 12:09:16 AM
Yes, I agree. Can you imagine the stock options on joining a startup when you have valuable research data created by others? This is exactly why I stopped doing med projects a long time ago! (http://www.planetsmilies.com/smilies/mad/mad0002.gif)

@JN: LOL, I totally missed the merchandising premiums. (http://www.planetsmilies.com/smilies/mad/mad0101.gif) Since it is a childhood disease, how about Zika diapers and baby bottles? (http://www.planetsmilies.com/smilies/mad/mad0044.gif)

(http://www.planetsmilies.com/smilies/character/character0175.gif)
Title: Re: Project Update
Post by: tazzduke on October 04, 2018, 10:12:15 PM
Greetings All

Latest update on the Outsmart Ebola Sub Project

The Outsmart Ebola Together research team is moving on to the data analysis phase of the project. Read more in this message from principal investigator Dr. Erica Ollmann Saphire.

https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=576

Regards
Title: Re: Project Update
Post by: Lennox84 on October 05, 2018, 08:15:29 AM
Thanks for updating us Tazz,

Good little read, and always nice to hear when the results are positive for the project:

"Your response to Outsmart Ebola Together has been terrific, and you have returned more than 350 million results to help find new drug targets against Ebola virus. Thank you!"

You're welcome Doc.
 :rocks
Title: Re: Project Update
Post by: Mysteron347 on October 08, 2018, 12:48:51 AM
Dr Perryman, project scientist for AIDS1, Malaria and Zika, will be leaving Scripts Institute and will become a Senior Scientist II at Repare Therapeutics, a start-up pharmaceutical company in Montreal, Quebec, Canada.

https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=570

(http://www.planetsmilies.com/smilies/character/character0176.gif)

So, this is how it works.  The brain behind the project entices us volunteers to do the hard work and hours, days of computations, costing us heaps of money in buying and maintaining our equipment let alone the cost of electricity to run those projects.  We are acknowledge for that by being awarded useless credit and badges worth not one cent of monetary value.. Now that he found an answer that is commercially viable he joins a pharmaceutical Company without as much as saying thank you suckers.

I don't resent his moving on and making a fortune, if that happens. The entire point of contributing to these projects is the advancement of science. Frankly, if my efforts contribute to less suffering from disease, then that's sufficient for me.

Who knows precisely what happened? I've been involved in many promising projects where some imbecile is parachuted into control at the last second and proceeds to dismantle the project. Universities are notorious for claiming ownership of products that have been developed by researchers despite official opposition.

SO - he picks up the research, develops a successful product, the consumer is better off and he becomes wealthy. Big deal. Good to see the instigator benefit for once - usually, ideas are grabbed by marketeers  and the corporate hierarchy and held up as being their development while the actual developer is lucky to keep his job - which he won't do if he protests.

No acknowledgement? Given today's legal climate, were he to acknowledge the contribution of the volunteers, no doubt there'd be an endless court case generated to return an appropriate proportion of the profits made to those who volunteered their resources. The only people who are going to get rich out of that are the greedy lawyers who had absolutely nothing whatever to do with the issue - just gum-flapping leeches.
Title: Re: Project Update
Post by: Dingo on November 14, 2018, 01:44:31 PM
I got this message from WCG that they want me to share wilth the Team.

Quote
Dear Ding o,

We're reaching out to you not only as a World Community Grid volunteer, but as the captain of a World Community Grid team.

It's hard to believe World Community Grid has been connecting scientists with a global gathering of volunteers since 2004. Whether you've been donating your unused computing power to research for a day or more than a decade, we're grateful for your support and hope to be working with you for a long time to come.

Our 14th anniversary is coming up in just a few days, and we're inviting everyone involved with World Community Grid to join our Shining a Beacon for Science campaign by publicly sharing their support. You can read more about how to get involved on our website. (https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=579&messageId=115180.1082.1542131486697&utm_source=beaconCaptains&utm_medium=email&utm_campaign=shining-beacon&utm_content=body-content)

Please forward this email to your team members and invite them to participate.

Thanks for shining a beacon for science.

The World Community Grid team
Title: Re: Project Update
Post by: chooka03 on November 14, 2018, 04:48:10 PM
I received the email too.
Title: Re: Project Update
Post by: Dingo on February 26, 2019, 03:52:07 PM
If anyone was thinking of using an app_config to run WCG tasks multithreaded, do not waist your time. 

I gave a few of their applications a test and some just abort with an error and other do not record the Run time and CPU time differences and therfor do not give the credit for using multiple cores.

Title: Re: Project Update
Post by: tazzduke on February 26, 2019, 07:56:46 PM
Oooohhhh, didnt even cross my mind, but thankyou for the heads up Dingo.

Too hot to crunch at the moment, especially with 3 computers in the one small study area, even with a ceiling fan going all the time lol.

Regards
Title: Re: Project Update
Post by: Dataman on February 27, 2019, 12:20:58 AM
If anyone was thinking of using an app_config to run WCG tasks multithreaded, do not waist your time. 

I gave a few of their applications a test and some just abort with an error and other do not record the Run time and CPU time differences and therfor do not give the credit for using multiple cores.


Thanks. +1
Title: Re: Project Update
Post by: Dataman on May 30, 2019, 01:44:24 PM
Beta test in progress for WCG climate project.

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,41609_offset,0#610450

 :greet
Title: Re: Project Update
Post by: Dingo on May 30, 2019, 02:44:17 PM
I had WCG open for Beta and had my Linux machines accepting any Beta that came my way.  I must have missed out on the first lot of tasks.  Opened the Windows machines today in case there are no Linux apps for the Beta ?
Title: Re: Project Update
Post by: Dataman on May 31, 2019, 12:02:23 AM
I received one this morning. It is still in process but looks like ~16 hours on a threadripper. Crunchers are reporting some checkpoint problems. So far so good.

EDIT: Checkpoints are only once every 6 hours.
Title: Re: Project Update
Post by: tazzduke on May 31, 2019, 09:50:30 AM
Greetings

Snagged 1 of the new Betas, but I am more happy about the fact I snagged 10 Help Stop TB units.

Regards
Title: Re: Project Update
Post by: tazzduke on May 31, 2019, 09:24:01 PM
Greetings All

Well havent snagged any more Betas, but am getting more Help Stop TB workunits :-)
Title: Re: Project Update
Post by: Dataman on May 31, 2019, 11:24:42 PM
I only got one. It ran ~19 hours for 223 credits.
Title: Re: Project Update
Post by: Daniel on July 24, 2019, 07:37:14 PM
A new article about the Microbiome Immunity Project ...

Quote
200,000 Newly Predicted Protein Structures and Counting: The Microbiome Immunity Project's Plans for the Future

https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=600 (https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=600)
Title: Re: Project Update
Post by: Dataman on August 16, 2019, 09:27:31 AM
https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=601
Title: Re: Project Update
Post by: Dataman on September 16, 2019, 02:16:12 PM
For those of us who love to read scientific papers ( :wink ), here's one from the completed HCMD project at WCG:

https://onlinelibrary.wiley.com/doi/full/10.1002/prot.25757

 :greet
Title: Re: Project Update
Post by: Dataman on October 31, 2019, 09:33:03 AM
The new African Rain Project has been launched. Read this first:

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,41906

The download/upload files are huge and may tax your bandwidth. Also the default # of WU's/machine is 1. If you want more you must increase it in your WCG device manager.

Good luck.
Title: Re: Project Update
Post by: Dataman on April 01, 2020, 11:57:49 PM
New project; OpenPandemics. Read here:

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42232
Title: Re: Project Update
Post by: JugNut on April 02, 2020, 01:19:01 AM
Heck yea!!  That's good news DM the timing is great.  I've meaning to do some more WCGrid and with the world in such dire need of new antiviral drugs what could be better than crunching to help cure COVID19? :thumbsup:
Title: Re: Project Update
Post by: NudgeyNR on April 02, 2020, 07:44:41 AM
New project; OpenPandemics. Read here:

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42232

Exactly what i have been waiting for. I only run BOINC. Hopefully it doesn't take to much longer for the project to get going.
Title: Re: Project Update
Post by: Daniel on April 02, 2020, 12:01:52 PM
Thanks Dataman. That is good news.  :thumbsup:
Even though I've been doing some Folding@home recently, I'd also rather stick with BOINC.
Title: Re: Project Update
Post by: tazzduke on April 08, 2020, 07:04:07 AM
Greetings All

As per the following link, WCG are heading towards COVID-19 work.

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42232 (https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42232)

Regards
Title: Re: Project Update
Post by: Dataman on April 16, 2020, 04:19:45 AM
Press release from Scripts Research, La Jolla, CA:

https://www.scripps.edu/news-and-events/press-room/2020/20200401-OpenPandemics-covid19.html

 :cheers:
Title: Re: Project Update
Post by: Dataman on May 15, 2020, 03:23:42 AM
OpenPandemics is now live.
Title: Re: Project Update
Post by: chooka03 on May 15, 2020, 05:53:35 AM
I wonder if there's a badge for this? I'd expect so :)
Title: Re: Project Update
Post by: Dataman on May 15, 2020, 06:54:22 AM
I wonder if there's a badge for this? I'd expect so :)
Yep, I should have bronze by morning.  :wink

They are running on the RPi's too. All doing well except for DM106 (my only Version 2) which only has enough RAM for two threads.

 v:
Title: Re: Project Update
Post by: tazzduke on May 15, 2020, 09:52:33 AM
Will be switching across after the Pentathlon also just in time for our AA. 🙂🍻
Title: Re: Project Update
Post by: chooka03 on May 15, 2020, 02:43:33 PM
Will be switching across after the Pentathlon also just in time for our AA. 🙂🍻

Likewise. Close to the finish line now. Although, it is looking like we won't gain or lose a spot for Rosetta. Not unless someone's been holding off all this time. If that is the case, then there's a possibility to switch over early.
I can't see SETIKAH@KOREA overtaking us.

Thanks Dataman!  :thumbsup:
Title: Re: Project Update
Post by: Sean on May 20, 2020, 07:43:53 PM
OpenPandemics is now live.

I just came to post this, looks like I'm a bit late.  :jester:
Title: Re: Project Update
Post by: chooka03 on May 21, 2020, 05:16:46 PM
Gee, an ARP work unit is going to take 27hrs to complete on my 3770S.  :faint:

Another has been going to 12hrs with 15hrs to go..... :faint:

Talk about looooong. I think that's worse than Cosmology. And all for
Title: Re: Project Update
Post by: chooka03 on May 21, 2020, 06:04:10 PM
Actually....... I've done an about face and changed tactic.
I think everyone jumping onto the COVID work has freed up some ARP work units. I got HEAPS! So I've decided to use that opportunity to get ARP. I'm almost entirely crunching ARP now and dumped my COVID work .
 :crazy

I'll come back to the COVID badge  O0
Title: Re: Project Update
Post by: chooka03 on July 17, 2020, 12:18:14 PM
Has anyone had ARP w/u's get stuck?
I've got 2 which have been running for nearly 2 days and they are both stuck at 99%. Anyone heard about this or come across it themsleves?
I'm unsure if they will complete or not.

Edit - Scratch that...as soon as I finished typing one completed! Gee these things take forever to run!  :faint:
Title: Re: Project Update
Post by: tazzduke on September 23, 2020, 06:59:20 AM
Greetings All

Subproject SCC has been restarted, as discussed here https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42833 (https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42833)

Cheers
Title: Re: Project Update
Post by: chooka03 on September 23, 2020, 07:26:34 PM
Oh good! Another 10 year badge I can try and achieve over summer  :thumbsup:
Title: Re: Project Update
Post by: tazzduke on September 26, 2020, 04:32:32 PM
Greetings All

Further discussions in the following forum link https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42843 (https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42843)

Predictions are that this batch might not last that long, maybe through to Christmas, others are thinking March, but all depends on how much is returned each day.

If we go over 100k results returned a day by every contributor, then yeah Christmas.

So if you are thinking of a 5 year or 10 year badge, might be wise to go onto these before they disappear.

Cheers
Title: Re: Project Update
Post by: tazzduke on June 02, 2021, 09:50:21 PM
Greetings All

 Important Announcement about the future of the Microbiome Immunity Project

Please see the following thread for the ending of this project, end of June 2020

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,43484 (https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,43484)

So if there are any goals you want to accomplish with this project, say a next level up badge, might be wise to have a look.

Cheers
Title: Re: Project Update
Post by: chooka03 on June 03, 2021, 05:11:30 AM
Thanks Tazzduke.
Hmm... I'm noit sure I'll make it to the 20 yr badge. I still have 2481 days to go lol.
Title: Re: Project Update
Post by: shift on June 07, 2021, 06:59:38 PM

So if there are any goals you want to accomplish with this project, say a next level up badge, might be wise to have a look.


Thanks, Tazzduke. I'm hoping to get the 180-day badge before they turn it off.