BOINC@AUSTRALIA FORUM

Retired BOINC Projects => DISTRIBUTED HARDWARE EVOLUTION => Topic started by: Dingo on July 02, 2018, 10:12:27 PM

Title: Project Update
Post by: Dingo on July 02, 2018, 10:12:27 PM
Just to update on the work that I downloaded.  I downloaded one each on Windows 10 and Ubuntu Linux where the estimated time is 13 Days to finish.  The work units have trickle down credit and ran overnight and sometime today they were returned to the server.  They have also been deleted from the database as they cannot be seen but I got credit for both.

http://dhep.ga/boinc/team_members.php?teamid=48&offset=0&sort_by=expavg_credit (http://dhep.ga/boinc/team_members.php?teamid=48&offset=0&sort_by=expavg_credit)
Title: Re: Project Update
Post by: kashi on July 03, 2018, 08:48:10 PM
Aaargh Java! Attempted to run project but it locked up my computer completely. A little Java window opened called MISEXsomething.Monica and mouse would not respond. First thought mouse battery was flat, but changed multiple times and still frozen. Eventually managed to move mouse slightly but movement was so delayed computer was totally unusable. Shut down computer and received message that MISEXblabla.Monica.exe was preventing shutdown. The name made me think I had a virus.

Have aborted all tasks and detached with extreme prejudice, may give it another go if they fix the extreme Java lag.

Can't understand how they could release something that bad even in beta. The horror, the horror. :pcwhack:
Title: Re: Project Update
Post by: Dingo on July 03, 2018, 09:49:21 PM
Yes I get those windows opening but I just close them.  I have a 64 bit machine with 32 Gig of memory and I do not have a problem.  Looking in Task manager in Windows 10 each task is using 112 - 115 Mb of memory and I have five running at the moment without a problem.  NFS is the real memory hog using 670 Mg of memory each Task.

Only reason I am running five running is they downloaded overnight and had run for over eight hours when I saw them.


EDIT:  I just dumped my tasks as well.  I had to reboot my Machine and they started processing from the start again according to Boinc Manager.  I had a look in the stderr.txt and it showed that it started over again.
Title: Re: Project Update
Post by: kashi on July 03, 2018, 10:39:49 PM
I was only running a single task. It ran OK for about 12 minutes but after another 6 downloaded BOINC switched it to "Waiting to Run" and ran an NFS task instead. It obviously didn't take kindly to being usurped in this manner and the Java process continued running and started acting up ornery and consumed all the computer's resources. Result = total unrecoverable lag.
Title: Re: Project Update
Post by: Dataman on July 04, 2018, 12:44:13 AM
 :worship to those who have actually completed a wu on this project.  :bravo

I gave it a try and the use of Java, constant Java pop-up windows and 15 day run times make it un-crunchable for me. It does not crunch well with other projects so it looks like it has to run exclusively.  :thumbdown: I aborted mine and then had to remove the project from BOINC to stop the Java processes.  :compbash:

Terms like "better than human technologies" give me alarming dystopian visions of "ex machina" anyway!   :shock  :panic:

I am going to pass on this one in its current "alpha" state.

:greet
Title: Re: Project Update
Post by: Daniel on July 04, 2018, 03:35:36 PM
Hi Everyone,

I'm going to keep running the project for a while.
I'm only running 1 or 2 tasks at a time, while also running NFS@Home.
It doesn't seem to be causing any trouble on my machines and I am getting credit for the work it does.

I've been reading the project message boards and found out a few things ...

1) It's OK to close the popup window. The admin says ...

QuoteHello, just for the record.
The GUI is not required for the client to run. You can safely close these (just close the Windows not any icon representing the Java process).
Actually we weren't expecting them to show up as it was my understanding that a special flag/executable name was required to have GUIs within BOINC.
We'll consider adding some kind of option to switch this on/off in future, but will focus on getting the basics running now.

2) Regarding how long a task should run, the admin says ...

QuoteThis is undefined.
Roughly between two and four weeks.
If you want a more precise answer the task will run as long as the goal being evolved (http://www.dhep.ga/statsgoal.php) remains the same.
When the goal changes the task will end and the next task will retrieve the new goal from the server.

3) Regarding restarting computer or restarting BOINC client or losing internet connection, the admin says ...

QuoteA Genetic Algorithm will work optimally if islands are stable over a long period of time however your islands population is saved on the server every 15 minutes and will be resumed when you reconnect.
Similarly progress related to credits (how many circuits were evaluated) are reported every 15 mintues.
If for any reason you didn't have internet for a whole day this isn't a big issue either as progress will be reported (and you will be credited for all work done) once a reconnection is established.
Title: Re: Project Update
Post by: Dataman on July 06, 2018, 01:11:12 AM
Quote from: Daniel on July 04, 2018, 03:35:36 PM
Hi Everyone,

I'm going to keep running the project for a while.
I'm only running 1 or 2 tasks at a time, while also running NFS@Home.
It doesn't seem to be causing any trouble on my machines and I am getting credit for the work it does.

I've been reading the project message boards and found out a few things ...

1) It's OK to close the popup window. The admin says ...

QuoteHello, just for the record.
The GUI is not required for the client to run. You can safely close these (just close the Windows not any icon representing the Java process).
Actually we weren't expecting them to show up as it was my understanding that a special flag/executable name was required to have GUIs within BOINC.
We'll consider adding some kind of option to switch this on/off in future, but will focus on getting the basics running now.

2) Regarding how long a task should run, the admin says ...

QuoteThis is undefined.
Roughly between two and four weeks.
If you want a more precise answer the task will run as long as the goal being evolved (http://www.dhep.ga/statsgoal.php) remains the same.
When the goal changes the task will end and the next task will retrieve the new goal from the server.

3) Regarding restarting computer or restarting BOINC client or losing internet connection, the admin says ...

QuoteA Genetic Algorithm will work optimally if islands are stable over a long period of time however your islands population is saved on the server every 15 minutes and will be resumed when you reconnect.
Similarly progress related to credits (how many circuits were evaluated) are reported every 15 mintues.
If for any reason you didn't have internet for a whole day this isn't a big issue either as progress will be reported (and you will be credited for all work done) once a reconnection is established.

Thanks Daniel that is good info. +1  :thumbsup: I was running with GxG CPU and it did not work. This could be because of the short wu's (<4 min) of GxG and it being in a more or less constant upload/download condition plus the lag caused by the Java applet. My mouse response slows down quite a bit or stops altogether. Credits are not being reported yet to BOINCStats but Dr Who Fan notified Willy and reported, "My observations so far on the project:

1) Run the project at your own risk as it is barely out of ALFA testing. Things can break and/or change without notice.
2) Project is still in the VERY EARLY BETA TESTING STAGE with a few annoying problems that need to be worked out.
3) Project is NOT exporting stats, but is granting (very high) BOINC credits on it's web site.
4) Tasks run "forever" and will be running in EDF (Earliest Deadline First) aka "PANIC MODE".
5) Tasks take up a full thread running a Java based applet that needs a window open to do its calculations. You can minimize the open windows but if you close the window, the task crashes and ends.
6) The Java applet can make some computers sluggish to respond to mouse click and/or keystrokes.
7) Active task(s) send a trickle-up message every 15 minutes to the project server."

I am going to run it exclusively on an 8 thread (Linux) machine with GPU's idle and limit it to 2 threads and see what happens. I am not real keen on multi-week projects which are not cruncher friendly and unstable.
:bloodshot

Addendum: Eureka! I got my first trickle-up credit running as described above. Interesting to note I do not get the Java pop-ups on Linux like I did on Win10. Also no mouse lags either.  :thumbsup: If the 2 that are running stay happy, I may increase them to 4.  Doubt if I can go further than that as heat is my enemy this time of year. :bloodshot

Addendum 2: I have 8 running on an 8-thread Linux (Ubuntu 64-bit) with no apparent problems.  :fingers
Title: Re: Project Update
Post by: Dataman on July 06, 2018, 01:10:28 PM
I thought I had a good go on the Linux machine until it suspended for time of day (which I do every day) and this crashed the Linux server.  :cry

@JN: I see you are about to get to 1 million.  :worship Do you wear a special talisman around your neck and whisper secret incantations privy to only the special few?  :rofl: Nice work mate! I think I will tuck-tail and run away.  :wink
Title: Re: Project Update
Post by: JugNut on July 06, 2018, 02:52:31 PM
Yea NOT stopping them is a biggie. If I try and suspend just one WU the system becomes almost unusable,  as I reported at the forum.

These huge WU's are not the way I usually like doing things,  I usually like running a small cache of small to medium sized WU so I can chop & change at will as the need arises.  So once I stop this project I can't see myself going back in any hurry.  Although who knows if they get there apps under control it may end up being one of the better project out there?

And credit?  Yes it does!! I received 1mil in credit in just about 2 1/2 days at full steam. It starts out slow but once you get it up and going for a 3 or 4 hours then it starts to credit extremely well. Although a couple of my PC's are not crediting well so perhaps there some other factors involved.

At the moment though i'm making hay while the sun shines, err so to speak ;)

As usual YMMV.
Title: Re: Project Update
Post by: Dataman on July 06, 2018, 11:53:39 PM
Quote from: JugNut on July 06, 2018, 02:52:31 PM

And credit?  Yes it does!! I received 1mil in credit in just about 2 1/2 days at full steam. It starts out slow but once you get it up and going for a 3 or 4 hours then it starts to credit extremely well. Although a couple of my PC's are not crediting well so perhaps there some other factors involved.

Yes, they are using BOINC's new "Credit New" which "learns" credit over time. There is a weak explanation on their web page and at BOINC. Some are already calling it "Credit Screw" LOL. Each time BOINC tries to "fix" credit it gets worse IMO.

Some good news on my front. The Linux machine ran all night. Looks like "all" I have to do is restart the server at 4PM when it suspends/crashes for TOD. It resumes just fine at 9:00 PM but crashes when it suspends. At least the project admin's are attempting to fix things but my take is they do not know much about BOINC or the habits of crunchers. I will run it for a couple of more days but then stop until they start reporting to BOINCStats and fix some problems. I agree it could be a good project when they fix some things.
:greet
Title: Re: Project Update
Post by: Cruncher Pete on July 19, 2018, 07:31:05 AM
Michael the Admin is working very hard on this and now java does not seem to be a problem now as it is not showing up in the GUI.  He also issued a new version of the Wrapper and the lag/freezes are not bad at my end. It seems that the longer you let it running the higher the credit.

After moving over all my projects to here I noted that our Team does not allow New Members.  Is that an error or on purpose?
Title: Re: Project Update
Post by: Dingo on July 19, 2018, 03:15:14 PM
Quote from: Cruncher Pete on July 19, 2018, 07:31:05 AM
Michael the Admin is working very hard on this and now java does not seem to be a problem now as it is not showing up in the GUI.  He also issued a new version of the Wrapper and the lag/freezes are not bad at my end. It seems that the longer you let it running the higher the credit.

After moving over all my projects to here I noted that our Team does not allow New Members.  Is that an error or on purpose?


The "Accept new Members" is selected for the Team.  Maybe the project is not allowing new members for a while ??

Title: Re: Project Update
Post by: shift on July 19, 2018, 04:00:50 PM
based on the team list

http://dhep.ga/boinc/team_members.php?teamid=48&offset=0&sort_by=expavg_credit (http://dhep.ga/boinc/team_members.php?teamid=48&offset=0&sort_by=expavg_credit)

It looks like you have joined successfully as part of the team
Title: Re: Project Update
Post by: tazzduke on July 20, 2018, 08:48:55 PM
Greetings All

Well since COSMOLOGY has gone bonkers, have switched a PC over to this project to see how it goes and also successfully joined the team.

Maybe one day they will be on BOINCSTATS lol.

Cheers
Title: Re: Project Update
Post by: Dataman on July 22, 2018, 12:29:34 AM
2018-07-20: Distr. Hardware Evolution, Credit Migration

Over the next few days the credit system will be migrated to one that:

o Is validation based rather than benchmark based.
o Is trickle based (so Work Units are still dummys).
o Is proportional to actual work contributed to the science of the project.
o Is fair so a PC crunching twice as fast will get twice the credit.
o Tracks and credits the progress of each BOINC host.
o Calculates RAC.

Please bear in mind during this time some credits might slip through the gaps.

However also massive amounts of credit might be handed out in a one-off event.

Once migration has taken place we will be adjusting the credit rate. It will likely start quite high and then we'll adjust it to be on the high end of what other projects are giving.
Title: Re: Project Update
Post by: JugNut on July 22, 2018, 12:15:39 PM
Update from Michael,

Quote..

"Please update all your clients to app version 2.03.


The sooner this is done the sooner you will start racking up credit under the new system. Both old and new app versions will also continue collecting credits under the old system for a few days when the old benchmark based trickles will be phased out.

To force a client update you can (i) abort all your tasks and (ii) Update the project."
http://dhep.ga/boinc/forum_thread.php?id=26 (http://dhep.ga/boinc/forum_thread.php?id=26)



Title: Re: Project Update
Post by: Dataman on July 22, 2018, 01:28:54 PM
Hummm, he may have meant "Reset Project". I aborted mine and did an "Update" and got no tasks available 2.02. I reset the project and got the new 2.03 app and wu's and they are running OK (I guess?). I  am only doing 3 threads. Too soon to tell about credit. Bit of a strange project. I reread the stuff on their main page and still have not a clue what they are trying to accomplish.  Bashhead

EDIT: Credit is still quite high.  :BigGrin
Title: Re: Project Update
Post by: tazzduke on July 22, 2018, 02:33:44 PM
Morning All

Yep changed over earlier this morning, and seem to running okay, albeit my 7 cores are only 3hrs in.

My other cores are doing ACOUSTIC@HOME, am about 3 days away from 100K, so am going for that before the next sprint lol.

Regards
Title: Re: Project Update
Post by: kashi on July 24, 2018, 02:36:01 PM
Adjusted credit now showing on Free-DC stats.

BOINCstats listing should soon follow, I suppose.
Title: Re: Project Update
Post by: JugNut on July 24, 2018, 04:05:33 PM
Hey kashi I seemed to lose a large amount of credit. What about you? I knew it was going to drop but the amount each person lost seems totally random.
Regardless it's still a massive amount of credit for a CPU only project. Perhaps to much??

I'd be happy with that kind of credit on GPU project LOL

The project may have only just begun but at least the team has had a good start and is in 3rd place so far.  https://stats.free-dc.org/teams/dhe (https://stats.free-dc.org/teams/dhe)
Title: Re: Project Update
Post by: kashi on July 24, 2018, 07:09:21 PM
My total was reduced by exactly 6 million. The individual host totals have not been reduced so it's easy to work out how much was deducted.

I think those who started before me were getting the increasing multiplier effect with every 15 minute trickle, so got massive credit rate as their tasks progressed. So those early starters should have received the largest reductions. My credit rate increased quite a lot even with only hourly trickles.

He should have adjusted credit in line with how much work has actually been performed, which was/is recorded on the server. The rankings don't seem to line up correctly with that though so don't know how it was done. Lines up a bit but there are quite a few discrepancies.

Will wait for a full day before checking more closely but credit appears still quite high but no longer the highest CPU project. CSG would eat it for breakfast now.
Title: Re: Project Update
Post by: JugNut on July 24, 2018, 08:50:22 PM
Thanks kashi, yea mine was reduced 16 million but that wouldn't be a problem as long as everyone received a similar reduction. Actually I was expecting a much greater reduction.
For some reason different users got different reductions with no rhyme or reason as to why. If they lowered credit by 50% then everybody should have had their credit lowered 50% that just fair.

But as you said it may well work itself out over the next 24 hrs or so,  plus they may still be a working out the bugs? Either way the crunching goes on.

It seems like a good project so i'm planning on giving this one a good crack for a while. 
Title: Re: Project Update
Post by: Dataman on July 25, 2018, 01:06:21 AM
Yep, I lost about 1/3 of the credits but no biggie as I did not have that many. I will wait until credits show up at BOINCStats before doing more. Nice to hear there will be badges.  :thumbsup:

I read Dr. Garvie's doc thesis and now understand what they are doing.  Bashhead Some bedtime reading if you are interested:

http://users.sussex.ac.uk/~mmg20/index.html#pubs

I have been doing a little on some projects I have not visited for a bit (NSF, CSG & Numberfields). Still too damn hot to do much CPU work. 2/3 of the GPU's are grinding away at Amicable Numbers while the other 1/3 are sleeping.

:greet
Title: Re: Project Update
Post by: kashi on July 25, 2018, 08:43:07 AM
Doesn't it seem somewhat ironic that Java, one of the most horridly insecure languages it has been anyone's misfortune to encounter, is being used to attempt improving the reliability of anything?
Saves the spooks from having to code another Stuxnet I suppose, with Java it's already built in.  :boom:
Title: Re: Project Update
Post by: Dataman on July 25, 2018, 10:26:45 AM
I try to stay away from everything "Oracle" but it still lingers. Larry Ellision has always been a bit of a flim-flam man and sometime borders on insanity. But then I am not worth 45 Billion USD.
:shock
Title: Re: Project Update
Post by: Dataman on July 26, 2018, 12:43:40 AM
Stats are now being exported.  :thumbsup:
Title: Re: Project Update
Post by: Daniel on July 26, 2018, 03:15:46 PM
We're going very well too.
We're in second position, pretty close behind SETI.USA.

https://boincstats.com/en/stats/182/team/list/ (https://boincstats.com/en/stats/182/team/list/)
Title: Re: Project Update
Post by: Dataman on July 27, 2018, 11:59:09 PM
No rhyme or reason to this project! Since going live I have been plodding along at ~75K/day with 20 threads. Today I got 456K (one day).  WTF? I am certainly not complaining about the credits but hope it stabilizes into something predictable.

:bloodshot
Title: Re: Project Update
Post by: JugNut on July 28, 2018, 02:07:34 AM
Yea it seems like the longer you run a WU the more credit it gives. err that's as close as I can figure it anyway. 
Title: Re: Project Update
Post by: Dataman on July 29, 2018, 12:13:46 AM
I am back to 77K today. I think every hour Michael spins a big wheel and wherever it stops is the credit of the hour.  :wink
Title: Re: Project Update
Post by: Dataman on July 31, 2018, 02:07:40 AM
@ JN, kashi, Tazz, Dingo, Daniel
Now that things have settled down I calculate I am getting ~117 credits/hr/thread (on 2.67 & 3.20 GHz machines). Not bad but not the highest. I would be interested what you guys are getting.
(http://www.planetsmilies.com/smilies/character/character0176.gif)
Title: Re: Project Update
Post by: Dingo on July 31, 2018, 03:37:21 PM
I have stopped processing this project for a while
Title: Re: Project Update
Post by: Daniel on July 31, 2018, 06:31:52 PM
I have also stopped at the moment.
Title: Re: Project Update
Post by: tazzduke on July 31, 2018, 07:03:07 PM
Hiya DM, likewise I have moved to another project for the time being.
Title: Re: Project Update
Post by: kashi on July 31, 2018, 07:10:29 PM
Quote from: Dataman on July 31, 2018, 02:07:40 AM
........ I would be interested what you guys are getting.
(http://www.planetsmilies.com/smilies/character/character0176.gif)

Yesterday's totals as reported by Free-DC:

Skylake i7-6700K, 7 BOINC cores @4.2 GHz = 60,344 = 359 credits/hr/thread

Sandy Bridge EP Xeon E5-2670, 28 BOINC cores @3.00 GHz = 155,652 = 232 credits/hr/thread

Still quite generous but have been spoiled by the early luxury of getting 1-2 million per day, haha.
Title: Re: Project Update
Post by: Dataman on July 31, 2018, 11:12:26 PM
Thanks mates! I think I too am going to bail out of it today. I am busy picking "low hanging fruit" badges.  :wink

(http://www.planetsmilies.com/smilies/character/character0176.gif)
Title: Re: Project Update
Post by: chooka03 on August 01, 2018, 07:09:51 AM
I think there's a few of us doing that atm Dataman  :cheer1:
That Green Smash Childhood Cancer is bothering my on my signature and now that WCG stats are being exported......

Never enough cores to go around is there :(
Title: Re: Project Update
Post by: Dataman on November 01, 2018, 02:33:45 AM
Yesterday I successfully got DHEP running on an RPi. Each thread gets about 20 credits/hr. now but these wu's seem to get larger credits the longer they run.
For others of you that have ARM devices you might want give it a go and see how it works for you. They do not support Android yet but are working on it.
I am going to let the one run for a while and get some stat's and if they out produce Universe I may move the other 10 RPi's to DHEP.

:greet
Title: Re: Project Update
Post by: tazzduke on November 01, 2018, 07:53:47 AM
Greetings Dataman

Thankyou for the update  :thumbsup:
Title: Re: Project Update
Post by: Dingo on November 01, 2018, 12:13:24 PM
I have it running on a old 2009 laptop and it gets more credit on that machine tan any other Project I have tried.

https://www.dhep.ga/boinc/show_host_detail.php?hostid=6469 (https://www.dhep.ga/boinc/show_host_detail.php?hostid=6469)
Title: Re: Project Update
Post by: Dataman on November 06, 2018, 06:14:19 AM
DHEP Badges

https://www.dhep.ga/boinc/forum_thread.php?id=53#605

I have moved all of my RPi's there as it is a good fit for ARM devices.

v:
Title: Re: Project Update
Post by: JugNut on December 06, 2018, 01:20:21 PM
The magic credit generator struck again at DEHP were I received 3 million credit for a few days work on 2 raspberry Pi's. LOL

Although in reality there's not much for me to laugh about as many others that were lucky enough to be crunching over the last few days had random credit dropped on the them like manna from heaven, many getting huge credits.
In the wash out I dropped 8 places by people who normally would have been months away from catching me. Worst of all Gridcoin received a good sprinkling of magic pixie dust to receive 1.5 billion credits.

I wonder if the admin will do anything about it this time? 
Title: Re: Project Update
Post by: Dataman on December 07, 2018, 02:31:15 AM
Quote from: JugNut on December 06, 2018, 01:20:21 PM
The magic credit generator struck again at DEHP were I received 3 million credit for a few days work on 2 raspberry Pi's. LOL

Although in reality there's not much for me to laugh about as many others that were lucky enough to be crunching over the last few days had random credit dropped on the them like manna from heaven, many getting huge credits.
In the wash out I dropped 8 places by people who normally would have been months away from catching me. Worst of all Gridcoin received a good sprinkling of magic pixie dust to receive 1.5 billion credits.

I wonder if the admin will do anything about it this time? 
I do not think they have a clue what they are doing. Today I got 166,460 credits ... wait ... I have not run anything there for a week or more. If I run <0 threads will I get >0 credits?  :wink I do not like the way he panders to Gridcoin either.
Title: Re: Project Update
Post by: Dingo on March 24, 2019, 12:54:54 PM
The project is out of Beta and is now an active project.  They havee given out some Beta Badges to those that participated in the Beta stage I assume although not all of the Team members got them ??

Title: Re: Project Update
Post by: Dataman on March 25, 2019, 01:39:33 AM
I got one ... nice but a bit large.
Title: Re: Project Update
Post by: Dataman on August 28, 2019, 12:53:16 AM
Alas, it appears that this project has joined the group of "un de los desparicitos" (one of the disappeared ones). The project site has disappeared. Rumors (and they are just that) are that they either lost funding or could not acquire new funding. There was no notice or discussion ... poof it was just gone.
Title: Re: Project Update
Post by: Dingo on August 31, 2019, 12:22:00 PM
From their web page.  They still have work but not sure how long it will go on for ??/


QuoteBOINC@DHE news:
DHE suspended
Hello everyone,

Unfortunately we are having to suspend DHE until we secure funding. A big thanks to all of you who crunched for our project, the BOINC team, and a special thanks to those who volunteered with us in many ways.

All the best,
Michael
29 Aug 2019, 13:44:30 UTC ยท Discuss
Title: Re: Project Update
Post by: Dataman on August 31, 2019, 12:31:11 PM
Well at least the site is back and he made an announcement. Never could quite get my head around this project.
Title: Re: Project Update
Post by: JugNut on August 31, 2019, 11:39:29 PM
Yea thanks for the report DM,  yea wow that was sudden. 

The project looks to be still sending work units but all they are really is dummy placeholder WU's. The Stderr shows there not connecting to the main server so until it's back up no actual work can be sent. Also you can tell if there not running as they'll have 0% CPU usage.  So if anyone else is running this project at the moment unless you have CPU usage then those tasks are just wasting your computer's time.

Your right DM this has always been an odd project but it looked like it had some real potential to it. Err well from the little I understood of it at least.  ;)

LOL Then again I could say the same about quite a few other projects too. :rofl: