BOINC-AUSTRALIA FORUM

Non BOINC Projects - Open to Public => Prime Crunch => Topic started by: Dingo on July 15, 2026, 03:57:19 PM

Title: Project Overview
Post by: Dingo on July 15, 2026, 03:57:19 PM


Project Summary

Hunt for giant primes.
Make mathematical history.
primecrunch is a distributed search for large Riesel primes. A focused frontier where your contribution actually matters. Download the lightweight client, donate spare compute, and you could be the one to find the next record-breaking prime.

Connecting to Project

The project's Home Page is located at:  https://primecrunch.com/

To download the software go to :  https://primecrunch.com/download

Your profile is at: https://primecrunch.com/profile/USER NAME

Help documentation is on this page:  https://primecrunch.com/help

Project Conversations and News

The Project Forum is at  https://primecrunch.com/forum

The Project blog is located at:  https://primecrunch.com/blog

Platform Statistics

The Overall Statistics for the project are at https://primecrunch.com/stats

Top Primes Found:  https://primecrunch.com/top-primes

To see your jobs running:  https://primecrunch.com/jobs 

NOTE:  To limit the number of cores that run the application use ./crunch -p 2 in Linux and just crunch.exe -p 2 in Windows to use two cores. This lets you contribute without noticeably impacting other work on the machine.  By default crunch uses all cores.

For all the following you need to be in the folder that crunch is in to run the command.

You can run in the background so you do not need to keep the cmd window open:
Windows: In CMD window:  start /B crunch.exe options from below
To stop it after:  taskkill /IM crunch.exe /F

Ubuntu/Linux: In a Terminal window: ./crunch &
(The terminal will output a job number and a Process ID (PID) (e.g., [1] 28453).)
To stop later: kill PID Number. like kill 28453

Your Attached Machines:  https://primecrunch.com/machines

There is a lot of information on the web site.

Team Name

I am waiting to create a Team as I need to complete one peta-op of lifetime work to create a Team.

Team Name:  BOINC-AUSTRALIA

Team Position:  https://primecrunch.com/teams


Extended Info for adventurous Users.

when you start the application these are the current options:

Flags
Flag   Default   Description
-p N   physical CPU cores   Number of worker processes to run in parallel. Lower it to leave headroom for other work on the machine.
-b N   0   Extra work units to prefetch and buffer beyond those currently being crunched. Useful if downloads are slow or intermittent.
-d   off   Drain mode. Stop downloading new work but finish everything already downloaded, then go idle. Handy before shutting a machine down.
-r DUR   5m   How often to send progress updates for long-running jobs. Minimum 1m; anything smaller is rounded up. A negative value disables progress reports.
-I DUR   0   Result reporting interval. Drain pending results then pause for this long before reporting again. 0 reports immediately; a negative value never reports (results are still saved locally).
-u   on   Enable periodic auto-update checks. Pass -u=false to turn them off (not recommended).
-U   off   Run a single update check now, apply any available update, then exit without crunching.
-s URL   https://api.primecrunch.com/v2   Work server base URL. You should not normally need to change this.
-c DIR   ~/.crunch/   Working directory for the config, log, lock, and work files.
-l LEVEL   info   Log level written to the log file: debug, info, warn, or error.
-n NAME   the machine's hostname   Name this machine is shown under on the website. Set on first run and remembered; pass it again to rename.
-tui   on   Enable the rich terminal dashboard. Pass -tui=false for plain timestamped line output, e.g. when running under a service manager.
-silent   off   Suppress all terminal output, including the dashboard. Logs are still written to the log file. Requires saved credentials, as there is no visible login prompt.
-v   off   Print the version and exit.
-box64 PATH   none   Absolute path to the box64 binary. Only accepted, and always required, on ARM Linux builds, which run the x86 primality library under emulation.