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Running multiple WU and GPU VRAM

Started by zzrhardy, July 07, 2018, 09:15:28 PM

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zzrhardy

Very interesting post from "vseven" over on the MilkyWay forum regarding running multiple MilkyWay work units: https://milkyway.cs.rpi.edu/milkyway/forum_thread.php?id=3118&postid=67378#67378

The TLDR; of it is that you get computation errors in MW work units if you run out of VRAM on your GPU, and he has observed that each WU will peak at using 1.8GB VRAM towards the end of finishing each work unit. So if you are running multiple WU at a time, divide your total VRAM by 1.8 to find out the max to run concurrently.

Examples,

- an 11GB 1080Ti should run a max of 6 concurrent WUs (11 divided by 1.8 equals 6.11)
- an 8GB Vega 64 chould run a max of 4 concurrent WUs (8 divided by 1.8 equals 4.44)





Current builds: Kuroneko and Chibineko

JugNut

Yea you're right z that is an interesting post. Although something must have changed in recent times as most of my credits i've done at Milky way were done on 7970/280 X's running 4 or 5 WU's concurrently and they only have 3GB of RAM on them. So using his math there's no way I could do that now, as there's just not enough RAM on those cards when the tasks are now using well over 1GB per WU.

I still have a some working AMD 280x's so it might be interesting to plug them back in and see what happens.


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