BOINC@AUSTRALIA FORUM

Active BOINC projects => WORLD COMMUNITY GRID => Topic started by: Cruncher Pete on May 06, 2009, 04:47:29 PM

Title: Project Update
Post by: Cruncher Pete on May 06, 2009, 04:47:29 PM
Influenza Antiviral Drug Search - From World Community Grid Webside (http://www.worldcommunitygrid.org/forums/wcg/viewthread?thread=25446)

5 May 09:

World Community Grid is pleased to announce the launch of the Influenza Antiviral Drug Search project by Dr. Stan Watowich and his research team at The University of Texas Medical Branch (Galveston, Texas, USA). They are collaborating with researchers from the Galveston National Laboratory at UTMB (Galveston, Texas, USA) for testing of drug candidates. The mission of the Influenza Antiviral Drug Search project is to find new drugs that can stop the spread of an influenza infection in the body. The research will specifically address the influenza strains that have become drug resistant as well as new strains that are appearing. Identifying the chemical compounds that are the best candidates will accelerate the efforts to develop treatments that would be useful in managing seasonal influenza outbreaks, and future influenza epidemics and even pandemics. For more information click on the link above.

Note from Cruncher Pete.  In view of the current Influenza scare, whatever you like to call it weather Swine flue or H1N1, I am going to donate most of my resources to this project for awhile.  I had a relative who died of Influenza (some years ago) so in a way it effects me personally.  However, some of you might  question and in fact have done so, as to why we promote projects of questionable value to the community, hence wasting money on Electricity.  I submit and recommend all of our members to think about the value of this research, and if you consider it worthwhile donate some or all of your resources to this project.
Title: Re: Project Update
Post by: Mysteron347 on May 06, 2009, 08:30:29 PM
I've heard the current term is "Hamthrax."
Title: Re: Project Update
Post by: yoda on May 06, 2009, 08:48:47 PM
I have been supporting WCG on a small scale over the past month or two and will continue to do so - might even allocate a few more cores next week. 

I am currently concentrating on the two sub-projects dealing with Cancer in WCG since I have known quite a few people (including an uncle) who have died of it.  But I will add the influenza research once I get to silver badge status in "Help Fight Childhood Cancer" (probably early next week)
Title: Re: Project Update
Post by: Dataman on September 01, 2009, 07:03:35 AM
After only five years,  :rofl: WCG installed the long awaited upgrade to their forum software today. The search facility is better and you can now page backward. It fixed a lot of annoying bugs.
Title: Re: Project Update
Post by: Mike Mitchell on September 01, 2009, 07:11:59 AM
If only they would fix up their website now.  :furious:
Title: Re: Project Update
Post by: Dataman on September 01, 2009, 08:23:54 AM
Quote from: Mike Mitchell on September 01, 2009, 07:11:59 AM
If only they would fix up their website now.  :furious:

... And their credits.  :rofl:
Title: Re: Project Update
Post by: veebee on September 01, 2009, 05:26:21 PM
well, I have a heap of WU's sitting here which wont upload for some reason.... that wouldn't have anything to do with their recent work woul it ?
Title: Re: Project Update
Post by: WikiWill on September 01, 2009, 05:33:44 PM
I had some upload fine about 30 mins ago. Might be a temporary issue.
Title: Re: Project Update
Post by: Dataman on September 19, 2009, 02:11:56 AM
FYI: There was a rather large SPAM assult on the WCG forum today. Also some member question on forum security. This was knreed's response.

"
I want to comment on this statement. This is not a security issue. World Community Grid is designed to allow easy registration and open forum discussions. This can be abused as occurred in this case but this is very different than it being a security issue. At no time was user information exposed that members didn't want exposed nor was ever a thread to any of our servers that could have allowed someone access to our servers.

However, as we do not desire to have abuse such as this on our forums, we have tightened some policies regarding posts and quick registrations like this. We will watch to see what happens going forward. The forums software and the website registration has additional tools available to us that we can use to prevent this from happening. However, these tools all increase the chance that we will inadvertently prevent someone who is real and wants to join from having that opportunity. So we will proceed cautiously and only when necessary.

If this had been an actual security issue we would have acted swift and decisively."

Cheers!
Title: Re: Project Update
Post by: Dataman on September 30, 2009, 03:03:41 AM
Apprently Didactylos has either quit or was removed as Community Advisor at WCG.  :yahoo: His Facebook app seems to be the proverable straw the broke the camel's back. It's been long over due, IMHO.
Title: Re: Project Update
Post by: LoneWolf_53 on September 30, 2009, 06:30:18 AM
 :cheers: :cheers: :cheers:
w00t!!!!!
Title: Re: Project Update
Post by: A novice2 on October 02, 2009, 07:41:15 AM
Quote from: Dataman on September 30, 2009, 03:03:41 AM
Apprently Didactylos has either quit or was removed as Community Advisor at WCG.  :yahoo: His Facebook app seems to be the proverable straw the broke the camel's back. It's been long over due, IMHO.

Best news I have had in a long time.  ;D  I can't say what I thought of him, because I would probably get banned
   Rob 
Title: Re: Project Update
Post by: Dataman on November 06, 2009, 05:26:12 AM
From Stan Watowich (IADS & DDDT) on estimates for the Phase 2 of these projects:

"Here are my preliminary estimates (this will likely change when we finish beta testing) that should hold for either project. These estimates may be on the optimistic side.

WCG CPU time: 41 days/ligand x 2000 ligands/target x 10 targets x 2 (redundancy) so ~4500 WCG CPU yrs

Wall time: assuming 30 WCG CPU yrs/day gives ~150 days to complete Phase 2

Workunits: 200 WU/ligand x 2000 ligands/target x 10 targets x 2 (redundancy) so ~8,000,000 WU

I hope my math skills are intact this morning...."

150 days is a very short life for a project and those seeking a phase 2 badge should be aware of it. Cheers!
Title: Re: Project Update
Post by: veebee on November 06, 2009, 05:40:52 PM
so when are these phase 2 projects starting??
Title: Re: Project Update
Post by: Dataman on November 07, 2009, 02:02:33 AM
Quote from: veebee on November 06, 2009, 05:40:52 PM
so when are these phase 2 projects starting??
Don't know as they never say. But the second round of Beta testing has not started so it will be at least a couple of weeks.

:oz:
Title: Re: Project Update
Post by: veebee on November 07, 2009, 09:26:51 AM
thanks D-man. Shall keep an eye open for them.
Title: Re: Project Update
Post by: Dataman on November 17, 2009, 04:43:56 AM
Today was WCG's 5th birthday!
And mine too.  :thumbsup:
Registered Member Since: 11/16/04 13:53:14
Title: Re: Project Update
Post by: owner on November 17, 2009, 01:01:29 PM
 :hapbirth:
Title: Re: Project Update
Post by: Dingo on November 18, 2009, 04:19:26 AM
 :hapbirth:

Took me a few months to register I guess.    Registered Member Since: 02/11/05 12:40:10
Title: Re: Project Update
Post by: veebee on November 18, 2009, 08:45:37 AM
Quote from: Dataman on November 17, 2009, 04:43:56 AM
Today was WCG's 5th birthday!
And mine too.  :thumbsup:


HAPPY FIFTH BIRTHDAY DATAMAN !!!!
Title: Re: Project Update
Post by: WikiWill on February 10, 2010, 03:37:31 PM
Hi all, just a heads up for the badge collectors, WCG is currently issuing beta WUs for 32 bit Windows XP platforms, and possibly others but not 64 bit Win 7.  These are for phase 2 of Discovering Dengue Drugs Together and are about 20-40 minutes work each.  So it's looking positive for a new project to launch there soon.  I haven't checked their forums but there may be more info there.
Title: Re: Project Update
Post by: Dataman on August 07, 2010, 03:29:11 AM
Beta'a at WCG for (hopefully) the next 24 hours.

EDIT: I received 52 on the first round.  :wiggle: Looks like the run times are about 4 hours. Maybe  I'll get some more in about 2 hours.  :mwalk:
Title: Re: Project Update
Post by: Dataman on August 08, 2010, 03:18:23 AM
Apparently the "engine" powering the new WCG projects is this:

http://lammps.sandia.gov/

Sandia is one of the US Govt. labs. I don't know if the project will be from Sandia or some University working with them.
Title: Re: Project Update
Post by: Dataman on August 24, 2010, 02:31:48 AM
The Computing for Clean Water project was just launched. Lots of work for everyone.
Title: Re: Project Update
Post by: Dataman on September 08, 2010, 09:15:05 AM
More new projects. Not sure when.

http://www-03.ibm.com/press/us/en/pressrelease/32422.wss

:aus1:
Title: Re: Project Update
Post by: Dataman on September 21, 2010, 02:20:57 AM
Aussie universities join IBM @ China in Clean Water Project.

http://www.voiceanddata.com.au/news/43255-Aussie-universities-join-IBM-s-clean-water-research-program
Title: Re: Project Update
Post by: Dingo on January 20, 2011, 02:42:31 PM
BOINC

Jeopardy! to benefit volunteer computing (http://boinc.berkeley.edu/dev/forum_thread.php?id=6303)
On January 13th IBM announced that World Community Grid will receive half of the winnings from a man vs. machine contest on the Jeopardy! game show, to air February 14, 15 and 16, 2011.
Source: BOINC
Published: 2011-01-20 00:42:23 GMT
Title: Re: Project Update
Post by: WikiWill on February 03, 2011, 11:25:40 AM
The BOINCstats "Year of the Rabbit" sprint is off and running!  Five days to go.  Add some World Community Grid time in your crunching if you can, and keep us on the chart.

(http://boincstats.com/signature/team_6218_challenges96.gif)

http://boincstats.com/bam/challengeChat.php?chid=96
Title: Re: Project Update
Post by: veebee on February 03, 2011, 01:22:17 PM
for the WCG sprint, you only have to crunch it ? not register or anything ?
Title: Re: Project Update
Post by: WikiWill on February 03, 2011, 02:24:28 PM
Quote from: veebee on February 03, 2011, 01:22:17 PM
for the WCG sprint, you only have to crunch it ? not register or anything ?

Yes, it's as easy as just crunching.  It's done entirely on the team's output, because Dingo has registered the team.

Any work counts, although aim for WCG sub-projects that return credit quickly rather than sit in pending for days.
Title: Re: Project Update
Post by: Dingo on February 03, 2011, 07:36:37 PM
I have all my CPU crunching power, that is running, crunching WCG.  :thumbsup:
Title: Re: Project Update
Post by: Scott on February 03, 2011, 10:25:26 PM
Quote from: Dingo on January 20, 2011, 02:42:31 PMOn January 13th IBM announced that World Community Grid will receive half of the winnings from a man vs. machine contest on the Jeopardy! game show, to air February 14, 15 and 16, 2011.

I found out about 'Watson' about a week or two ago - absolutely incredible.  Linky (http://www-03.ibm.com/innovation/us/watson/)
Title: Re: Project Update
Post by: WikiWill on February 09, 2011, 08:59:21 PM
Congrats everyone who added some WCG credit to the Challenge!  We finished a credible 7th of 57 teams!  :congrats
http://boincstats.com/bam/challengeChat.php?chid=96

Our top individual scorer was Xerenity, placing 21 out of 3717, and who amassed 80,870 points - which is more points than two thirds of the teams managed!  Dingo and miw also finished in the top 50.  Congrats to you all  :congrats

:rocks
Title: Re: Project Update
Post by: Dataman on March 03, 2011, 06:13:43 AM
From Fight Aids @ Home project:

Yes, you are correct. Some of the money that Watson won on Jeopardy! will be donated to two different projects in the Olson lab at TSRI: 1) money to purchase compounds from FightAIDSatHome experiments (so that the best-ranked "candidates" can be assayed in test tubes), and 2) some funds for personnel and a server on which to store data, to help us jump-start a malaria project on World Community Grid. It's a bit too early for us to know all the logistical details yet (such as what % of our two proposals got funded, when the money will arrive, and how long it will take us to launch our new malaria project on World Community Grid). But the ball is now rolling. After a couple years of persistence, we finally get to start our AMFM project (AutoDocking Molecules to Fight Malaria)!!! We'll keep you posted.

Thank you very much for your support,
Alex Perryman, Ph.D.
Title: Re: Project Update
Post by: tazzduke on September 25, 2011, 10:39:37 PM
Greetings team members,

I might be a bit behind on this one, but a new sub project at WCG is going, its called

Drug Search for Leishmaniasis

For those that don't often check the WCG Website.

Regards
Title: Re: Project Update
Post by: kashi on September 26, 2011, 05:35:25 AM
Yep I'm on it. Got a brown, heading for a silver. ;D

Never heard of Leichmaniasis until I got the email a little while ago.
Title: Re: Project Update
Post by: Mysteron347 on September 26, 2011, 09:00:39 AM
Never heard of it before.

Then I got a couple of RNA units named ...Leichmania braziliosis... or somesuch.

Déjà vu, I thunk.
Title: Re: Project Update
Post by: Mike Mitchell on September 26, 2011, 01:36:13 PM
Quote from: kashi on September 26, 2011, 05:35:25 AM
Got a brown, heading for a silver.

Is "brown" the new "copper"?  :rofl:
Title: Re: Project Update
Post by: Furlozza on September 26, 2011, 03:29:47 PM
Hmmmmmmmmmmmm........

Copper Eye.


Nah, just doesn't have the same ring to it, does it?
Title: Re: Project Update
Post by: Mysteron347 on September 26, 2011, 05:16:38 PM
I'll leave that one to the ring-experts.
Title: Re: Project Update
Post by: danhtruong on January 06, 2012, 04:13:24 PM
2 days left on the team WCG challenge - HFCC.
Looks like we'll finish 3rd when the challenge ends on the 8th Jan.

http://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=4544

Good work!   :thumbsup:

Next project challenge is on 15th Jan for GO Fight against malaria
Title: Re: Project Update
Post by: Dataman on January 13, 2012, 04:40:24 AM
There are ~15 days of DDDT2 wu's being released today. Also note there will be an extended outage tomorrow for maintenance. Enjoy.

(PS: I still have not left for South Padre yet. Can't get my act together.)
Title: Re: Project Update
Post by: Dataman on February 23, 2012, 05:28:29 AM
New project at WCG:

http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,32615
Title: Re: Project Update
Post by: Dingo on February 23, 2012, 10:05:10 AM
I have the join new projects clicked and I have one work unit downloaded........

EDIT:  looks like it will run for about 9 to 10 hours on my Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz.
Title: Re: Project Update
Post by: kashi on February 23, 2012, 02:16:09 PM
Ooh, missed the start, had WCG on NNW because of funny buffer settings in BOINC 7.0.xx versions. Not to worry, snail badge here I come. :crazy

Looks like the first batch have a variable runtime, 3 are now running and one will finish in about 3 hours, one in 4 and one in 5.
Title: Re: Project Update
Post by: tazzduke on February 23, 2012, 09:53:19 PM
I have had a short break from WCG, cleaning out large work caches (running boinc 7.0.15) and had incorrect settings I forgot about.  But now am back to WCG only, well I am after my GOLD on HCMD2 since that has been extended.

Also trying a few tasks of the new project as well

Regards
tazzduke
Title: Re: Project Update
Post by: veebee on February 23, 2012, 11:07:16 PM
Wow Kashi... 4, 5  or 6 hours !! Your machine/s must be flying !

I have completed 6 (on i7-920 running at 3.4 GHz) onone of my machines, ranging in duration from 8.26 to 10.1 hours - averaging 9.06 hrs each.. and they appear to be claiming around 25 credits per hour (it SAYS "Boinc credits" too !)

It looks liek it will take a while for the credit to start dripping through.

(Also, managed to get to the Emerald Badge in "Drug Search for Leishmaniasis" ).

I will give 100 % of my machines to this new project. as the credit rate (if paying close to what it is claiming) is better than anything they have had for a while !
Title: Re: Project Update
Post by: Dingo on February 24, 2012, 01:40:49 AM
Congrats veebe on the Emerald Badge, +1 :congrats :congrats
Title: Re: Project Update
Post by: kashi on February 24, 2012, 01:56:01 AM
Congratulations veebee on the Emerald DSFL.+1        :congrats     :congrats

The Schistosoma tasks are possibly different batches with different runtimes, I've completed 10 now; fastest was 2.39 hours, slowest was 5.34 hours, average was 3.72 hours according to WCGDAWS.

None have validated yet so I don't know if I'm doing them any faster than my wingmen or not. ;D
Don't know about the credit yet,  granted credit for new WCG quorum projects is sometimes higher at first and then goes down as more low claiming computers join.
Title: Re: Project Update
Post by: Dataman on February 24, 2012, 03:30:44 AM
Quote from: kashi on February 23, 2012, 02:16:09 PM
Not to worry, snail badge here I come. :crazy


Too late ... I got the first one. Halfway to silver.  v:
Title: Re: Project Update
Post by: kashi on February 24, 2012, 03:59:22 AM
Perhaps they'll make another one for me too. :angel:

I've got a fair bit of one in my cache already I think, I got a small batch of shorter AAA type tasks first, but topped up with large batch of longer A types so my 1 day cache is probably actually a 2 day cache as the GFLOPS value is the same. ???
Title: Re: Project Update
Post by: Dataman on February 24, 2012, 05:32:28 AM
Yep, I've had runtimes from 3 hours to over 16 hours. Seems like they are trying to adjust them now. All of my VINA projects seems to have big variations.
Title: Re: Project Update
Post by: LawryB on February 25, 2012, 12:41:42 AM


Here we go with the snails again.  Damn!!!!!
Title: Re: Project Update
Post by: Dataman on March 07, 2012, 05:25:15 AM
I checked in at WCG and their upgrade seems to be going fine. Reminder: If you want to participate in the GPU Beta for HCC (which should be a long one and will probably start next week) then you must go to your device profile and check the box marked:

" If my computer can process work on my graphics card, then please send me work to run on my graphics card for the projects that I have selected above."

Cheers
Title: Re: Project Update
Post by: kashi on March 07, 2012, 09:10:41 AM
You also need to click Beta Testing in the left hand column and check the box on the page you go to.

Some delay with their upgrade:
"We have completed the database backup and installed the new software. Unfortunately, the changes to the database are taking longer than expected. There is a chance that this outage may last longer than originally planned."
Title: Re: Project Update
Post by: Dingo on March 08, 2012, 07:42:51 PM
Are they sending out any work for GPU's yest?  I haven't sen anything on their site and I have three PC's setup to accept them when they come.
Title: Re: Project Update
Post by: kashi on March 08, 2012, 09:27:36 PM
Not yet. Not sure, but I suspect they may now delay until at least after the next scheduled outage on the 15th, (starts early on the 16th here in Aus).
Title: Re: Project Update
Post by: kashi on March 14, 2012, 04:27:48 AM
Beta HCC GPU live now. You need to select Beta Testing and also " If my computer can process work on my graphics card, then please send me work to run on my graphics card for the projects that I have selected above." in the main projects section.

Apparently you don't need to have HCC project selected but you may receive Beta HCC CPU tasks as well as GPU tasks.

My first one took 179 seconds on a HD 5870 at default 870/1250. First 3 all claimed exactly 32 credits, 4th one claimed 100.3, none validated yet. Haven't been able to get any more so far.

Windows only at this stage.
Title: Re: Project Update
Post by: danhtruong on March 14, 2012, 04:01:44 PM
Hi kashi,

I signed up for that too, the beta testing and process work on my graphics card options.

I also run Collatz on my graphics cards via BOINC.
Do you know what happens with WCG if it gets a beta HCC wu, does it jump the Collatz queue and gets processed immediately?

Not sure if the video cards should be in idle for it to work properly across BOINC/WCG.
(Haven't received a beta wu yet)
Title: Re: Project Update
Post by: kashi on March 14, 2012, 09:30:06 PM
I wasn't doing another GPU project so not sure but it should process in received order I suppose unless it goes into high priority mode. The 8 tasks I received all ran in high priority mode because I am using BOINC development version 7.0.20 which has a different work fetch system to released versions. Because "connect about every x.xx days" has now become "Minimum work buffer" tasks with a short deadline tend to go into high priority mode if that setting is higher than about 0.8 days. High priority mode often causes other non high priority tasks to be swapped out and remain "waiting to run" until all high priority tasks have completed.
Title: Re: Project Update
Post by: Dataman on March 16, 2012, 02:54:55 PM
For those of you who are awake now, they are putting out GPU BETA's at WCG. This should be a longer test. Also they have the first list of cards that work and those that do not.

http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,32825_lastpage,yes#lastpost

:aus1:
Title: Re: Project Update
Post by: kashi on March 16, 2012, 05:19:45 PM
Can't get many tasks again, worse work availability than POEM GPU had. Only received 2 tasks since they announced work going out almost 3 hours ago. :hbang: Hopefully it may improve one day.

Those Tahiti cards are pretty brisk at WCG. My HD 5870 @ 925MHz took 188 seconds for a task, my wingman with a Tahiti @ 1125MHz took 66 seconds. The majority of that was CPU, the GPU only ran for 14 seconds!
Title: Re: Project Update
Post by: tazzduke on March 16, 2012, 06:01:41 PM
Talk about a fluke of timing, just did an update and got myself a HCC GPU BETA

Regards
Tazzduke
Title: Re: Project Update
Post by: LawryB on March 16, 2012, 07:02:31 PM

Yep I downloaded 1 as well.    271 seconds of GPU processing (Afterburner's trace bouncing up and down from 54 to 73 percent). last 58 seconds was pure CPU.
Using 6600 quad with an ATI 5850.
Title: Re: Project Update
Post by: tazzduke on March 16, 2012, 08:17:37 PM
Unfortunately mine was marked invalid, so I am still thinking about what may have gone wrong, I am using

Win 7 x64
Was on Catalyst 12.1 now am on 12.2
HD 5850 1GB

Boinc 7.0.20 x64 version.

It may be due to Boinc Version, or I didnt have a CPU free, who knows till the next one pops into my queue.

By the way I am doing ALBERT GPU tasks and they are validating no worries.

All my CPU tasks on above validate as well

Oh well, will keep on trying when I get them though

Regards
Tazzduke

P.S I got my Bronze Snail, but being a Snail, it will take awhile to show up on signature  :rofl:
Title: Re: Project Update
Post by: kashi on March 16, 2012, 09:53:35 PM
Congratulations on your Bronze Snail tazzdule. +1      :congrats     :congrats

I wouldn't be concerned about invalids yet, there are many more invalids than valids so far. I've completed 12 tasks, 5 have been valid, 5 invalid and 2 Too Late even though they were completed and reported within 5 minutes of being received. Either the application itself is still a bit wonky, does not have the necessary precision and produces invalids or the validator is using strange settings that mean only a few replications match sufficiently. Some of my tasks that were marked invalid had another 5 wingmen that were also marked invalid and only 2 wingmen matched and were marked valid. Lots of tuning still necessary. Once again it's likely that the application was developed on slower class GPUs and doesn't scale properly with fast current cards. A HD 7970 running for only 14 seconds in a 66 second task clearly demonstrates the limitations of developing for the lowest common denominator. Still it's early days yet and it's only a beta, so there's hope for some improvement. There needs to be some, the percentage of invalid tasks is far too high to release the current application/validator settings to production status.
Title: Re: Project Update
Post by: tazzduke on March 16, 2012, 10:34:24 PM
Greetings Kashi, thanks for the info, got that impression as well from reading the WCG forums.  Always glad to help out with the beta stuff.

Thanks on the karma as well

Regards
Tazzduke

Title: Re: Project Update
Post by: Mike Mitchell on March 17, 2012, 12:04:43 AM
Congratulations on the Bronze Snail Tazzdule. :congrats  :congrats  :congrats Plus one.
Title: Re: Project Update
Post by: Dataman on March 17, 2012, 03:33:42 AM
Yes, I would not worry about invalids as WCG usually makes good on them. I only got four and one errored. I ran one on a GTX460 SE and it immediatly errored as an unknown device. Then the same card got another one and it ran successfully. They have a lot of work to do before before GPU is ready for "prime time". Mo' beta's ... mo' better!  biggrin

:aus1:
Title: Re: Project Update
Post by: Dingo on March 17, 2012, 09:39:04 PM
All I get on my PC's, Windows and Linux, is the following:

17/03/2012 9:37:58 PM | World Community Grid | Requesting new tasks for GPU
17/03/2012 9:38:01 PM | World Community Grid | Scheduler request completed: got 0 new tasks
17/03/2012 9:38:01 PM | World Community Grid | Message from server: No tasks sent
17/03/2012 9:38:01 PM | World Community Grid | Message from server: No tasks are available for Say No to Schistosoma
17/03/2012 9:38:01 PM | World Community Grid | Message from server: No tasks are available for The Clean Energy Project - Phase 2
17/03/2012 9:38:01 PM | World Community Grid | Message from server: No tasks are available for Help Conquer Cancer
17/03/2012 9:38:01 PM | World Community Grid | Message from server: No tasks are available for Discovering Dengue Drugs - Together - Phase 2
17/03/2012 9:38:01 PM | World Community Grid | Message from server: No tasks are available for Discovering Dengue Drugs - Together - Phase 2 (Type A)
Title: Re: Project Update
Post by: Sean on March 17, 2012, 11:12:35 PM
I just checked, I get a similar thing...

17/03/2012 11:09:48 PM | World Community Grid | No tasks sent
17/03/2012 11:09:48 PM | World Community Grid | No tasks are available for Say No to Schistosoma
17/03/2012 11:09:48 PM | World Community Grid | No tasks are available for Discovering Dengue Drugs - Together - Phase 2
17/03/2012 11:09:48 PM | World Community Grid | No tasks are available for Discovering Dengue Drugs - Together - Phase 2 (Type A)
Title: Re: Project Update
Post by: kashi on March 17, 2012, 11:19:13 PM
That's what it says when there is no GPU work currently available. Those must be the CPU projects you have selected. I currently only have HCC selected and here's what mine looks like:

Requesting new tasks for ATI
Scheduler request completed: got 0 new tasks
No tasks sent
No tasks are available for Help Conquer Cancer


Title: Re: Project Update
Post by: tazzduke on March 17, 2012, 11:29:37 PM
Greetings all

Last night I managed to snag a few GPU Beta tasks, (not many), but during today its been pretty dry and I keep getting this all the time, especially with the last line.  Oh well patience is a virture.

I also think it might be due to that its the weekend now, so maybe things might improve from Monday onwards.  Fingers crossed.


17-03-12 20:21:59 | World Community Grid | Requesting new tasks for ATI
17-03-12 20:22:03 | World Community Grid | Scheduler request completed: got 0 new tasks
17-03-12 20:22:03 | World Community Grid | No tasks sent
17-03-12 20:22:03 | World Community Grid | No tasks are available for Discovering Dengue Drugs - Together - Phase 2
17-03-12 20:22:03 | World Community Grid | No tasks are available for Discovering Dengue Drugs - Together - Phase 2 (Type A)
17-03-12 20:22:03 | World Community Grid | Tasks are committed to other platforms

Regards
Tazzduke
Title: Re: Project Update
Post by: Dingo on March 18, 2012, 12:25:16 AM
I feel better now that there is no work and not just no work for me :)  :crazy
Title: Re: Project Update
Post by: Dataman on March 18, 2012, 01:07:27 AM
I don't think there were ANY wu's for Nvidia in the last group. They really mucked up this test. However there will be lots more as HCC GPU is not even close to being ready for prime time.

:aus1: :US
Title: Re: Project Update
Post by: veebee on March 19, 2012, 10:13:10 PM
Are WU's (GPU) for nVidia or ATI cards.. or are they going to use both ?

EDIT: sorry - should read earlier posts more often.. especially as I HATE it when others do it on facebook etc !  :hbang:
Title: Re: Project Update
Post by: Dataman on March 22, 2012, 02:15:46 AM
We reached 1 billion "points" at WCG. Does anyone remember what a 'point" is?  :rofl:

:oz:
Title: Re: Project Update
Post by: LawryB on March 22, 2012, 09:09:29 AM

Somewhere on the WCG website it states the BOINC points and multiplied by 7 to obtain WCG points.   I guess the reverse should apply, divide by 7.   ?????????????????
Title: Re: Project Update
Post by: Dataman on March 22, 2012, 01:27:06 PM
Quote from: LawryB on March 22, 2012, 09:09:29 AM

Somewhere on the WCG website it states the BOINC points and multiplied by 7 to obtain WCG points.   I guess the reverse should apply, divide by 7.   ?????????????????
You are correct mate and I was just joking. I'm one of the ones who likes to poke WCG with a sharp stick from time to time to remind them converting to BOINC credits was 'on the list' about ... oh ??? ... three years ago.  :furious: Keeping their old United Devices point system is absurd.  :thumbdown:
Title: Re: Project Update
Post by: LawryB on March 22, 2012, 05:15:19 PM
 Bashhead
Title: Re: Project Update
Post by: veebee on March 23, 2012, 09:22:52 PM
Hmmm - don't think I have seen a single GPU work unit yet...
Title: Re: Project Update
Post by: Dingo on March 27, 2012, 12:53:53 PM
I have not had a GPU work unit yet either, but I see posts on the WCG forum saying people are crunching them  ???
Title: Re: Project Update
Post by: Dataman on March 28, 2012, 04:53:02 AM
Quote from: Dingo on March 27, 2012, 12:53:53 PM
I have not had a GPU work unit yet either, but I see posts on the WCG forum saying people are crunching them  ???

No there are no GPU wu's just the occasional resend. I think the next beta's will be for the 3 VINA app fixes. Sekerob posted the next GPU beta's may not be until April. Good news it you will make it to April before I will.  :rofl:
Title: Re: Project Update
Post by: Dataman on April 06, 2012, 01:18:09 PM
Another new project at WCG with a 4/16 launch. Computing for Sustainable Water.

Preliminary details here:

http://faculty.virginia.edu/CSML/projects.html

Badge here:

(https://secure.worldcommunitygrid.org/images/pb/cfsw_5.jpg)

It appears to be a short one ... <year. Get crunching mates. :aus1:
Title: Re: Project Update
Post by: kashi on April 06, 2012, 11:36:27 PM
Hmm, not so many work units, I'll need to get stuck into this one to get some badges on the board before it finishes.

Strange how you can look at the same thing multiple ways. I was concentrating on the green when looking at the badge and wondered what a large tortoise eating a drumstick signified. Then I thought of the project name and realised I should look instead at the blue. :crazy

Arrr, I've had some hearty tankards of red wine and Myers's rum today. Haven't had this much grog for months, cruising really nicely now, everything is fine and mellow.:cheers:
Title: Re: Project Update
Post by: Dataman on April 07, 2012, 01:19:44 AM
Ahhhhh, Myer's ...  :worship

It will be interesting to see how many world-wide crunchers will take on a project affecting only one estuary (largest in USA). This bay went from pristine to highly toxic in the last 100 years and, although some areas have been restored, some areas are so oxygen depleted that few creatures can survive. For those interested, there is more information here:

http://en.wikipedia.org/wiki/Chesapeake_Bay

:oz:
Title: Re: Project Update
Post by: kashi on April 08, 2012, 01:10:43 AM
Well just because the research focuses on a particular area, doesn't mean it doesn't have implications for water quality in other places in the world. For example CFSW lists a model on the Murray-Darling basin in the Papers section of the website (http://faculty.virginia.edu/CFSW/index.html).

Just checked your Chesapeake link, it's a big 'un, alright!

I've been given a bottle 4 times now and only noticed on the last one that it's Myers's. I've been calling it Myers or Myer's for years. Endings with s's aren't used much at all now, the label design and spelling must be old. They can spell it with a "z" if they want as long as it still tastes good.;D
Title: Re: Project Update
Post by: Dataman on April 16, 2012, 01:11:08 AM
A reminder that Crunching for Sustainable Water apperars clear to launch on Monday. The last Beta seems good. So I am off to the Bay and start crunching. Soft-shell crabs ... yum yum yum!  :yahoo:

:aus1:

Title: Re: Project Update
Post by: kashi on April 18, 2012, 02:14:12 AM
I'm crunching some right now. No, not soft-shell crabs but CFSW tasks.:crazy
Title: Re: Project Update
Post by: LawryB on April 18, 2012, 08:49:39 AM
Me as well and more when the turmoil that is Harmonious Trees clears my cache (6mins to 40 hours - Yikes  :shock)
Title: Re: Project Update
Post by: tazzduke on April 18, 2012, 05:43:47 PM
Yeah, I have jumped onboard as well, but am off to a slow start, as I have some DSFL's to clear as well as ALBERT GPU Tasks (Now you can run two tasks at a time without an app_info.xml file, change your account preferences on website) which take two cpu's away from me as well.

Another thing, I have just noticed with BOINC V7.0.25, I have 4 cores being used (I only have a quad), when I started running some POEM and ALBERT tasks on GPU (doing two at a time), my cpu tasks will auto drop back to 2, prior to this release, it was a case of manually setting boinc to only use 2 cores for cpu and allowing 2 free for GPU.  Its just something I noticed. 

I would like a 8 core machine, maybe one day I will get one

Happy crunching and badge hunting
Regards
Tazzduke
Title: Re: Project Update
Post by: kashi on April 18, 2012, 08:12:55 PM
Yep, slow start for me too, cache of FAAH won't be completed until tomorrow. I've only finished 3 just to get an idea of how long they take. All 3 took about 4 hours on my Linux VM. None have validated yet, claimed credit is currently about 20% lower than FAAH tasks, I think host scaling is turned off until you have completed 10 tasks.

CFSW tasks use 3-4 times more memory than FAAH ones so I will need to increase the memory allocated to VirtualBox if I want to run all CFSW on Linux. I will give it a go on Windows in a few days and see how it compares.

That's interesting offering the ability to choose 2 concurrent GPU tasks via preferences. I think the difference with 7.0.25 relates to how the maximum ncpus is set. They changed it to prevent idle cores when multi threaded tasks are waiting to run. Then they discovered that change could cause unacceptable slowdown due to CPU overcommitment so they changed it again. I still don't like the 7.0.xx versions at all, not only does the new work fetch cause high priority tasks if one of your projects has a very short deadline but also I experienced a number of "If this happens repeatedly, you may need to reset the project" errors which are a nuisance with CPU applications that have a long checkpoint interval. I thought it was just my computer but I recently saw it mentioned elsewhere.

Some of these new OpenCL GPU apps are very bad with their low GPU load percentage and high CPU usage. POEM requires 3 HT cores to support 4 concurrent tasks and the GPU load percentage is still only 90%. WCG HCC only uses the GPU for a half or less of the task duration and a full CPU core for the rest of the time. Plus it is also CPU bound like POEM, although not nearly as bad but it is still more efficient overall science wise to leave all CPU cores free. Turning off HT and running CPU tasks on 3 physical CPU cores is possibly the best compromise for my setup, but it's pretty crook for badge hunting. Many NVIDIA cards have full or partial busy wait bug so full CPU core is being used for the majority of the task duration. At least the GPU load percentage is better on some of the NVIDIA cards. Busy wait is actually a good idea for WCG, many there are so CPU-centric or new to GPU that they fail to leave a CPU core free to support GPU processing so suffer from CPU overcommitment and the resulting slowdown of both GPU and CPU processing. It doesn't avoid CPU overcommitment slowdown but busy wait ensures the GPU application does not stall due to lack of CPU resources.
Title: Re: Project Update
Post by: Dataman on April 19, 2012, 04:39:20 AM
Got a bronze and probably silver tonight. Helps that it is a single quorum project.
Title: Re: Project Update
Post by: tazzduke on April 19, 2012, 07:21:35 AM
Glad to hear your input Kashi, and to all others that input through this forum, its how I learn things that happen around in here in BOINC world  :rofl:

Regards
Tazzduke
Title: Re: Project Update
Post by: kashi on April 19, 2012, 11:33:33 AM
Quote from: Dataman on April 19, 2012, 04:39:20 AM
Got a bronze and probably silver tonight. Helps that it is a single quorum project.

Congrats with karma on your new badges. :thumbsup:

Wish I had known that it's a single quorum project before I downloaded so much work. I've got about 1.5 days worth in my cache and it's all quorum of 2. I've had six validated so far and all but one granted 10-15% less than claimed. Haha, my WCG RAC will drop like a stone with CFSW compared to FAAH.

Strange, when I was doing only a few CFSW tasks at a time the runtime was consistent at about 4 hours but now that I'm doing all CFSW the runtime is varying from 3.1 to 4.1 hours. I've noticed that variability before with other projects such as DNA@Home. Not sure if it's Linux or the virtual machine that causes it. Usually doesn't happen in Windows with no VM, but Windows is often slower.

Title: Re: Project Update
Post by: Dingo on April 19, 2012, 07:38:53 PM
Congrats on the new Badges Dataman +2  :congrats :congrats
Title: Re: Project Update
Post by: Sean on April 19, 2012, 09:24:55 PM
With all these new projects is WCG planning to retire any older ones?  ???


+1 Dataman
Title: Re: Project Update
Post by: tazzduke on April 20, 2012, 12:39:01 AM
Apologies Dataman, congrats on the new badge and badge colour.  +1 for da karma as well  :penguin:

Regards
Title: Re: Project Update
Post by: Dataman on April 20, 2012, 01:36:28 AM
Gold today and doing my "finger & toe" math I will need 8 more days to blue. They are having trouble with stuck wu's on Linux machines. Currently they are limiting Linux to 1 wu/machine.

Just my 2 cents but their GPU project is terribly inefficient. It uses a big chunk of CPU and the GPU starts/stops/starts/stops/ etc. I can't imagine I would crunch it when it goes live.

:aus1: :US
Title: Re: Project Update
Post by: kashi on April 20, 2012, 04:20:05 AM
Wondered why I was getting the "No tasks are available" message. Thanks for the heads up.:thumbsup:

I'll swap to Windows this afternoon when I finish off the ones in my cache. Linux claimed and granted is going down and down anyway, surely Windows couldn't be any worse. FAAH claims 33 cr/hr and grants 37-45. CFSW is now down to 23.9 cr/hr claimed and 22.8 granted, inconsistent CreditNew strikes again. Haha, I'd just downloaded my first 2 tasks with single replication when the plug was pulled.;D

Running 2 GPU tasks concurrently would possibly fix it up a little, increase GPU utilisation and efficiency plus help to reduce the thermal cycling from the current single task stop/start operation. I made an app_info.xml straight away as soon as the beta was released, it's a corker with lots of <file_name>, <open_name> wrangling. Decided not to test it until the application is released to production though, anonymous platform tasks would probably muck up their testing at this stage. It's got promise if they can do some further development on more recent cards, my HD 5870 takes about 150 seconds to complete a HCC task with HT off which is pretty quick compared to my CPU.

Another karma for your Gold, congrats.
Title: Re: Project Update
Post by: Mike Mitchell on April 20, 2012, 11:01:31 AM
Congratulations Dataman!  :congrats :congrats :congrats Plus two. (one now and another in an hour - hope I remember  :wink ).

edit: Yay, I remembered!
Title: Re: Project Update
Post by: turbo0 on April 20, 2012, 12:05:07 PM
Has there been any word on how GPU cruching will be credited towards badges? Will it just use the same run time system as cpu or be reflective of points?
Title: Re: Project Update
Post by: danhtruong on April 20, 2012, 04:33:15 PM

Dataman: Very inefficient GPU processing!

Beta Testing:
WCG Points: 18,086
Results returned: 14
Total Runtime (y:d:h:m:s): 0:001:02:03:28

Repeat: That's 18k WCG points... not BOINC points! So yeh... that's pretty bad.

That's one full day of processing all up on HD 6870's.
If my math is correct, compared to my CPU, that's 4 times faster, but still.... chews up the whole GPU.
Return on GPU power vs points is very low compared to my other Collatz project that I currently run.
Title: Re: Project Update
Post by: kashi on April 20, 2012, 06:26:56 PM
OK, for CFSW Windows is faster and gives more consistent runtime than Linux on my box. After losing 3 hours crunching time when my Linux VM ran dry while I was sleeping, I switched to Windows. First 6 tasks on Windows are showing exactly the same progress percentage and should all complete in about 3 hours and 17 minutes.:thumbsup:

Dan, I don't understand how your 6870 could take a day to complete 14 GPU tasks. 14 GPU tasks would take about 35 minutes on my 5870, something doesn't add up there. Regardless of that if the credit and (in)efficiency stayed the same as the last batch of betas, WCG GPU would be grudgingly yielding about 10% of what POEM GPU does on my setup.

turbo0, last I saw on the WCG forums before I was attacked and bailed out, the intention is to award badges for GPU work on elapsed time. Currently the beta GPU tasks are being counted as only CPU time, so any GPU time where the CPU is not also contributing is not being counted. A Sapphire badge takes about 3 months on an 8 core computer, but will take 2 years on a GPU if a single concurrent task is run. My GPU would do the the same amount of work that my 8 core computer would process for a Sapphire badge in about 15 days. GPU no  good for badges at WCG, but it avoids upsetting the applecart with CPU only crunchers.
Title: Re: Project Update
Post by: turbo0 on April 20, 2012, 08:32:01 PM
Thanks for the info guys, got excited when it was announced but might just have to stick to other GPU projects
Title: Re: Project Update
Post by: kashi on April 21, 2012, 12:19:01 AM
I share your disappointment but I'm not giving up on it just yet. It's only the beta so far, there will hopefully be some changes before it is released.

In more pleasing news I have now completed 12 CFSW tasks on Windows.:thumbsup:
They all completed in 3.2 hours and claimed 31 cr/hr which doesn't set the world alight but is heaps better than whatever CreditNew host scaling horror was happening with my Linux tasks. Wingmen will drag that down but not as far as some of the last Linux tasks I completed which claimed 23 cr/hr and were granted 21-22 cr/hr. Atrocious. Both OS on the same Nehalem @ 3.6GHz with only 7 cores loaded.
Title: Re: Project Update
Post by: Dataman on April 21, 2012, 04:25:43 AM
I my case I have already crunched my target of 5 years for HCC. I have a lot of work to do for Shisto, Leish, Malaria & SWater. I'm keeping some GPU's busy maping the Galaxy but I am so above my electrical  use for this month.  :cry2:

I have ruby in SWater but they had the validator lock up for 6 hours last night and 2/3 of my wu's didn't validate. It should be a BIG night tonight. :dance: Maybe straight to emerald .... not likely thought.

:aus1: :US
Title: Re: Project Update
Post by: kashi on April 21, 2012, 01:06:13 PM
+1 for your Ruby.:thumbsup:

Well I was keeping a minimal cache of only enough work for each active core so I wouldn't end up with too many quorum of 2 tasks in my cache before it switches to single replication. So what happens: I go to bed and 1 hour later the tasks finish and the server is out of work. Wake up, have some fish, kiwi fruit and a cup of Precious Eyebrows then stroll back and check the computer. Arghh, idle for 6 hours. Servers have feelings too, after I have criticised the WCG one for slow validation it has decided to get back at me, "right, now he's  asleep we'll starve him of work, cackle, cackle". "We won't give him a proper server status page like other projects because he's too dumb/we can't be bothered/it's too hard."

Have switched to Docking, it's a relief actually, fair dinkum fixed credit again plus I've been neglecting other projects and doing so much badge hunting that I was at severe risk of turning into a badgeaholic.;D
Title: Re: Project Update
Post by: Dataman on April 22, 2012, 01:37:22 AM
WCG is FUBAR this morning. Validator backed up and no SWater.  :furious:
Title: Re: Project Update
Post by: tazzduke on April 22, 2012, 03:29:59 PM
Morning fellow members, too late for me, my name is Tazzduke and I have a mild case of badgeacolism,  :rofl:

Title: Re: Project Update
Post by: kashi on April 22, 2012, 06:17:37 PM
They're back.....

Haha couldn't stay away long, could I. New batch are finishing in 2.9 hours, are single replication and currently claiming/granting 34 cr hr. Now that's more like it.:thumbsup:
Title: Re: Project Update
Post by: Dataman on April 23, 2012, 01:18:43 AM
I have over 350 PV's (on a single quorum project), over 60 invalids and over 60 inconclusives. I turned it off and turned on Schisto. It was a nice project roll out and then the wheels fell off the bus.

:aus1:
Title: Re: Project Update
Post by: kashi on April 23, 2012, 04:09:19 AM
Urk, invalids, did they only start appearing in recently received tasks? I haven't had any invalids or inconclusives yet but I've only completed 97 tasks so far, 82 valid and 15 pending waiting on wingmen.

Hmm, I wonder if CFSW runs homogeneous redundancy. On one project that had HR I used to get matched with server type Xeons which returned work slowly and claimed low. Even though my CPU was virtually identical to a Q9450, because it was called a Xeon X3350 it got matched with other Xeons because I think BOINC used the processor name string instead of the vendor string together with the CPU ID, which is a more reliable way to match CPU types. Don't know if BOINC still works that way, I remember it caused invalid problems in the past on some projects with different CPU types that had the same/similar name string. If your CPU type was the odd man out in a quorum of 3 after an inconclusive match of the first 2 replications, your task would get marked invalid and you would receive no credit.

My current CPU is a Xeon too, a W3520 which is the equivalent of an i7 920. Maybe that's why I'm not getting any invalids or perhaps it's because I have a one day cache of CFSW work so haven't finished any recently released tasks yet.     

Title: Re: Project Update
Post by: danhtruong on April 23, 2012, 01:42:05 PM
Kashi,
You're absolutely right actually.  I didn't even look twice at the WCG Beta results.

I just know that i recently enabled Beta testing and assumed that the beta work units were all processed by the GPU for WCG.

I'm not quite sure how to explain my results... other than there must be some CPU thrown into the mix as well.
Title: Re: Project Update
Post by: kashi on April 23, 2012, 04:27:26 PM
Yep you possibly received a few CPU betas. I must have received one or two also because my beta stats show 156 tasks completed in about 20 hours which is an average of 7.7 minutes per task. The longest beta GPU task I completed had a runtime of about 4 minutes and most were much shorter. Strange, I can't remember receiving any beta CPU tasks, maybe a few sneaked through or I had done some earlier when I first enabled beta and had forgotten about them.

Or perhaps they could have been trying to change the GPU tasks from CPU time to elapsed time and added a little runtime for the first ones they missed. Or something like that, it's only a GPU beta and still quite unpolished in some respects so little quirks like that are possible. It's certainly not going to alarm CPU only people, I've still got less than a day showing for beta for work that if done on my CPU would be almost Bronze badge level.
Title: Re: Project Update
Post by: Dataman on April 23, 2012, 11:37:20 PM
One of WCG's problems is they are 100% date driven to release. They toss out 10K wu's and then put it into production. Most memebrs have no idea what a beta test is and just want a badge.

I do know one thing; since I shut it down yesterday morning I stopped getting invalids, inconclusives, errors and single quorum PV.  I rotated the farm to MW and Einstein. Shut down half the machine as it is getting warm here (88F yesterday).

:aus1:
Title: Re: Project Update
Post by: kashi on April 24, 2012, 12:43:08 AM
Well I stayed on, I have suspended the 2 tasks with quorum of 2 I have in my cache just in case they get marked invalid which would cause my computer to become untrusted and all single replication tasks from then on to go inconclusive and risk becoming invalid. That could create a vicious circle. I have assumed the single replication tasks are OK if they don't go inconclusive as all mine are validating so far. When the periodical check of trustworthiness comes I may be in strife.

BOINC has wilfully disobeyed my resource share settings so I've set Docking to No new tasks for now and downloaded a few days of CFSW work to ensure I don't run dry again. Fingers crossed that it will soon be time for a Silver song:

And it's hi-ho silver lining
And away you go now, baby
I see your sun is shining
But I won't make a fuss
Though it's obvious

gm:
Title: Re: Project Update
Post by: tazzduke on April 24, 2012, 07:01:03 PM
Greetings fellow crunchers

So far (knock on wood), I have had no invalids or inconclusives with CFSW, but I did have a outage on my computer over the same period when CFSW was having some glitches causing invalids and such.

Happy crunching
Regards
Tazzduke
Title: Re: Project Update
Post by: Dingo on April 25, 2012, 12:20:00 AM
I only had one inconclusive but it is gone now and validated I think as there are no errors.
Title: Re: Project Update
Post by: JugNut on April 26, 2012, 11:53:38 PM
Hi all, I wonder if I could be so bold as to ask a few questions rattling around in my noggin ?

And I hope you'll excuse my noobish questions & if this is not the right place to ask or it has been asked before err sorry ;D   Questions like........

... I accidentally discovered WCG had a challenge issued by B@A ie: "One week Challenge" in Computing for Sustainable Water that finishes on 29/04/2012.  My question is, is there a central place on the board that one might peruse upcoming challenges for all Boinc projects between AA's so as to help the team?

&... I read somewhere that Kashi said there's very few people doing SIMAP  & then went on to another topic.  Err are we supposed to be doing SIMAP during non AA times? Again is there a way to find out?

Also... I too have now noticed 1 invalid and now 30+ inconclusive cfsw. Is there a way to stop the flow on effect as Dataman & Kashi mentioned, other than stopping?

And even....Kashi you mentioned "tasks with quorum of 2". I understand basically what it means but... is there a way of checking quorum while the task is on your system with out going to WGC & checking & re-checking in boinc manager one by one?

I have read so many posts and help topics that I have square eye's. There was nothing for it but to ask the good & cluey folk here at B@A. Stay tuned to this station more questions to come....

Thank in advance...(JugNut).......... err was this post to long?......   :boom:             
Title: Re: Project Update
Post by: Mike Mitchell on April 27, 2012, 12:47:36 AM
Quote from: JugNut on April 26, 2012, 11:53:38 PM
My question is, is there a central place on the board the one might peruse upcoming challenges for all Boinc projects between AA's so as to help the team?

If you go to this forum: http://forum.boinc-australia.net/index.php?board=114.0 and click on the Notify button near the top right hand corner, you will be asked to okay receiving updates posted in there. Announcements are or should be made in there. Sometimes we forget.  :jester:

Quote from: JugNut on April 26, 2012, 11:53:38 PM
err was this post to long?......

No, it's just fine.  :cheer1:

Others are more expert on the other questions, so I'll leave it to them.
Title: Re: Project Update
Post by: Dingo on April 27, 2012, 01:39:04 PM
I created a new Board in the Members Only part for Challenges and moved some posts from here to there.
Title: Re: Project Update
Post by: LawryB on May 11, 2012, 08:09:01 AM

GPU beta test WUs available
Title: Re: Project Update
Post by: JugNut on June 26, 2012, 01:28:55 AM
New ATI GPU beta's just started coming through.  Get em' while there hot...
Title: Re: Project Update
Post by: Sean on June 26, 2012, 02:20:03 PM
I wish my gpu could run those  ;D

I got three 'Discovering Dengue Drugs - Together - Phase 2' work units a few days ago... I didn't know there were any availabe...  ???
Title: Re: Project Update
Post by: Sean on June 26, 2012, 09:30:45 PM
If anyone is interested I think the HCMD2 and HFCC projects are nearing completion, last chance to get those badgers!  ;D

http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,32499_lastpage,yes#lastpost
Title: Re: Project Update
Post by: JugNut on June 27, 2012, 12:44:57 AM
Thanks for the heads up Sean,

I've switched all pc's to HCMD2 to see if I can snag 1 more badge before they close shop. (not likely if there's only a few days to go)

Then i'll do the same to HFCC after that.

Just maybe if I max out the cache......... Oh well nothing ventured ect, ect.

Oh yea, I got a couple of Dengue's P2's also. Just 2 or 3 though.


Cheers ..JN.. 
Title: Re: Project Update
Post by: JugNut on June 27, 2012, 11:50:26 AM
Even though there's supposed to be 18 days left (now 15) work is already sporadic & hard to keep all core's active on both projects.  Even with a huge cache setting.

Maybe just a temporary run on WU's?

EDIT: Nope servers are down ATM
Title: Re: Project Update
Post by: Dingo on June 27, 2012, 07:02:36 PM
Yes moved over to http://ibercivis.es/ till WCG comes back as I am out of work.
Title: Re: Project Update
Post by: JugNut on June 27, 2012, 09:16:08 PM
Just before the outage one of my machines downloaded 57 HCMD2 WU's.   

Now my other 2 pc's have no work (at least as far as WCG goes).  What I was wondering is can I transfer WU's from one machine to another? 

Just copy the HCMD2 WU's across the network to the other pc's that have no work?  Is this possible?  Would it work without disaster?

Cheers ..JN..
Title: Re: Project Update
Post by: Sean on June 27, 2012, 10:21:42 PM
I have never tried it but I don't think it works. I remember reading (maybe on the boinc forum?) that someone wanted to download work units at work and transfer them to their home computer. I think the general consensus was that they would error.
Title: Re: Project Update
Post by: Sean on July 12, 2012, 06:40:41 PM
Found an interesting pie chart that's regularly updated by Sekerob from WCG. I am keeping an eye on the Days Left row...  ;D

http://bit.ly/WCGPI1
Title: Re: Project Update
Post by: JugNut on July 12, 2012, 07:45:03 PM
Well spotted Sean, & just what I was looking for.  :thumbsup:

So + 1 karma to you for your keen eye, and great mind reading skills also. :wink

:rocks

Cheers & happy crunch'in ..JN..
Title: Re: Project Update
Post by: WikiWill on July 26, 2012, 09:25:43 PM
They are having some issues over at WCG and you might see delayed file uploads or downloads.

More info: http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,33481
Title: Re: Project Update
Post by: tazzduke on October 13, 2012, 12:45:49 AM
By the way for those who do not already know, WCG HCC GPU has gone production, with workunits flowing steadily, happy crunching

Regards
Tazzduke
Title: Re: Project Update
Post by: turbo0 on October 13, 2012, 05:39:55 PM
Got a huge spike in my PPD. GPU folding is awesome, I just wish you could throttle it
Title: Re: Project Update
Post by: JugNut on October 13, 2012, 06:24:08 PM
Hey guys,

And well spotted Tazz,  I seen that posted somewhere last night but then straight away forgot about it,  so thanks for reminding me.

This is my take so far...
  Given 1 x GPU WU = 33cr avg

So...
    GXT 580 =  15,840 max per day
    GTX 670 =    9,504 max per day
    HD 7970 =  31,968 max per day
    These are maximums based on my own cards,  actual credit will be less because of start stop times and other variables.

For WCG as far as credit goes this ain't bad, but as far as every other GPU project goes it's well.......

Now as far as badges go 1 x GPU is equal to a single core CPU. So want a 1 year badge you have to spend 1 year of GPU crunching. mmmm

In some ways this was to be expected and as far as I can tell is still under review ATM.    At least that's the way I understand it after a few hours crunching & another of blurry eyed reading late last night.     Any thoughts?
Title: Re: Project Update
Post by: kashi on October 20, 2012, 02:20:12 AM
Oberleutnant kashi reporting for duty, Stabshauptmann JugNut. :jester:


HD 5870 Vapor-X @ 900 MHz, Xeon W3520 (i7 920) @ 3.6 GHz HT off, no CPU tasks.

330-400 seconds for 3 concurrent tasks, average time per task about 127 seconds.

From WCGDAWS:

Status : Valid (WUs=3,804, CPU=152.52, Claimed=124,294.2, Granted=123,532.8 )

Lowest claimed 17.8 credits
Highest claimed 55.2 credits
Lowest granted 22.3 credits
Highest granted 43.4 credits

Daily credit is about 22k.
Pending has stabilised at 180-200 tasks.
No errors so far in 3,989 tasks completed.
GPU load 99% with all 3 tasks in GPU phase.
VDDC current maximum is 30.2A.
GPU core temp 59-64 °C (varies with ambient).
Title: Re: Project Update
Post by: JugNut on October 20, 2012, 12:44:11 PM
Hi Kashi,  **clears throat & tries to type in German accent** err var vol Oberleutnant kashi you have been tardy & for this I will remove 1 stripe,  also for being impertinent I will remove another,  how dare you talk top secret boinc information at a boinc site,  you are a disgrace to the B@A boinc army.   And for wearing those thongs, shorts and sunglasses & for not being in proper uniform another stripe will be removed.(if there's any left)   
:jester:
But when housefrau JugNut is not looking I may give you a +1 Karma star & promote you to general for forcing yourself to help one boinc addicted Staff Captain JugNut do his duty.   **clears throat again & says bloody oath mate, not sure why?*** :wink

Thanks for your help..

Cheers ..JN..

PS Sorry I know there was a colonel klink and sergeant schultz joke there somewhere but for the life of me it wouldn't come...
Title: Re: Project Update
Post by: Cruncher Pete on October 20, 2012, 12:57:11 PM
JugNut.  Don't worry about Colonel clink and seargent schultz, your reply was as good as theirs.  I liked it and gave you a + karma. biggrin :congrats
Title: Re: Project Update
Post by: JugNut on October 20, 2012, 02:02:04 PM
Thanks Pete. :thumbsup:
Title: Re: Project Update
Post by: LawryB on October 20, 2012, 03:29:10 PM
Ich bin vom Wahnsinn umgeben. Mein armer Vorfahren in ihren Gräbern rollen.
Title: Re: Project Update
Post by: kashi on October 20, 2012, 03:40:55 PM
Haha JugNut and Lawry. :rofl:

Anyway, thongs, thongs, what are these thongs? Natürlich I wear only Birkenstocks.
As for top secret BOINC information? "I know nothing. I see nothing – NOTHING!" :wavey2:


Title: Re: Project Update
Post by: Sean on October 20, 2012, 10:27:04 PM
Well seeing that we are already off topic, you reminded me of this:

Bill Bailey (youtube) (http://www.youtube.com/watch_popup?v=OfPCfqnQlpM&vq=medium)     ;D
Title: Re: Project Update
Post by: Sean on January 09, 2013, 03:26:10 PM
There is new work for the Computing for Clean Water project (114 days, see link in signature).

Also if anyone is interested I found that I can leave HCC unchecked with the 'If there is no work available...' checked. This way when the GPU asks for work it finds none for the projects selected and is instead sent HCC work units. While the CPU still only downloads the selected projects. Hope that makes sense?
Title: Re: Project Update
Post by: Sean on April 16, 2013, 10:10:39 PM
There are only 10 days of HCC work units left! Get in quick.  ;D

http://bit.ly/WCGPI1
Title: Re: Project Update
Post by: LawryB on April 18, 2013, 05:54:43 AM
Interesting feedback

http://hardware.slashdot.org/story/13/04/16/231237/harvard-grid-computing-project-discovers-20k-organic-photovoltaic-molecules (http://hardware.slashdot.org/story/13/04/16/231237/harvard-grid-computing-project-discovers-20k-organic-photovoltaic-molecules)
Title: Re: Project Update
Post by: veebee on April 18, 2013, 08:39:24 PM
Quote from: LawryB on April 18, 2013, 05:54:43 AM
Interesting feedback

http://hardware.slashdot.org/story/13/04/16/231237/harvard-grid-computing-project-discovers-20k-organic-photovoltaic-molecules (http://hardware.slashdot.org/story/13/04/16/231237/harvard-grid-computing-project-discovers-20k-organic-photovoltaic-molecules)

yes, shows the kind of "results" that make the dollars (in both power bills and biuilding our machines) worthwhile...

too bad the thread there dissolved into a bunch of guys in an argumentative poop-fight !
Title: Re: Project Update
Post by: Dataman on May 18, 2013, 12:43:27 AM
All good things must end some day.
http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,33433
Title: Re: Project Update
Post by: Sean on May 18, 2013, 11:49:49 AM
That's very disappointing. Not because it's ending, but because it looks like it's partially due to funding cuts. It was meant to have two years of work left, now it's down to 24 days.


Politicians and their short sighted funding cuts...   :thumbdown:
Title: Re: Project Update
Post by: Sean on June 27, 2013, 04:46:37 PM
Work units for Drug Search for Leishmaniasis are going down quickly. Still a fair bit to go, but hard to say how long they will last...

http://bit.ly/WCGPI1
Title: Re: Project Update
Post by: Sean on August 17, 2013, 12:13:28 PM
Say No to Schistosoma has constant work again, 592 days in fact...  ;D

Here's an update on the project:
http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,35530_offset,0#429879

"Before human testing of the best candidate compounds can proceed, the Brazilian Research Ethics Committee must approve this testing request. The approval process is expected to take 6 to 8 months."


:rocks
Title: Re: Project Update
Post by: Dingo on October 07, 2013, 01:51:07 PM
I got a message as per below about a Challenge at WCG.   I have joined the Challenge on the WCG web page.

QuoteYou have received a new private message at SETI@home.

From: SEARCHER (ID 7821196)
Subject: WCG : 9th Birthday Challenge

Hello Dingo here as Information for your Team :

Dear members of Team BOINC@Australia,

For Nov 16th to Nov 22nd 2013 SETI.Germany (http://www.seti-germany.de) is arranging a challenge at World Community Grid on the occasion of the grids nineth birthday:

The 9th Birthday Challenge (http://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=6195)

We would like to invite Team BOINC@Australia to participate in the challenge and hope that many of you will be joining.

More information and statistics regarding the challenge can be found here (http://www.seti-germany.de/wcg/9th_Birthday_Challenge.html?lang=en).

(http://www.seti-germany.de/wcg/9th_wcg_birthday.png) (http://seti-germany.de/wcg/9th_Birthday_Challenge.html?lang=en)

Your participation is very much appreciated.


Many Greetings SEARCHER
Title: Re: Project Update
Post by: kashi on October 07, 2013, 04:30:04 PM
Good, haven't done any WCG for a while. :thumbsup:

So what's available there now, anything else yet besides Fight AIDS@Home and Clean Energy 2?

Makes the choice easy for me, Clean Energy hammers my hard disk, so I'm up for a little FAAH crunching. ;D
Title: Re: Project Update
Post by: Dingo on October 07, 2013, 06:02:42 PM
The Challenge doesn't start for over a month so maybe there will be more apps by then.  I will probably forget anyway, odtimers is setting in I think  :jester:
Title: Re: Project Update
Post by: Sean on October 19, 2013, 10:29:13 AM
End of the Drug Search for Leishmaniasis Phase 1

http://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=326

"Depending on the results of their work over the next several months, a second phase of the project may be started next year."  :thumbsup:
Title: Re: Project Update
Post by: Sean on November 01, 2013, 05:51:17 PM
New beta testing has started:

http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,35737
Title: Re: Project Update
Post by: Sean on November 09, 2013, 07:12:50 PM
There is a new WCG project "Mapping Cancer Markers".  :drool:

https://secure.worldcommunitygrid.org/research/mcm1/overview.do

https://secure.worldcommunitygrid.org/forums/wcg/viewthread_thread,35773
Title: Re: Project Update
Post by: Sean on May 30, 2014, 08:19:42 PM
There have been some changes to WCG, probably most interesting is there will now be progress bars to indicate how much work remains for each project. As well as new badges for 5, 10, 20, 50 and 100 years of computing time.  :drool:

https://secure.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=361
Title: Re: Project Update
Post by: Dataman on October 15, 2014, 11:43:36 AM
New WCG project. Uncovering Genome Mysteries.
:greet
Title: Re: Project Update
Post by: Sean on October 15, 2014, 07:21:42 PM
Thanks for the heads up! Also looks like University of NSW is involved with it.  :thumbsup:
Title: Re: Project Update
Post by: kashi on October 17, 2014, 11:43:06 AM
Aha, just got an email about it, then found this thread. :thumbsup:

Switching from Universe@Home right now, long time since I've done any WCG badge hunting. :jester:
Title: Re: Project Update
Post by: JugNut on December 03, 2014, 09:04:37 PM
New project on WCG called,  Outsmart Ebola Together... :crazy
Title: Re: Project Update
Post by: Dataman on December 03, 2014, 11:24:39 PM
Yep, I am on it like white on rice.  :dance:
http://www.worldcommunitygrid.org/research/oet1/overview.do
Title: Re: Project Update
Post by: Sean on May 20, 2015, 12:30:14 PM
The FightAIDS@Home WCG project seems to be coming to an end very soon. Very little time to get those last badges. :'(


https://secure.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=420
Title: Re: Project Update
Post by: Dingo on October 06, 2015, 04:20:00 PM
Received this message today.  I have joined the Challenge for the Team.

Quote
From: Terminator (ID 7779803)
Subject: World Community Grid: 11th Birthday Challenge

Dear members of BOINC@Australia,

For Nov 16th to Nov 22th 2015 SETI.Germany is arranging a challenge at World Community Grid on the occasion of the grids 11th birthday:

(http://www.seti-germany.de/wcg/11thbirthday_logo.png)


We would like to invite BOINC@Australia to participate in the challenge and hope that your team and many members of your team will be joining and participting this event.
!!Be aware, only your WCG-Team-Captain can join your team to the challenge!!
http://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=7496 (http://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=7496)

More information and statistics regarding the challenge can be found here.http://www.seti-germany.de/wcg/1_en_Welcome.html (http://www.seti-germany.de/wcg/1_en_Welcome.html)


Your participation is very much appreciated.

Many Greetings: Terminator
Title: Re: Project Update
Post by: Dingo on November 25, 2015, 06:49:05 PM
Just noticed that the screensaver for Uncovering Genome Mysteries has the Uni of NSW logo on it.  They must be participants in the science somehow.  Always good to see Aussie Universities being part of BOINC.

https://www.youtube.com/watch?v=Q6foFRQC8-E (https://www.youtube.com/watch?v=Q6foFRQC8-E)
Title: Re: Project Update
Post by: Sean on March 25, 2016, 11:14:37 AM
Theres a new WCG sub-project called Help Stop TB.

"Tuberculosis is one of the world's most prevalent and deadly infectious diseases. Researchers from the University of Nottingham, UK, have partnered with World Community Grid to take a close look at the bacterium that causes tuberculosis, so that scientists can develop more effective treatments."

http://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=470

Research Project    Memory Available    Disk Space               Operating Systems
Help Stop TB            250 MB                    100 MB                Windows2, Mac2, Linux1,2

Research Project    One-Time Download    Per Workunit Download    Per Workunit Upload
Help Stop TB             30 MB                     5 MB                            10 MB



:thumbsup:
Title: Re: Project Update
Post by: Dataman on March 26, 2016, 02:08:03 AM
I started running some ... run time is ~ 14 hours on my machines. Looking good.

:oz:


Title: Re: Project Update
Post by: Dingo on March 26, 2016, 06:35:18 AM
I ticked the box before bed last night but no work yet.  14 hours is a long time, but it is good science.


EDIT:  I had my settings set to "Minimum work buffer" set to .50 days so I am guessing that is why I didn't get any work.   Reset to 1.00 to see if I get some or one at least.
Title: Re: Project Update
Post by: Sean on March 26, 2016, 10:13:29 AM
Just downloaded my first TB task now (but I'm running other WCG projects too).


Saw this on the WCG forum:

"Runtime for the work units will vary. Some of the first ones will be long, however we will have faster ones similar to what we saw in the recent betas also.

Thanks,
-Uplinger"

https://secure.worldcommunitygrid.org/forums/wcg/viewthread_thread,38933_offset,10
Title: Re: Project Update
Post by: Dataman on May 20, 2016, 02:10:55 AM
New Zika project at WCG. Plenty of wu's on this one unlike TB. Run time around 2-3 hours. Same old low credits.  biggrin
Title: Re: Project Update
Post by: JugNut on May 20, 2016, 02:06:27 PM
Nice that'll come in handy for the AA  :thumbsup:  As for the credits I have no idea why they don't jack them up a bit.  They say they need more crunchers, well jacking up the credit rate even only by 50% would be the easiest way of all to attract some.
Title: Re: Project Update
Post by: Daniel on May 20, 2016, 04:01:49 PM
Thanks for the info Dataman.
I've just downloaded my first workunits.
Title: Re: Project Update
Post by: Dataman on May 20, 2016, 10:59:35 PM
Awakened to find they are out of work.  :furious:  I don't know why I keep trying to run their junk.  :thumbdown: Back to PG for me.

Edit: Uplinger just put another batch in the feeder. This should last through the weekend.

EDIT: Out of work again. I'm done with it.
Title: Re: Project Update
Post by: kashi on May 22, 2016, 03:51:59 AM
Haha, caught me too. I must be a goose, it got me twice, think I'd know better with WCG by now. :pcwhack:
We can only trust the scientists doing the research are more organised than those who administer the BOINC servers.

Will give WCG a miss for now and have another go at Zika badge hunting for the AA.
Title: Re: Project Update
Post by: Dataman on September 09, 2016, 10:42:24 AM
Encouraging news.
https://secure.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=496
Title: Re: Project Update
Post by: Sean on September 13, 2016, 11:21:03 PM
Just a heads up that 'Mapping Cancer Markers' and 'Uncovering Genome Mysteries' are expected to finish soon.
Title: Re: Project Update
Post by: Neil G on September 15, 2016, 07:37:50 AM
Drat!!  Finished with Mapping Cancer Markers, but have some to do with Genome....Thanks for the heads up! :shock :shock
Title: Re: Project Update
Post by: Sean on October 03, 2016, 01:05:07 PM
Quote from: Neil G on September 15, 2016, 07:37:50 AM
Drat!!  Finished with Mapping Cancer Markers, but have some to do with Genome....Thanks for the heads up! :shock :shock

Oh no! MCM has had new work added too. UGM is still expected to finish around the end of this month.


Stats on expected completion times here:
http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,39475_offset,10
https://secure.worldcommunitygrid.org/forums/wcg/viewthread_thread,18277
http://www.worldcommunitygrid.org/research/viewAllProjects.do


edit: Sorry Neil G, I didn't notice the date of your post, I thought you had just posted it for some reason
Title: Re: Project Update
Post by: Dingo on October 14, 2016, 05:17:08 PM
I have joined the Team to this Challenge  at WCG.

QuoteDear members of BOINC@Australia,

For Nov 16th to Nov 22th 2016 SETI.Germany is arranging a challenge at World Community Grid on the occasion of the grids 12th birthday:




We would like to invite BOINC@Australia to participate in the challenge and hope that your team and many members of your team will be joining and participting this event.
!!Be aware, only your WCG-Team-Captain can join your team to the challenge!!
https://secure.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=8127

More information and statistics regarding the challenge can be found here.http://www.seti-germany.de/wcg/1_en_Welcome.html

Many Greetings: Terminator




Title: Re: Project Update
Post by: Dataman on October 31, 2016, 02:08:54 AM
UGM @ WCG has completed.
http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,39512
Title: Re: Project Update
Post by: Sean on December 26, 2016, 09:35:45 PM
Good news, FightAIDS@home Phase 1 has reopened, still time to get those badges!   :thumbsup:


https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=507
https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,39624
Title: Re: Project Update
Post by: chooka03 on January 25, 2017, 09:27:28 PM
Sorry for the silly question, but how do I join our team for WCG?
I can't seem to work out how to join the team??
Title: Re: Project Update
Post by: kashi on January 26, 2017, 02:28:51 AM
https://www.worldcommunitygrid.org/help/viewTopic.do?shortName=teams#121

How do I join a team?

Go to the home page (http://www.worldcommunitygrid.org/) and log in. From the My Contribution page, select My Team from the left navigation menu. From the Find a Team page (http://www.worldcommunitygrid.org/team/viewSearchTeams.do), under Keyword Search, Next to "Team" select the "Name" drop down and in the text box next to "Contains:", enter all or portions of the team name of the team that you wish to join, Then press search. If there is more than one team name returned, find the one that you wish to join. Then click on the team name and the system will return the team information. Press "join this team" to become a member of the team.
Title: Re: Project Update
Post by: chooka03 on January 26, 2017, 04:10:01 AM
WOW...thanks mate.
Gee....lol...I found that very difficult to find. I was looking through all my options.

Cheers Kashi  :thumbsup:
Title: Re: Project Update
Post by: kashi on January 26, 2017, 12:52:44 PM
Glad to help.

Have had more trouble with WCG myself than with any other BOINC project. WCG is different to other BOINC projects in many ways, not just the layout of their website, which doesn't follow the standard BOINC template making it difficult to find things.

The inability to merge the same hosts and delete inactive hosts makes your host list very long over the years and increases the complexity and size of stats sites' databases adding to their costs.

Some great projects but more restricted information from and direct interaction with the scientists themselves due to the WCG administration and/or forum admins running interference. Suppose they mean well but it sometimes comes across as annoyingly paternalistic. Have tried to excuse them by reasoning that it is mainly a cultural difference and only the more brash, assertive and competitive mode of expression of some Americans that grates on my Australian sensibilities. Can't fully convince myself though so still avoid the WCG forum unless absolutely necessary.

Their continued use of the illogical, perverted, unreliable "reduce towards zero" credit scheme is shameful. Credit became so bad years ago they had to introduce badges to compensate. They couldn't even do that properly, basing the badges on hours of computation rather than credit just promotes inefficiency meaning many obsolete "boat anchor" computers continue to be used, belching fire into our skies for minimal research benefit. Have occasionally wondered if these hours based badges are actually counterproductive for WCG. Many people including myself set themselves a target of a certain colour in every subproject and then stop when that coloured badge is attained.

They're not alone in any of this of course, a few other projects have redesigned their websites recently and abandoned the easy to navigate BOINC template. Also Folding@Home forum had a young scientist posting there who was so rude, condescending and contemptous of contributors it made me swear off Folding for many years.

Sometimes we just have to ignore these shortcomings and crunch for the greater good regardless. There's oodles of different projects to choose from. Still seems a shame that so many valuable, interesting research projects get tarred with the WCG brush.
Title: Re: Project Update
Post by: chooka03 on January 27, 2017, 10:14:34 AM
It certainly is disappointing that the same format can't be used across all projects.
Gee..... you're right... the amount of credits for WCG is woeful and the WU's take AGES!!! One of my WU's has just ticked over 5.5hrs with another 2hrs to go  :faint:
Now whether that's because I haven't free'd up enough CPU cores I'm not sure.

Slow old process.  :thumbdown:
Title: Re: Project Update
Post by: kashi on January 27, 2017, 11:35:34 AM
It's only a minor irritation really. I can understand why they make a website all bright and shiny to attract children and those new to or less committed to distributed computing.

Although I vent now and again about WCG and its long tradition of perverse "anti-BOINC", "holier than BOINC" culture, some of the projects there seek cures for horrid diseases afflicting millions. And even the time based badges, although in theory poor from an efficiency/greenhouse/fairness viewpoint,  I find enjoyable to collect.

So my occasional WCG whinges are related mainly to frustration as these projects deserve better so that I and others could contribute to them more wholeheartedly. As a single BOINC project the credit of the subprojects are combined in the WCG stats. This means that individual subprojects may receive less contributions from some people than if they were separate BOINC projects. Means you can't ever "roar up the charts" to a high ranking like you could attempt if new WCG subprojects were  separate BOINC projects.

Yeh I generally prefer shorter tasks too. But as long as they checkpoint often and don't crash, then reliable work availability becomes a higher preference.
Title: Re: Project Update
Post by: Dataman on January 27, 2017, 12:09:15 PM
I agree with kashi 100%. I started there on the first day they went live. I was one of the first 3 moderators (they called them Community Advisors but had no ability to delete offensive posts or ban spammers) but I gave it up after listening to the perpetual whining and having to answer questions like, "Do I need to have a computer to participate?" and "How can I get points when my computer is turned off?" for the 1,000th time. When they switched their software to BOINC they totally blew it. They tried to meld both systems together and and kept the ridiculous "dog year points" (7 x BOINC credits = WCG points). They continually shoot themselves in the foot and try to recover by shooting the other foot. I could go on and on over the numerous other blunders like their un-moderated forum where people spew anything that comes into their heads. I finally gave up and now only crunch BETA's and new projects.  :thumbdown:
Title: Re: Project Update
Post by: Dataman on January 27, 2017, 12:57:48 PM
Oh BTW, WCG just launched their Smash Childhood Cancer project.
https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,39730
Title: Re: Project Update
Post by: chooka03 on January 27, 2017, 07:40:01 PM
11.5hrs and still going  :faint:
Hmm.... I know what you're saying Kashi. I've only chosen to do the cancer marker WU's (for obvious reasons) and I'm currently running WCG because of the challenge running.
I've got to be honest though, I feel like switching back to my favourite projects already (how quickly my sentiment has changed when you watch the credits creep in)

Oh well... I guess that's the beauty of what we are doing... you can pick & choose whatever you like.  :thumbsup:
Title: Re: Project Update
Post by: kashi on January 28, 2017, 03:30:41 AM
Quote from: Dataman on January 27, 2017, 12:57:48 PM
Oh BTW, WCG just launched their Smash Childhood Cancer project.
https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,39730

Thanks for the info, to avoid a split CPID, am attached to all projects with an old defunct email address, so never get email updates from any projects.

A badge huntin' I will go, just as soon as the credit drops again on Community Science Grid. Been a bit of a bonanza there for a few days but inevitably spoilsports have whinged that it is too high and continue to whine after it has been recently reduced. Now I've got my amethyst-ruby bird, bird, bird, when the sun stops shining there I'll stop making hay and start Smashing Childhood Cancer.

Ruby's little challenge now I've got an extra computer with oodles of cores. Will have to graduate to at least emerald, but Smashing Childhood Cancer surely has a "worthiness factor" that is sky high, so sapphire is my aim this time.





Title: Re: Project Update
Post by: Sean on June 13, 2017, 11:24:25 PM
I was going to post to say that the WCG Smash Childhood Cancer project is ending, but it looks like there's actually a lot more work:


"The Open Zika researchers have recently constructed a cleaned-up library of 30 million ligands (drug candidate compounds) for use in their drug search. They have kindly offered this library to the Smash Childhood Cancer project. This will increase the number of drug candidates the Smash Childhood Cancer project can process about ten-fold. I am in the process of transferring this data to them which should finish in a day or so. They will then construct new work units to use these additional ligands. There might be a few day pause while this all happens, but there should be considerably more work for the project on the current targets and any new targets if all goes well."

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,39993

:crazy
Title: Re: Project Update
Post by: Sean on July 22, 2017, 11:04:33 PM
Mapping Cancer Markers has had more work added, will most likely be a very long project:

"Based on the 30 day running average the current work units should last to about March, 2020. This not an end of project projection, just a projection of a probable end of the current (maybe) known work units."

https://www.worldcommunitygrid.org/forums/wcg/viewpostinthread?post=546395


Smash Childhood Cancer has also had more work added:

https://www.worldcommunitygrid.org/forums/wcg/viewpostinthread?post=546192


:thumbsup:
Title: Re: Project Update
Post by: Sean on August 23, 2017, 10:06:26 PM
New WCG project: Microbiome Immunity Project

"The project is initially focusing on the genes found in the microbiome of the human gut, and on diseases which have already been shown to be associated with gut bacteria including type 1 diabetes, Crohn's disease, and ulcerative colitis."

https://www.worldcommunitygrid.org/research/mip1/overview.do
Title: Re: Project Update
Post by: Dingo on August 24, 2017, 11:11:12 AM
I setup a Challenge to last till the end of the month.  I am a badge hunter when these new sub projects start, I am a bad boy.  :holy-moly     https://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=8558 (https://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=8558)

Title: Re: Project Update
Post by: kashi on August 24, 2017, 04:02:27 PM
Aha, was going to sneak a quick Bronze myself before switching to the AA. Now I'll give the Challenge a go and see if I can reach Ruby. It'll be tight as I still have a day or so badge hunting elsewhere first.

Thanks for the heads up Sean.+1 :thumbsup:

And thanks also Dingo for the Challenge allowing me a quick pre AA badge attack, yeeha. v:

Maximum hyperthreading selected, load all cores with WCG, fire!!  :boom:
Title: Re: Project Update
Post by: Dingo on August 28, 2017, 02:57:42 AM
We are coming second on our challenge with Team China (big team) at #1.  Does not look like we will loose second place at this time.  https://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=8558 (https://www.worldcommunitygrid.org/team/challenge/viewTeamChallenge.do?challengeId=8558)
Title: Re: Project Update
Post by: chooka03 on August 28, 2017, 05:06:09 PM
Oh THERE'S the challenge!! :shock
I couldn't see it on the BOINCSTATS page so flipped between POGS and WCG. Sorry guys..... I'll halt POGS for a bit Bashhead

Edit - Double bugger.... I see the challenge is ONLY for Microbiome Immunity Project is that right?
Because I also selected Smash Childhood Cancer.

I don't think my small effort will help overtake Team China though :/
Title: Re: Project Update
Post by: kashi on August 28, 2017, 07:41:03 PM
Was looking at the signature.statseb.fr BOINC badges signature site and remembered the WCG badges sig site hosted by SETI.Germany I used before. It's still working.

Here's mine: (https://www.seti-germany.de/wcg/badge_kashie_0.png)


Had forgotten there is also a webpage that lists all the WCG badges for the team. Gee it's a big list now:

All badges of the members of BOINC@AUSTRALIA v: (https://www.seti-germany.de/wcg/team_badges.php?team=2MH9NS9PP1)

Title: Re: Project Update
Post by: Cruncher Pete on March 02, 2018, 10:31:23 PM
1 Mar 2018     

Summary
We are performing database updates on our servers on Monday, March 5 beginning at 18:00 UTC.

We will be performing a database update to our servers on Monday, March 5, beginning at 18:00 UTC. We anticipate that the work will take approximately one hour.

During this time, volunteers will not be able to download new work. No action is required by you, as your devices will automatically retry their connections after the maintenance work is completed.

We appreciate your patience and participation.
Title: Re: Project Update
Post by: Dingo on March 03, 2018, 12:30:54 AM
 :thanks1:I would update your BOINC Manager "computing Prefernces" / "Store at least XX days of work" to at least 1.0 so you have work for at least a day as sometimes these maintence works last longer.

Thanks Pete for the info..
Title: Re: Project Update
Post by: chooka03 on March 03, 2018, 07:57:39 AM
Urgh...typical!
Thanks Pete for the update  :thumbsup:
Title: Re: Project Update
Post by: Dataman on May 26, 2018, 03:49:49 AM
If you crunch WCG and use BOINCStats or FreeDC (and probably the other services) you will notice you did not get stats updated. This is due to WCG's changes to comply with GDPR. Willi (BS) says he will make the changes necessary but until then BS will not collect WCG stats.

https://boincstats.com/en/forum/5/11967,1

Bok (FreeDC) indicated he may shut down his site because it is too much effort for a hobby to comply and also because compliance is a "legal agreement".

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,40815_offset,10

As far as I know (with only a limited search), WCG is the only project that is in compliance with GDPR. However if/as others comply your stats may not be imported by these services.

:panic:
Title: Re: Project Update
Post by: chooka03 on May 26, 2018, 07:19:59 AM
Oh boy...... what will be the point in crunching without stats??  :thumbdown:
Title: Re: Project Update
Post by: JugNut on May 26, 2018, 09:01:34 AM
Quote from: chooka03 on May 26, 2018, 07:19:59 AM
Oh boy...... what will be the point in crunching without stats??  :thumbdown:

Agreed,  if free DC & boinc stats were ever both forced to shut down then i'd go down with them,  no questions asked.  Credits are not why I crunch but it is a huge part of what keeps me interested from day to day,  without them I imagine crunching would quickly become boring to say the least. :thumbdown:  :thumbdown: 

While it's far from over yet,  it does make you wonder how many others would do the same?
Title: Re: Project Update
Post by: Dataman on May 26, 2018, 09:41:53 AM
Quote from: JugNut on May 26, 2018, 09:01:34 AM
Quote from: chooka03 on May 26, 2018, 07:19:59 AM
Oh boy...... what will be the point in crunching without stats??  :thumbdown:

Agreed,  if free DC & boinc stats were ever both forced to shut down then i'd go down with them,  no questions asked.  Credits are not why I crunch but it is what keeps me interested day after day,  without them crunching would quickly become meaningless. :thumbdown:  :thumbdown: 

While i'm sure i'm jumping the gun here,  it does make you wonder how many would do the same?
I think the issue is the huge amount of work to do this for 50+ projects. In Willy's case he has to sign an agreement with IBM that the stat's extracted from WCG meets GDPR's use requirements and will not be misused (and the same for each other project that complies). This gives IBM (and every other project) legal recourse to BS if the occasion arises. As this is a hobby and not a for-profit business why would he do that? I certainly would not.

Should be an interesting future.
:fingers
Title: Re: Project Update
Post by: JugNut on May 26, 2018, 11:00:40 AM
LOL You caught me mid edit DM.. 

But your right Interesting times ahead,  still it's at least possible it could end disastrously for the boinc ecosystem.

What do you guys think? Theoretically if there were no stats or bages at all would you still crunch?
Title: Re: Project Update
Post by: Dingo on May 26, 2018, 01:29:36 PM
It was not the stats that interested me when in 1999 I stated crunching SETI, BUT without the statistics sites it will be very hard to keep up to date with how you are going compared to others etc etc etc.  I still try to convince myself that science is the reason I crunch but why did I crunch Belgian beer@home or Bitcoin Utopia ??

I also wonder how this affects the way the Team Founders can get the email addresses of their members if the members authorise it ?

I think that it will work itself out or a new player will start something if their is a vacuum.   I hope so anyway  :rocks
Title: Re: Project Update
Post by: Dataman on May 31, 2018, 12:50:22 AM
IBM's latest excuses for no stat's extracts.  :thumbdown:

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,40823_lastpage,yes#lastpost

Too many lawyers!

:greet
Title: Re: Project Update
Post by: JugNut on July 14, 2018, 08:51:59 AM
WCG stats have finally exported,  I almost fell off my chair in disbelief :faint:

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,40876_offset,130#588734 (https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,40876_offset,130#588734)
Title: Re: Project Update
Post by: chooka03 on July 14, 2018, 09:39:42 AM
Well they did say on the forum that it was only a matter of time before it was resloved.

Good news then for the scientific community and a win for common sense?

:cheers:
Title: Re: Project Update
Post by: Dataman on August 03, 2018, 08:48:18 AM
Dr Perryman, project scientist for AIDS1, Malaria and Zika, will be leaving Scripts Institute and will become a Senior Scientist II at Repare Therapeutics, a start-up pharmaceutical company in Montreal, Quebec, Canada.

https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=570

(http://www.planetsmilies.com/smilies/character/character0176.gif)
Title: Re: Project Update
Post by: Cruncher Pete on August 03, 2018, 12:29:02 PM
Quote from: Dataman on August 03, 2018, 08:48:18 AM
Dr Perryman, project scientist for AIDS1, Malaria and Zika, will be leaving Scripts Institute and will become a Senior Scientist II at Repare Therapeutics, a start-up pharmaceutical company in Montreal, Quebec, Canada.

https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=570

(http://www.planetsmilies.com/smilies/character/character0176.gif)

So, this is how it works.  The brain behind the project entices us volunteers to do the hard work and hours, days of computations, costing us heaps of money in buying and maintaining our equipment let alone the cost of electricity to run those projects.  We are acknowledge for that by being awarded useless credit and badges worth not one cent of monetary value.. Now that he found an answer that is commercially viable he joins a pharmaceutical Company without as much as saying thank you suckers.
Title: Re: Project Update
Post by: shift on August 03, 2018, 01:09:45 PM
Yep, this is how it works.
Title: Re: Project Update
Post by: JugNut on August 03, 2018, 02:41:54 PM
The writers of the article couldn't resist sprooking some last minute merchandising.
https://www.zazzle.com/openzika+gifts (https://www.zazzle.com/openzika+gifts)
Zika speakers & coffee cups? Really?

That puts the icing on the cake.
Title: Re: Project Update
Post by: Dataman on August 04, 2018, 12:09:16 AM
Yes, I agree. Can you imagine the stock options on joining a startup when you have valuable research data created by others? This is exactly why I stopped doing med projects a long time ago! (http://www.planetsmilies.com/smilies/mad/mad0002.gif)

@JN: LOL, I totally missed the merchandising premiums. (http://www.planetsmilies.com/smilies/mad/mad0101.gif) Since it is a childhood disease, how about Zika diapers and baby bottles? (http://www.planetsmilies.com/smilies/mad/mad0044.gif)

(http://www.planetsmilies.com/smilies/character/character0175.gif)
Title: Re: Project Update
Post by: tazzduke on October 04, 2018, 10:12:15 PM
Greetings All

Latest update on the Outsmart Ebola Sub Project

The Outsmart Ebola Together research team is moving on to the data analysis phase of the project. Read more in this message from principal investigator Dr. Erica Ollmann Saphire.

https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=576

Regards
Title: Re: Project Update
Post by: Lennox84 on October 05, 2018, 08:15:29 AM
Thanks for updating us Tazz,

Good little read, and always nice to hear when the results are positive for the project:

"Your response to Outsmart Ebola Together has been terrific, and you have returned more than 350 million results to help find new drug targets against Ebola virus. Thank you!"

You're welcome Doc.
:rocks
Title: Re: Project Update
Post by: Mysteron347 on October 08, 2018, 01:48:51 AM
Quote from: Cruncher Pete on August 03, 2018, 12:29:02 PM
Quote from: Dataman on August 03, 2018, 08:48:18 AM
Dr Perryman, project scientist for AIDS1, Malaria and Zika, will be leaving Scripts Institute and will become a Senior Scientist II at Repare Therapeutics, a start-up pharmaceutical company in Montreal, Quebec, Canada.

https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=570

(http://www.planetsmilies.com/smilies/character/character0176.gif)

So, this is how it works.  The brain behind the project entices us volunteers to do the hard work and hours, days of computations, costing us heaps of money in buying and maintaining our equipment let alone the cost of electricity to run those projects.  We are acknowledge for that by being awarded useless credit and badges worth not one cent of monetary value.. Now that he found an answer that is commercially viable he joins a pharmaceutical Company without as much as saying thank you suckers.

I don't resent his moving on and making a fortune, if that happens. The entire point of contributing to these projects is the advancement of science. Frankly, if my efforts contribute to less suffering from disease, then that's sufficient for me.

Who knows precisely what happened? I've been involved in many promising projects where some imbecile is parachuted into control at the last second and proceeds to dismantle the project. Universities are notorious for claiming ownership of products that have been developed by researchers despite official opposition.

SO - he picks up the research, develops a successful product, the consumer is better off and he becomes wealthy. Big deal. Good to see the instigator benefit for once - usually, ideas are grabbed by marketeers  and the corporate hierarchy and held up as being their development while the actual developer is lucky to keep his job - which he won't do if he protests.

No acknowledgement? Given today's legal climate, were he to acknowledge the contribution of the volunteers, no doubt there'd be an endless court case generated to return an appropriate proportion of the profits made to those who volunteered their resources. The only people who are going to get rich out of that are the greedy lawyers who had absolutely nothing whatever to do with the issue - just gum-flapping leeches.
Title: Re: Project Update
Post by: Dingo on November 14, 2018, 02:44:31 PM
I got this message from WCG that they want me to share wilth the Team.

QuoteDear Ding o,

We're reaching out to you not only as a World Community Grid volunteer, but as the captain of a World Community Grid team.

It's hard to believe World Community Grid has been connecting scientists with a global gathering of volunteers since 2004. Whether you've been donating your unused computing power to research for a day or more than a decade, we're grateful for your support and hope to be working with you for a long time to come.

Our 14th anniversary is coming up in just a few days, and we're inviting everyone involved with World Community Grid to join our Shining a Beacon for Science campaign by publicly sharing their support. You can read more about how to get involved on our website. (https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=579&messageId=115180.1082.1542131486697&utm_source=beaconCaptains&utm_medium=email&utm_campaign=shining-beacon&utm_content=body-content)

Please forward this email to your team members and invite them to participate.

Thanks for shining a beacon for science.

The World Community Grid team
Title: Re: Project Update
Post by: chooka03 on November 14, 2018, 05:48:10 PM
I received the email too.
Title: Re: Project Update
Post by: Dingo on February 26, 2019, 04:52:07 PM
If anyone was thinking of using an app_config to run WCG tasks multithreaded, do not waist your time. 

I gave a few of their applications a test and some just abort with an error and other do not record the Run time and CPU time differences and therfor do not give the credit for using multiple cores.

Title: Re: Project Update
Post by: tazzduke on February 26, 2019, 08:56:46 PM
Oooohhhh, didnt even cross my mind, but thankyou for the heads up Dingo.

Too hot to crunch at the moment, especially with 3 computers in the one small study area, even with a ceiling fan going all the time lol.

Regards
Title: Re: Project Update
Post by: Dataman on February 27, 2019, 01:20:58 AM
Quote from: Dingo on February 26, 2019, 04:52:07 PM
If anyone was thinking of using an app_config to run WCG tasks multithreaded, do not waist your time. 

I gave a few of their applications a test and some just abort with an error and other do not record the Run time and CPU time differences and therfor do not give the credit for using multiple cores.


Thanks. +1
Title: Re: Project Update
Post by: Dataman on May 30, 2019, 01:44:24 PM
Beta test in progress for WCG climate project.

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,41609_offset,0#610450

:greet
Title: Re: Project Update
Post by: Dingo on May 30, 2019, 02:44:17 PM
I had WCG open for Beta and had my Linux machines accepting any Beta that came my way.  I must have missed out on the first lot of tasks.  Opened the Windows machines today in case there are no Linux apps for the Beta ?
Title: Re: Project Update
Post by: Dataman on May 31, 2019, 12:02:23 AM
I received one this morning. It is still in process but looks like ~16 hours on a threadripper. Crunchers are reporting some checkpoint problems. So far so good.

EDIT: Checkpoints are only once every 6 hours.
Title: Re: Project Update
Post by: tazzduke on May 31, 2019, 09:50:30 AM
Greetings

Snagged 1 of the new Betas, but I am more happy about the fact I snagged 10 Help Stop TB units.

Regards
Title: Re: Project Update
Post by: tazzduke on May 31, 2019, 09:24:01 PM
Greetings All

Well havent snagged any more Betas, but am getting more Help Stop TB workunits :-)
Title: Re: Project Update
Post by: Dataman on May 31, 2019, 11:24:42 PM
I only got one. It ran ~19 hours for 223 credits.
Title: Re: Project Update
Post by: Daniel on July 24, 2019, 07:37:14 PM
A new article about the Microbiome Immunity Project ...

Quote200,000 Newly Predicted Protein Structures and Counting: The Microbiome Immunity Project's Plans for the Future

https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=600 (https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=600)
Title: Re: Project Update
Post by: Dataman on August 16, 2019, 09:27:31 AM
https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=601
Title: Re: Project Update
Post by: Dataman on September 16, 2019, 02:16:12 PM
For those of us who love to read scientific papers ( :wink ), here's one from the completed HCMD project at WCG:

https://onlinelibrary.wiley.com/doi/full/10.1002/prot.25757

:greet
Title: Re: Project Update
Post by: Dataman on October 31, 2019, 10:33:03 AM
The new African Rain Project has been launched. Read this first:

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,41906

The download/upload files are huge and may tax your bandwidth. Also the default # of WU's/machine is 1. If you want more you must increase it in your WCG device manager.

Good luck.
Title: Re: Project Update
Post by: Dataman on April 02, 2020, 12:57:49 AM
New project; OpenPandemics. Read here:

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42232
Title: Re: Project Update
Post by: JugNut on April 02, 2020, 02:19:01 AM
Heck yea!!  That's good news DM the timing is great.  I've meaning to do some more WCGrid and with the world in such dire need of new antiviral drugs what could be better than crunching to help cure COVID19? :thumbsup:
Title: Re: Project Update
Post by: NudgeyNR on April 02, 2020, 08:44:41 AM
Quote from: Dataman on April 02, 2020, 12:57:49 AM
New project; OpenPandemics. Read here:

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42232

Exactly what i have been waiting for. I only run BOINC. Hopefully it doesn't take to much longer for the project to get going.
Title: Re: Project Update
Post by: Daniel on April 02, 2020, 01:01:52 PM
Thanks Dataman. That is good news.  :thumbsup:
Even though I've been doing some Folding@home recently, I'd also rather stick with BOINC.
Title: Re: Project Update
Post by: tazzduke on April 08, 2020, 07:04:07 AM
Greetings All

As per the following link, WCG are heading towards COVID-19 work.

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42232 (https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42232)

Regards
Title: Re: Project Update
Post by: Dataman on April 16, 2020, 04:19:45 AM
Press release from Scripts Research, La Jolla, CA:

https://www.scripps.edu/news-and-events/press-room/2020/20200401-OpenPandemics-covid19.html

:cheers:
Title: Re: Project Update
Post by: Dataman on May 15, 2020, 03:23:42 AM
OpenPandemics is now live.
Title: Re: Project Update
Post by: chooka03 on May 15, 2020, 05:53:35 AM
I wonder if there's a badge for this? I'd expect so :)
Title: Re: Project Update
Post by: Dataman on May 15, 2020, 06:54:22 AM
Quote from: chooka03 on May 15, 2020, 05:53:35 AM
I wonder if there's a badge for this? I'd expect so :)
Yep, I should have bronze by morning.  :wink

They are running on the RPi's too. All doing well except for DM106 (my only Version 2) which only has enough RAM for two threads.

v:
Title: Re: Project Update
Post by: tazzduke on May 15, 2020, 09:52:33 AM
Will be switching across after the Pentathlon also just in time for our AA. 🙂🍻
Title: Re: Project Update
Post by: chooka03 on May 15, 2020, 02:43:33 PM
Quote from: tazzduke on May 15, 2020, 09:52:33 AM
Will be switching across after the Pentathlon also just in time for our AA. 🙂🍻

Likewise. Close to the finish line now. Although, it is looking like we won't gain or lose a spot for Rosetta. Not unless someone's been holding off all this time. If that is the case, then there's a possibility to switch over early.
I can't see SETIKAH@KOREA overtaking us.

Thanks Dataman!  :thumbsup:
Title: Re: Project Update
Post by: Sean on May 20, 2020, 07:43:53 PM
Quote from: Dataman on May 15, 2020, 03:23:42 AM
OpenPandemics is now live.

I just came to post this, looks like I'm a bit late.  :jester:
Title: Re: Project Update
Post by: chooka03 on May 21, 2020, 05:16:46 PM
Gee, an ARP work unit is going to take 27hrs to complete on my 3770S.  :faint:

Another has been going to 12hrs with 15hrs to go..... :faint:

Talk about looooong. I think that's worse than Cosmology. And all for
Title: Re: Project Update
Post by: chooka03 on May 21, 2020, 06:04:10 PM
Actually....... I've done an about face and changed tactic.
I think everyone jumping onto the COVID work has freed up some ARP work units. I got HEAPS! So I've decided to use that opportunity to get ARP. I'm almost entirely crunching ARP now and dumped my COVID work .
:crazy

I'll come back to the COVID badge  O0
Title: Re: Project Update
Post by: chooka03 on July 17, 2020, 12:18:14 PM
Has anyone had ARP w/u's get stuck?
I've got 2 which have been running for nearly 2 days and they are both stuck at 99%. Anyone heard about this or come across it themsleves?
I'm unsure if they will complete or not.

Edit - Scratch that...as soon as I finished typing one completed! Gee these things take forever to run!  :faint:
Title: Re: Project Update
Post by: tazzduke on September 23, 2020, 06:59:20 AM
Greetings All

Subproject SCC has been restarted, as discussed here https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42833 (https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42833)

Cheers
Title: Re: Project Update
Post by: chooka03 on September 23, 2020, 07:26:34 PM
Oh good! Another 10 year badge I can try and achieve over summer  :thumbsup:
Title: Re: Project Update
Post by: tazzduke on September 26, 2020, 04:32:32 PM
Greetings All

Further discussions in the following forum link https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42843 (https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,42843)

Predictions are that this batch might not last that long, maybe through to Christmas, others are thinking March, but all depends on how much is returned each day.

If we go over 100k results returned a day by every contributor, then yeah Christmas.

So if you are thinking of a 5 year or 10 year badge, might be wise to go onto these before they disappear.

Cheers
Title: Re: Project Update
Post by: tazzduke on June 02, 2021, 09:50:21 PM
Greetings All

Important Announcement about the future of the Microbiome Immunity Project

Please see the following thread for the ending of this project, end of June 2020

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,43484 (https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,43484)

So if there are any goals you want to accomplish with this project, say a next level up badge, might be wise to have a look.

Cheers
Title: Re: Project Update
Post by: chooka03 on June 03, 2021, 05:11:30 AM
Thanks Tazzduke.
Hmm... I'm noit sure I'll make it to the 20 yr badge. I still have 2481 days to go lol.
Title: Re: Project Update
Post by: shift on June 07, 2021, 06:59:38 PM
Quote from: tazzduke on June 02, 2021, 09:50:21 PM

So if there are any goals you want to accomplish with this project, say a next level up badge, might be wise to have a look.


Thanks, Tazzduke. I'm hoping to get the 180-day badge before they turn it off.
Title: Re: Project Update
Post by: Dingo on January 15, 2022, 03:25:37 PM
Ffor a brief time yesterday WCG had Help Stop TB work.  The first I have seen for a very long time.  None left now though :)
Title: Re: Project Update
Post by: Dataman on February 10, 2022, 11:11:35 AM
WCG transition update:

https://www.worldcommunitygrid.org/about_us/article.s?articleId=757


* World Community Grid pauses sending out work units: February 14, 2022.
* World Community Grid pauses receiving work units: February 27, 2022.
* Website and forum will be offline: from February 28 until April 22, 2022. A simplified version of the website will act as a sign post during the transition, to share updates and communicate our progress and roadmap for the World Community Grid in 2022.


Two months of down-time seems like a lot!

:pcwhack:
Title: Re: Project Update
Post by: Mike Mitchell on February 10, 2022, 07:13:38 PM
Quote from: Dataman on February 10, 2022, 11:11:35 AM

Two months of down-time seems like a lot!



IBM is involved, so that will add time.
Title: Re: Project Update
Post by: jave808 on February 16, 2022, 08:21:44 AM
Quote from: Dataman on February 10, 2022, 11:11:35 AM
WCG transition update:

https://www.worldcommunitygrid.org/about_us/article.s?articleId=757


* World Community Grid pauses sending out work units: February 14, 2022.
* World Community Grid pauses receiving work units: February 27, 2022.
* Website and forum will be offline: from February 28 until April 22, 2022. A simplified version of the website will act as a sign post during the transition, to share updates and communicate our progress and roadmap for the World Community Grid in 2022.


Two months of down-time seems like a lot!

:pcwhack:

Yep, downtime has hit. Time for me to look for a new project...
Title: Re: Project Update
Post by: Sean on February 27, 2022, 03:40:26 PM
Quote from: jave808 on February 16, 2022, 08:21:44 AM
Yep, downtime has hit. Time for me to look for a new project...

Me too, I started running Rosetta@home instead, but can only run on 2/4 cores otherwise it slows other programs down too much.
Title: Re: Project Update
Post by: Dingo on April 23, 2022, 12:03:59 PM
For those thay may have missed this

Quote

World Community Grid
YtSesdro
·
With a heavy heart we must announce to volunteers our intent to delay restarting the WCG until May 9th, 2022. Several issues discovered in our production environment remain unresolved, making it impossible to meet the April 22, 2022 deadline at this time.
Unexpected issues continue to delay the full validation of the QA environment, meaning there is no path yet to a responsible restart of the Production system even if all outstanding issues were resolved today. Several obstacles that proved difficult to resolve due to inexperience with specific components in the WCG software stack, contribute to our need for yet more time to bring the Grid back online.
Notably, the website build broke due to a dependency that brought React version 18.0.2 into the build, whereas the site was developed against React version 17. The lack of experience with React and modern web development practices within our team resulted in what now seems a simple fix, pinning React to the previously working version 17 for all dependencies that permitted a change in major versions when resolving required packages at build time. Volunteers may have noticed this issue, as it coincided with a long silence at www.worldcommunitygrid.org, which could not be updated. In addition, we overlooked a misconfiguration in the messaging/queueing middleware (IBM MQ), and a missing root certificate took far too long to discover as the reason Apache could not talk to IBM Websphere. The last few public IPs to be assigned were not routable due to a misconfigured VLAN. While these issues were all resolved, we now need more time to ensure there are no more surprises.
As a rule, this level of detail should be omitted from updates and has been omitted from previous updates. From our perspective, the specifics of the technical obstacles that hinder us are immaterial, as what we owe to volunteers is a working backend for the World Community Grid. The Grid is far too valuable to let go - and despite challenges, we are committed to supporting open science on the Grid. Given the already overlong timeframe of the migration, and to assuage concerns as to whether we are progressing towards the goal at all, we thought to make an exception given that we are asking for your patience just a while longer before we are fully ready to restart the WCG. We must and we will succeed.
Thank you to all who have contributed feedback and words of encouragement during the downtime. We do see your posts even if we cannot always reply at this stage. Your understanding and patience is truly appreciated. We will prepare a proper team introduction and answer the questions and address the comments once the Grid is back on.
WCG Tech team


If you want to post something here is the link  https://www.facebook.com/worldcommunitygrid.org/posts/10166367326135652

Title: Re: Project Update
Post by: Dataman on April 24, 2022, 01:23:58 AM
Quote from: Dingo on April 23, 2022, 12:03:59 PM
For those thay may have missed this

Quote

World Community Grid
YtSesdro
·
With a heavy heart we must announce to volunteers our intent to delay restarting the WCG until May 9th, 2022. Several issues discovered in our production environment remain unresolved, making it impossible to meet the April 22, 2022 deadline at this time.
Unexpected issues continue to delay the full validation of the QA environment, meaning there is no path yet to a responsible restart of the Production system even if all outstanding issues were resolved today. Several obstacles that proved difficult to resolve due to inexperience with specific components in the WCG software stack, contribute to our need for yet more time to bring the Grid back online.
Notably, the website build broke due to a dependency that brought React version 18.0.2 into the build, whereas the site was developed against React version 17. The lack of experience with React and modern web development practices within our team resulted in what now seems a simple fix, pinning React to the previously working version 17 for all dependencies that permitted a change in major versions when resolving required packages at build time. Volunteers may have noticed this issue, as it coincided with a long silence at www.worldcommunitygrid.org, which could not be updated. In addition, we overlooked a misconfiguration in the messaging/queueing middleware (IBM MQ), and a missing root certificate took far too long to discover as the reason Apache could not talk to IBM Websphere. The last few public IPs to be assigned were not routable due to a misconfigured VLAN. While these issues were all resolved, we now need more time to ensure there are no more surprises.
As a rule, this level of detail should be omitted from updates and has been omitted from previous updates. From our perspective, the specifics of the technical obstacles that hinder us are immaterial, as what we owe to volunteers is a working backend for the World Community Grid. The Grid is far too valuable to let go - and despite challenges, we are committed to supporting open science on the Grid. Given the already overlong timeframe of the migration, and to assuage concerns as to whether we are progressing towards the goal at all, we thought to make an exception given that we are asking for your patience just a while longer before we are fully ready to restart the WCG. We must and we will succeed.
Thank you to all who have contributed feedback and words of encouragement during the downtime. We do see your posts even if we cannot always reply at this stage. Your understanding and patience is truly appreciated. We will prepare a proper team introduction and answer the questions and address the comments once the Grid is back on.
WCG Tech team


If you want to post something here is the link  https://www.facebook.com/worldcommunitygrid.org/posts/10166367326135652

I saw that too. The software mistakes made when IBM kluged United Devices with BOINC originally ("dog year" points, etc.) still come back to haunt them. I was hoping against hope that Krembil would take this opportunity to replace the cumbersome IBM WCG with vanilla BOINC.

I doubt if I will ever return to this project.
Title: Re: Project Update
Post by: Dataman on May 08, 2022, 11:40:44 PM
Can you believe this $#!+

"Restart update

We continue working hard to restart WCG as soon as possible.

Published on: 7 May 2022

While we continue working hard to restart WCG as soon as possible, we want to provide an update on the current status. We are currently facing unexpected issues with the load balancer - a small but critical component that ensures science servers will cope with increased workloads. If we do not resolve this in time, it would prevent us from restarting on May 9th. We will provide an update on the result of our efforts to resolve the issue Sunday evening."

Title: Re: Project Update
Post by: Dataman on May 10, 2022, 12:39:54 AM
 :shock ...  :rofl:

"We conduct further testing to confirm that the system is ready.

Published on: 8 May 2022

Unfortunately, we must now conduct further testing starting tomorrow to confirm that the system is ready. While we were able to resolve issues with the load balancer HAProxy and partially address a second issue preventing clients from accessing certain queues published by our message broker internally, additional testing to confirm there will be no unexpected effects resulting from these changes is now needed due to security implications. We continue to work on this tonight and we aim to update you tomorrow [May 9th, 2022] with the revised start date for the WCG, unless we run into some unexpected challenges."
Title: Re: Project Update
Post by: chooka03 on May 10, 2022, 05:58:13 PM
Oh well...the longer they are down, the more crunching on other projects :)
Title: Re: Project Update
Post by: Dingo on May 11, 2022, 11:35:24 AM
They are still screwing around ...  Now Evening May12 which will be morning May 13 in Australia

We performed further investigations into issues we have been experiencing with our message broker and IBM WebSphere. We were able to address the stale JAAS configuration in IBM WebSphere causing the issue whereby JMS connections that required updated credentials were not re-initialized so long as any credential of the correct alias already existed in the WebSphere config. Hence, the outdated credential simply survived scripted reconfiguration of WebSphere to pollute all queue and topic connections anew on restart. While our team used the typical diagnostic tools for IBM MQ we gleaned no additional insight from them and were significantly delayed in discovering the bug in our deployment scripting. Stepping through all configuration scripting and checking each referenced object manually in the WAS command line console revealed the issue only this morning.

As we are now able to continue with testing the system we plan to reassess the earliest WCG restart date we can commit to by Thursday evening (May 12th, 2022). We will post an updated schedule to social media and to the website on the 12th.

Thank you

WCG Tech team
Title: Re: Project Update
Post by: Dataman on May 14, 2022, 12:36:25 AM
What a bunch of clowns ...  :faint:

"The revised date for launch will be May 24th, 2022, after Victoria day.

Published on: 12 May 2022

We were able to solve a redirection loop that caused much of the website to be unusable due to incorrect rewrite rules in Apache and their interaction with self-hosted DNS. Additional issues were then resolved that had resulted from the previously discussed necessary changes to the configuration of HAProxy, internal server certificates and thus domains, and IBM WebSphere.

We are now updating the content on the production website to include the updates that were published during downtime, porting the React dependency pin to version 17 from the current website hosted at www.worldcommunitygrid.org to the full-featured production website which was also affected. We then need to ensure functionality on all major browsers manually. Once finished, the website and forums will be good to go.

Finally, we were able to test BOINC client connections to our servers from newly created/registered accounts. While we were able to contact the BOINC scheduler and check for available workunits, we are now diagnosing a failure to validate the project key that occured in some cases.

On the server side, we were able to verify the flow of data from our research partners into the workunit management layer in our stack. Thus, this part is fully validated, and will proceed smoothly upon restart. We continue to assess readiness of the workunit management stack for launch together with the website.

Thank you

WCG Tech team"
Title: Re: Project Update
Post by: Mike Mitchell on May 14, 2022, 11:58:24 AM
Quote from: Dataman on May 14, 2022, 12:36:25 AM
What a bunch of clowns ...


It's been a long time since I did any work for or after IBM but isn't this starting to look familiar?? If I remember correctly, only the original IBM crew can make their bespoke projects work...


Maybe I'm being a bit harsh. ;-)
Title: Re: Project Update
Post by: Dataman on May 24, 2022, 11:57:32 PM
Krembil should change its motto from "relentless" to "hopeless".

"QA testing has finally successfully finished and all the bugs have been resolved. Production environment is being tested right now. Considering the unexpected issues we ran into with the QA system, we prefer to test it a couple of days further. The website and forum are ready to be relaunched, the production environment is successfully querying BOINC locally and we are going to restart BOINC slowly in the next few days. We will provide further details early next week."
Title: Re: Project Update
Post by: Dataman on May 30, 2022, 12:36:42 AM
They announced on Facebook that there will be another delay of a week (or more?)
Title: Re: Project Update
Post by: Dingo on May 31, 2022, 04:16:53 PM
Quote from: Dataman on May 30, 2022, 12:36:42 AM
They announced on Facebook that there will be another delay of a week (or more?)

Must be getting paid by the hour.  Ridiculous  :faint:
Title: Re: Project Update
Post by: shift on May 31, 2022, 08:21:39 PM
Maybe the other projects are paying them to hold off /jk
Title: Re: Project Update
Post by: Dataman on June 01, 2022, 05:29:39 AM
Quote from: shift on May 31, 2022, 08:21:39 PM
Maybe the other projects are paying them to hold off /jk
:rofl:

When they shut down they had ~ 30k active users. Will be interesting to see how many come back.
Title: Re: Project Update
Post by: Abruraspingi on June 03, 2022, 01:07:43 PM
Getting close to two weeks since their last update. They have been down for almost a month longer than they originally estimated.
https://www.worldcommunitygrid.org/news/0522

I miss crunching the Microbiome Immunity Project. I'm glad they got funding to allow alternative crunching
Title: Re: Project Update
Post by: chooka03 on June 03, 2022, 05:31:20 PM
Yeah my rank sucks at WCG. One day I'll crunch it again :)
Title: Re: Project Update
Post by: Dataman on June 04, 2022, 11:45:05 PM
More BS.

"Dear Volunteers, we have been working hard to enable the restart of the WCG. As anyone who has experienced this journey with us knows, it has been a long and rocky road. Unfortunately, our testing uncovered unforeseen bugs and prevented us from discussing much of our day-to-day work with you. In this update, we wish to give some insight into some of the technical difficulties and new methods of communication we have been working on.

At the moment, our top priority is fixing bugs on the production website, currently operational in our private cloud environment. Issues we must resolve before providing access to the website mainly involve security checks, updates to our backend database, certificates, performance monitoring and many smaller technical issues.

To clarify, while the existing users would see all their past contributions and stats, forums, and web content, we are facing issues with the account registration process for new volunteers. By our best estimate, this issue and others related to user experience on the WCG website should be fixed by early next week.

We are also fixing some certificate issues with SendGrid, the service we use for sending emails to all of our active volunteers. The benefits include receiving web articles (like this one) in the form of emails directly in your inbox and the option to opt in or out of specific updates.

On the topic of communication, we are happy to announce that our team expanded - and we have a communications intern for the next 16 months. We are preparing a new platform for communications - Instagram, and started planning new audio-visual material for our YouTube channel. The video making process had to take a backseat during the migration process but we are gearing up to change this, once all of our technical difficulties have been solved.

We would like to thank you for being patient with the time it has been taking to fully prepare the system for restarting WCG. We are working hard to ensure that the result is well worth the wait.

The World Community Grid TEAM - Together Everyone Accomplishes More"
Title: Re: Project Update
Post by: Dingo on June 22, 2022, 05:06:12 PM
The WCG Web Page is up.  Can someone show me the link to server_status so I can see what projects have work ??????

Well it was up for a while down again............
Title: Re: Project Update
Post by: tazzduke on June 22, 2022, 05:42:07 PM
Just jumped on the forums and the following was advised by an administrator

WCG
indeed - for now only web and forums are back online for public - we will restart boinc soon, and we will announce it

thank you for waiting. thank you for your support.

work units are ready - new tasks have been prepared. More science updates in the pipeline.

thank you
igor

So it won't be long now

Cheers
Title: Re: Project Update
Post by: jave808 on July 07, 2022, 09:53:52 AM
Mini update from the forums...

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,44131_offset,0

Also, some WUs were released yesterday (6 July). LOTS of people got excited, but it was only for testing. I'm leaving WCG open for now and see what happens.
Title: Re: Project Update
Post by: Abruraspingi on July 07, 2022, 10:35:23 PM
I received a couple of WU from WCG. Didn't take long to crunch and run out again. They were for COVID, didn't get any other tasks
Hopefully it ramps up again shortly
Title: Re: Project Update
Post by: jave808 on August 06, 2022, 10:09:07 AM
Another mini-update for those interested...

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,44241

Slowly but surely??
Title: Re: Project Update
Post by: Dingo on August 20, 2022, 02:24:09 PM
I tried to get work but notified that I had the wrong URL and needed to detach and attach again using the URL that is not secure. http://www.worldcommunitygrid.org/

I now attached to a couple of Windows machines and I am getting the error on all downloads:



Bundy-2

46649 World Community Grid 20-Aug-22 2:20:58 PM Started download of bd4ec244f2433192edb99a54530a1602.zip
46650 World Community Grid 20-Aug-22 2:21:02 PM Temporarily failed download of de0ac77b54ee7eaaaa159d03fa67aa62.pdbqt: transient HTTP error
46651 World Community Grid 20-Aug-22 2:21:02 PM Backing off 00:13:22 on download of de0ac77b54ee7eaaaa159d03fa67aa62.pdbqt
46652 World Community Grid 20-Aug-22 2:21:02 PM Temporarily failed download of bd4ec244f2433192edb99a54530a1602.zip: transient HTTP error



You would have thought that beeing down for months and months they would have figured all this stuff out by now.  I will leave the downloads going but not very hopefull for this project.
Title: Re: Project Update
Post by: tazzduke on August 20, 2022, 03:50:33 PM
I reckon by Christmas they might have everything back up and running. lol

There is little work, that they drip feed out, this is part of their testing as well, so they can figure out where the bugs/network jams are.



Title: Re: Project Update
Post by: Abruraspingi on August 20, 2022, 10:14:47 PM
They must be doing more testing. Randomly got about eight WU for Mapping Cancer Markers. I'll see what happens in 2 hours once it's completed

[attachment deleted by admin]
Title: Re: Project Update
Post by: Abruraspingi on August 20, 2022, 10:27:19 PM
Okay, it looks like they've expanded the pool of people they want to use for testing. My server has processed a couple so that's good. Strange that they are doing testing on a weekend

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,44139
Title: Re: Project Update
Post by: Mick Lindsay on August 21, 2022, 02:38:09 PM
I've got 16 OPN1 running and 4 waiting to start. My user total has gone up by 8000 over the weekend.
Title: Re: Project Update
Post by: Mick Lindsay on August 21, 2022, 06:15:52 PM
Work unit have all dried up  :faint:
Title: Re: Project Update
Post by: Abruraspingi on September 25, 2022, 07:59:15 PM
It feels like WCG will never get up and running again. I kept hoping that when the transition finished there would be a new project or two to be a sweetener to bring people back. At this rate I feel it's lost to the winds.

I feel like an addict waiting for my next hit of WCG WU's
Title: Re: Project Update
Post by: Mick Lindsay on September 26, 2022, 09:03:10 AM
I have had reasonable data from them since the 10th Sep. OPN1 comes in big batches them stops for a couple of days but ARP fills in that hole. So they are seem to be getting better. ( A along way to go to get back to the IBM system)
Title: Re: Project Update
Post by: Dingo on September 26, 2022, 10:17:45 AM
I am getting some openPandemics work on my RPI's but they are far from what they used to be.  The web site is very slow, and none of the graphs work on the web site.  They are also not exporting stats to the signature site.  Very disappointing. !!
Title: Re: Project Update
Post by: jave808 on October 02, 2022, 07:55:03 AM
Just got this email this morning! The sun is shining so bright today!!!

�World Community Grid is officially restarting BOINC
Subject: World Community Grid is officially restarting BOINC
From: "World Community Grid <support@worldcommunitygrid.org>" <support@worldcommunitygrid.org>
Date: 2/10/22, 04:15
To: xxx
 
World Community Grid
 
Dear jave200372,

We are proud to announce that after months of preparation and testing, the World Community Grid is ready to fully restart operations as one of the most cost efficient and powerful supercomputers in the world, dedicated exclusively to crunching data for scientific research that benefits the world.

After a long process of rebuilding WCG at Krembil Research Institute in Toronto, Canada, the platform is stable for broader use. Existing projects have prepared new workunits, and we have started to work on onboarding new projects.

We are reaching out to ask you to join the WCG community once again, and help transform open science through global collaboration, citizen engagement and youth outreach. As a World Community Grid volunteer your devices perform research calculations when idle or with what they can spare without impeding your personal use of them.

WCG is a safe, secure, and easy way to contribute to science. WCG has been built using the principle of security by design. Your personal information will never be shared, ever. The software cannot access your personal files, and security experts constantly test the system for any vulnerabilities or vectors of attack.

With your help, scientists can identify the most important results to study in the lab, accelerating discoveries that save lives and address global challenges.

Since 2004, more than 7.5M computers and Android devices have contributed to the network that makes up WCG, and over 2.4M years of computing power has been contributed to date. WCG condenses computational time to allow scientists to answer the world's most pressing questions more quickly, more thouroughly, and cost efficiently by directing their limited budgets away from the generation and towards the analysis and interpretation of results.

Help us make a difference and support science at the World Community Grid! With support from volunteers from around the world, partners, and funders, people contribute to scientific discoveries.

Please re-join us in the WCG Community and help to accelerate science by creating a supercomputer empowered by a global community of volunteers:

Join World Community Grid →

Your individual contribution may seem small but together we are making the impossible possible, and democratizing access to incredibly expensive supercomputers with your help.

Thanks for your support,

WCG Team at Krembil Research Institute, UHN  
 
We have not received a result from you in over 227 days. We need your help again!
 
Download →
 
Your contribution
 
Registered: August 17, 2008
Run Time: 27 years
Points: 61,260,722
Results: 99,884
Last Result: February 15, 2022
 
Go to your contribution →

Learn more about our research
There have been 31 research projects to date in humanitarian efforts in health and technology.
 
View our projects →
Title: Re: Project Update
Post by: shift on October 02, 2022, 12:47:58 PM
In case you care, you left your email address on that attachment Jave.
Title: Re: Project Update
Post by: jave808 on October 02, 2022, 04:31:35 PM
Thanks shift. I will modify it.
Title: Re: Project Update
Post by: Dingo on October 02, 2022, 07:17:29 PM
he web site is down already.  FAIL
Title: Re: Project Update
Post by: Abruraspingi on October 03, 2022, 12:25:25 AM
The website and forums are still down. I knew it was too good to be true. Feeling a bit devastated but doesn't matter as I'm crunching other WU's including some Moo Wrappers.

I'm surprised there isn't an update on their Twitter or Facebook
Title: Re: Project Update
Post by: jave808 on October 03, 2022, 09:27:53 AM
@Dingo and @Abruraspingi

I'm going to take a stab in the dark and guess that WCGs email promoted a lot of network activity...

Sort of like a self-inflicted DoS attack? Would this be going too far?

No website. And I can't download any new WUs or upload results from completed tasks.
Title: Re: Project Update
Post by: shift on October 03, 2022, 10:07:04 AM
 Bashhead
Title: Re: Project Update
Post by: Abruraspingi on October 21, 2022, 08:35:31 PM
Just received a handful of Mapping Cancer Markers. WCG is looking more positive every day
Title: Re: Project Update
Post by: tazzduke on October 22, 2022, 11:55:00 PM
 :thumbsup:
Title: Re: Project Update
Post by: chooka03 on November 10, 2022, 06:20:50 AM
I cannot for the life of me get GPU tasks to download. I have about 7 stuck on "project backoff"
Project weight set to 100. GPU tasks ticked for AMD & NVIDIA. Any ideas?
Anyone currently doing any WCG gpu work?
Title: Re: Project Update
Post by: Abruraspingi on November 10, 2022, 08:50:02 AM
The WCG forum is very slow but a lot of complaints about GPU WU. It looks to be ongoing issues due to moving to the new infrastructure.

In a few threads people are saying its taking days to download a graphics work unit and there are very few available.

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,44510

Admins state that they are working on it.
Title: Re: Project Update
Post by: chooka03 on November 10, 2022, 05:53:57 PM
Thank you Abruraspingi.

It makes me wonder how people are still pumping out millions per day in credits.
Title: Re: Project Update
Post by: Abruraspingi on November 10, 2022, 07:59:02 PM
I had high hopes for WCG. They have published so many scientific papers and so many great projects. It's been over a year since they announced WCG was migrating to Kimble Research and they've been plagued with problems and delays since they started. The issues still haven't been fixed.

My positive thoughts were two months of down time and be back online with a new research project. Unfortunately migration never go smoothly and then has proved it.

I still have high hopes but it fades all the time
Title: Re: Project Update
Post by: Mysteron347 on November 11, 2022, 01:39:11 AM
I've got a number of (short) GPU tasks for both NVidia and Intel. CPU tasks - not in evidence.

The downloads seem to be a problem - always in "Project backoff", but retrying seems to clear the backlog eventually.

Personally, I'd prefer to do WCG proects, which seem to have a goal over endlessly calculating prime numbers that have no apparent practical application.
Title: Re: Project Update
Post by: Dingo on November 29, 2022, 12:42:02 AM
We definitely punch above our weight on the WCG challenges.  We come in #1 spot more here than any other challenge in BOINC

https://www.worldcommunitygrid.org/team/challenge/viewTeamChallengeHistory.do?teamId=2MH9NS9PP1&listType=3&sortBy=endDate&filterType=0&filterOpen=-1&filterDays=0&pageNum=125


Well done Team.  :gt 

EDIT:  I changed the link
Title: Re: Project Update
Post by: Mick Lindsay on November 29, 2022, 08:43:32 AM
To see the just concluded challenges, use Dingo's link and select "Past challenges" then select "last"

 :bravo all
Title: Re: Project Update
Post by: Dingo on March 14, 2023, 02:02:34 PM
WCG is back up and running and the web site is back.  They are issuing work as well.


EDIT:  It must be still overloaded as my work is not uploading or returning.  :shock
Title: Re: Project Update
Post by: Mick Lindsay on March 14, 2023, 04:34:44 PM
I have become very disillusioned with WCG since the move from the old host, finished work units sat on my system for 2 weeks. I have had a look on their forum and was surprised that Kembil (spelling) Research are not providing very much support to the Boinc side of things, money or personnel. Bottom line I have deleted all awaiting work units and the project off my systems the time being.
Title: Re: Project Update
Post by: Dingo on March 14, 2023, 11:48:41 PM
WCG is down again.   :banghead
Title: Re: Project Update
Post by: tazzduke on March 18, 2023, 05:27:01 PM
Well the Website is back up and running, but the BOINC part is down and will most likely be for the foreseeable future.

Pop over to the forums to get the full run down, but it all comes down to funding and the lack of support by UHN / Krembil.

Regards
Title: Re: Project Update
Post by: NudgeyNR on March 25, 2023, 01:00:46 PM
Is there any news on the state of this project ?
Title: Re: Project Update
Post by: Abruraspingi on March 26, 2023, 09:18:00 PM
She's cooked.

https://twitter.com/WCGrid/status/1637930733871435776

Unfortunately I don't feel WCG will be running any time soon. The migration was announced Sept 21 and it still has teething issues now. I have hope for WCG but my expectations are low
Title: Re: Project Update
Post by: Dingo on March 26, 2023, 11:56:30 PM
All my old work units uploaded today and were returned.
Title: Re: Project Update
Post by: chooka03 on April 06, 2023, 06:26:45 PM
Gee, I saw the stats come back yesterday and thought YAY... might do some WCG.
Nope... Hardly received a thing.
Thought I might do some Rosetta.... nope... no work.
LHC sixtrack..... nope.... no work.

I'm actually quite happy to save money on the power bill before the next PG challenge thingo.

Hopefully they get WCG sorted soon!
Title: Re: Project Update
Post by: Dingo on April 07, 2023, 12:13:17 AM
I am getting lots of Mapping Cancer Markers from WCG
Title: Re: Project Update
Post by: chooka03 on April 07, 2023, 09:06:27 AM
Oh really?
I still haven't received anything except for 1 OP gpu wu which failed.

Ahh!!! I just found out why!  :banghead  Had the preferences set to no CPU lol.

Seems I've picked up a few Rosetta so I'll finish those up and move onto WCG.
Title: Re: Project Update
Post by: Dingo on July 27, 2023, 05:05:32 PM
WCG is back up and running.
Title: Re: Project Update
Post by: Dark Angel on July 27, 2023, 05:34:54 PM
Sort of.  I got a bunch of GPU units which all ran for about 8 seconds and come back invalid since there's no data sent in the unit to work on.
I'm still "under moderation" on their forum after being critical of the new site design back before they moved from IBM.  It still looks like someone's 8 yr old kid drew it with blue crayons coz they ate the rest.
Title: Re: Project Update
Post by: tazzduke on July 27, 2023, 06:16:05 PM
Yep, all the other projects, have very interesting websites, but even better badges.

But it's like they did, so they would not offend anyone, cause its very boring, very bland and everything blends in, so yeah, its like you said Dark Angel.

It's such a shame though.

Cheers
Title: Re: Project Update
Post by: Mick Lindsay on July 28, 2023, 10:39:45 AM
I agree, it seems as they did not take into account the major bandwidth required for the projects. I have not been able to get work from my WCG projects for some time now, but will leave the portal open.
Title: Re: Project Update
Post by: tazzduke on July 28, 2023, 06:34:59 PM
Seems to go in spurts lol
Title: Re: Project Update
Post by: Dingo on November 29, 2023, 12:55:54 PM
CURRENT PROJECT UPDATES
October 2023


African Rainfall Project

The movement of data from the storage at SURF, a cooperation of educational and
research institutes in The Netherlands, to Amazon Web Services, is almost finished.
All data files have been moved and the final step is to check if indeed the files have
been copied correctly. This is done by comparing so-called hashes, which are a sort
of a digital fingerprint of 128 bits or 16 characters. Even if one bit has changed
during the copying, the hashes on both sides will be different. So far, not a single bit
has gone astray after checking about 300 TB.
The next step is to make the files more easily accessible, which should not take too
long. In the first instance, this will be a list of files and their coordinates and period
covered. ARP team plans that at a later phase the files could be selected more
interactively. What remains for the short term is finishing the last simulations for
which we are very grateful to our volunteers. The expectation is still that all
simulations will be ready by the end of this year.

Help Stop TB

We are excited that the HSTB team has moved locations over the summer to
Loughborough (pronounced luf-bu-rah) University. Loughborough has particular
strengths in AI and machine learning techniques, alongside a strong emphasis on
health, being located nearby one of Astra Zeneca's previous sites in the UK. The
team is hoping that this environment, and the collaborative atmosphere, will help
strengthen the work for the Help Stop TB programme, providing new ideas and
avenues to work on. Whilst the move has created some disruption for the HSTB
project to get back up and running quickly with new work units, these are being
worked on, alongside preparing the existing work for publication. The team has been
transferring the existing scripts to new machines, and undergoing testing to confirm
everything is still compatible and working.

Mapping Cancer Markers

The MCM team's research into lung cancer biomarkers
identified 26 genes with top scores across all signatures
considered. We have been working on characterizing these
genes, including VAMP1, FARP1, GSDMB, and ADH6.
We continue exploring two kinds of sarcoma signatures, one
to distinguish uterine leiomyosarcoma (ULMS) and undifferentiated pleomorphic
sarcoma (UPS) from other histological subtypes, and one to distinguish all 7
histological subtypes in our sarcoma dataset from one another. We ran over 224
million work units for each of these, testing over 7.7 trillion signatures to distinguish
ULMS and UPS from one another, and over 2.7 trillion signatures to distinguish all 7
histological types from one another.
As noted in the September research update, our ovarian cancer results were
dishomogeneous and therefore we have decided to run additional ovarian cancer
work units. On September 26th, the sarcoma project was paused and we restarted
ovarian cancer.
While we perform, improve and expand our analyses of the three types of cancers
run so far, we are looking at the future datasets that will be used for MCM. We are
compiling a priority list that will be shared with volunteers before we proceed.

Open Pandemics

The OPN team has selected about 30 molecules for experimental testing in the lab.
These work units ran over the past few months and docked molecules manufactured
by Enamine, ChemBridge, and ChemDiv. The selection was based on visual
inspection of docked poses and also on whether or not the docked molecules
interact with helicase in a way that resembles the binding mode of known ligands.
These interactions consist mostly of hydrogen bonds and the positioning of polar
groups in the binding pocket. Current work units dock Enamine molecules against
Zika's NS5 protein. Lastly, the team would like to introduce a new member. Manuel
Llanos joined the Forli lab as a postdoctoral researcher and will work on World
Community Grid projects on various fronts, including preparation of work units and
on the analysis of results.

Smash Childhood Cancer

Dr. Hoshino's and Dr. Keller's teams at Chiba University and cc-TDI.org have partial
analysis back from volunteer-generated simulations of drug-protein docking for the
rhabdomyosarcoma protein MyoD1 and the Ewing sarcoma protein FLI1. On the wet
lab side, the compound hits from the PAX-FOXO1 studies computed when WCG
was still supported by IBM have led to a new NIH R03 grant as well as an approved
letter of intent to apply for a CRUK-NCI $25M application (see details here about
Team Koodac).
Title: Re: Project Update
Post by: Dingo on November 29, 2023, 03:52:51 PM
[World Community Grid] Research update from the MCM team (November 2023)
We continue our work on characterizing lung cancer biomarkers identified in the MCM1 project. This update focuses on IL13RA1, a gene associated with lung cancer survival and differentially expressed across multiple cancer types compared to normal tissues.

View article  (https://www.worldcommunitygrid.org/about_us/article.s?articleId=804) · Mon, 27 Nov 2023 20:37:12 +0000
Title: Re: Project Update
Post by: chooka03 on December 01, 2023, 04:58:07 PM
Thanks for all these updates Dingo  :thumbsup:
Have a good weekend mate.  :cheers:
Title: Re: Project Update
Post by: Dingo on January 17, 2024, 11:49:35 AM
Quote[World Community Grid] Research update from the MCM team (January 2024)
We continue our work on characterizing lung cancer biomarkers identified in the MCM1 project. This update focuses on PCSK5, a gene associated with lung cancer survival and which shows differential expression across various cancer types.

View article  (https://www.worldcommunitygrid.org/about_us/article.s?articleId=805)· Tue, 16 Jan 2024 17:18:18 +0000
Title: Re: Project Update
Post by: Abruraspingi on February 05, 2024, 12:03:50 AM
WCG has another error going on. With Server Error: Feeder not running

So we are unable to upload tasks. The forum users speculate that it won't be up and running until Monday Toronto time.

https://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,46240

Stuff like this is why I keep steering away from WCG. It seems to get better every few months. It's something I guess
Title: Re: Project Update
Post by: Dark Angel on February 05, 2024, 06:44:52 AM
So their server is running on an 8086 with no coprocessor and 65K or RAM with an analogue modem connection.
So inspiring.  :LD  Much "relentless"
Title: Re: Project Update
Post by: Abruraspingi on February 05, 2024, 09:55:47 AM
haha your zingers keep getting better. I still laugh at your blue crayon comment
Title: Re: Project Update
Post by: Dark Angel on February 05, 2024, 12:04:43 PM
They still moderate every post I make there in case I suggest they step away from the blue crayons again.

Fear the crayon!
Title: Re: Project Update
Post by: Abruraspingi on February 06, 2024, 09:48:42 AM
Looks like the Feeder Error is fixed. Not getting many tasks though
Title: Re: Project Update
Post by: Dingo on February 15, 2024, 09:25:00 PM
Quote[World Community Grid] Research update from the OPN team (February 2024)
The Open Pandemics team has released new work units, which are targeting the DNA polymerase of cytomegalovirus.

View article (https://www.worldcommunitygrid.org/about_us/article.s?articleId=806) · Wed, 14 Feb 2024 17:01:13 +0000
Title: Re: Project Update
Post by: Dingo on February 17, 2024, 12:25:33 PM
Quote[World Community Grid] Research Update from the MCM Team (February 2024)
We continue our work on characterising lung cancer biomarkers identified in the MCM1 project. This update focuses on a transcriptional corepressor TLE3.

View article (https://www.worldcommunitygrid.org/about_us/article.s?articleId=807) · Fri, 16 Feb 2024 21:51:52 +0000
Title: Re: Project Update
Post by: Dingo on February 24, 2024, 01:14:34 PM
Quote[World Community Grid] The Computation Moonshot Competition
We are excited to announce a competition encouraging high school students to learn about data science and distributed computing using BOINC and World Community Grid.

View article (https://www.worldcommunitygrid.org/about_us/article.s?articleId=808) · Thu, 22 Feb 2024 20:20:23 +0000
Title: Re: Project Update
Post by: Dark Angel on February 24, 2024, 03:47:26 PM
How appropriate, since a junior high school student designed their web page
Title: Re: Project Update
Post by: Dingo on March 15, 2024, 07:48:14 PM
Quote[World Community Grid] Research update from the MCM team (March 2024)
We continue to characterise lung cancer biomarkers identified in the MCM1 project. This update focuses on HSD17B11, a gene associated with lung cancer survival. HSD17B11 is a protein coding gene, relatively ubiquitously expressed across organs and tissues. It is a short-chain alcohol dehydrogenase that metabolises secondary alcohols and ketones.

View article (https://www.worldcommunitygrid.org/about_us/article.s?articleId=809) · Thu, 14 Mar 2024 20:03:19 +0000
Title: Re: Project Update
Post by: Dingo on March 26, 2024, 12:38:00 PM
Quote[World Community Grid] The Computation Moonshot starts today!
The Computation Moonshot, a competition encouraging high school students to learn about data science and distributed computing, began today.

View article  (https://www.worldcommunitygrid.org/about_us/article.s?articleId=810)· Mon, 25 Mar 2024 19:49:06 +0000
Title: Re: Project Update
Post by: Dingo on April 26, 2024, 10:27:39 AM
Quote[World Community Grid] ARP restart update
The ARP team is preparing to restart after the project was put on pause in December 2022. This article outlines the steps that we are taking in order to restart this project.

View article (https://www.worldcommunitygrid.org/about_us/article.s?articleId=811) · Thu, 25 Apr 2024 15:09:54 +0000